Player Matchup
VS
Match Stats
Refraction
Emitter
Reduce the Cooldown of Emitter by 5s.
Level 5
Metal March
Missile Launcher
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Level 3
Dampener
Armor
Increase your maximum Health by 450.
Level 3
No Chill
Weapon
Increase your Movement Speed while firing by 5%.
Level 1
Warden
Emitter
Increase the duration of Emitter by 3s.
Level 3
Rocket Barrage
Missile Launcher
Increase the radius of Missile Launcher's explosions by 66%.
Level 1
Primal Might
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5
Survivalist
Armor
Increase your maximum Health by 50.
Level 1
Turn The Table
Nade Launcher
Heal for 120 for each enemy hit with Nade Launcher.
Level 2
In The Fray
Nade Launcher
Decrease your damage taken by 16% for 3s after using Nade Launcher.
Level 4
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 1.5s.
Level 3
Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1
Encouragement
Armor
Reduce your active Cooldowns by 2s after getting an Elimination.
Level 2
Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3
Mesmerism
Illusion
Generate 2 Ammo after activating Illusion.
Level 2
Tangible
Armor
Increase your maximum Health by 200.
Level 4
Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4
Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1
False Idol
Armor
Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Level 5
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.
Level 1
New Purpose
Armor
Increase your maximum Health by 100.
Level 2
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 20 per stack.
Level 2
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Level 5
Relentless Presence
Tendril
Tendril gains a second charge, but its Cooldown is increased by 2s.
Level 1
Level 4
Level 3
Level 2
Level 3
Level 3
Level 1
Team 1 Score
4
VS
Team 2 Score
2
Flak Jacket
Armor
Increase your maximum Health by 100.
Level 2
XL Mag
Weapon
Increase your maximum Ammo by 10.
Level 5
Speed Load
Weapon
Generate 21 Ammo after getting a Killing Blow or Elimination.
Level 3
Run and Gun
Hustle
Regenerate 8 Ammo every 1s while using Hustle.
Level 4
Scramble
Hustle
Reduce damage taken by 3% while using Hustle.
Level 1
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Test of Strength
Combat Trance
Heal for 225 every 1s while Combat Trance is active.
Level 5
Flying Chakrams
Weapon
Increase your maximum Ammo by 1.
Level 1
Imbued with Purpose
Heavy Blade
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Level 3
Primal Haste
Combat Trance
Gain a 60-Health Shield for 4s after activating Combat Trance.
Level 1
Charisma
Armor
Increase your maximum Health by 250.
Level 5
Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1
Windwall
Rapid Shot
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.
Level 1
Run Like the Wind
Withdraw
Increase your Movement Speed by 35% for 3s after using Withdraw.
Level 5
Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Level 3
Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 100%.
Level 5
Grounded
Rapid Shot
Regenerate 60 Health every 1s during while using Rapid Shot.
Level 1
Sand Trap
Crippling Arrow
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
Level 1
A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Level 3
Queen's Reign
Cluster Grenade
Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.
Level 4
Eureka Moment
Weapon
Generate 1 ammo for every -400 explosive damage done.
Level 2
From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Level 2
Bouncing Betty
Explosive Personality
Heal for 120 for each use of Explosive Personality.
Level 4
Level 1
Sixth Sense
Pounce
Reduce your damage taken by 20% for 2s after using Pounce.
Level 5
Street Cred
Armor
Increase your maximum Health by 200.
Level 4
Predation
Armor
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Level 3
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 20%.
Level 2
Walk it Off
Prowl
Heal for 40 every 1s while Prowl is active.
Level 1
Street Justice
Pounce
Pounce Executes targets at or below 35% Health.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.