Player Matchup

Maeve
Maeve
Cheshirkaa
Maeve
Level 999
Champion Stats
648W - 311L
1,780 SR
Queue Stats
2,210W - 1,212L
1,882 Elo+
Party 2
Raum
Raum
Ennb淵火
Raum
Level 999
Champion Stats
13W - 5L
1,821 SR
Queue Stats
2,066W - 1,169L
1,897 Elo+
Party 2
Octavia
Octavia
KotikJoker
Octavia
Level 999
Champion Stats
9W - 4L
1,799 SR
Queue Stats
531W - 316L
1,722 Elo+
Party 2
Io
Io
Kotîka
Io
Level 999
Champion Stats
420W - 286L
1,896 SR
Queue Stats
697W - 467L
1,755 Elo+
Party 2
Fernando
Fernando
ÅrchangelGabriel
Fernando
Level 999
Champion Stats
108W - 16L
1,857 SR
Queue Stats
1,526W - 639L
1,902 Elo+
Party 2
Team Averages
Level 999
1,831 SR
1,832 Elo+

VS

Team Averages
Level 587
1,700 SR
1,753 Elo+
Khan
Khan
F12archer
Khan
Level 728
Champion Stats
49W - 37L
1,734 SR
Queue Stats
1,923W - 1,105L
1,767 Elo+
Solo
Grover
Grover
controloop
Grover
Level 651
Champion Stats
257W - 195L
1,707 SR
Queue Stats
2,029W - 1,526L
1,655 Elo+
Party 1
Maeve
Maeve
mgha
Maeve
Level 999
Champion Stats
10W - 7L
1,688 SR
Queue Stats
275W - 169L
1,814 Elo+
Party 1
Saati
Saati
ohigs
Saati
Level 262
Champion Stats
11W - 11L
1,580 SR
Queue Stats
307W - 236L
1,707 Elo+
Party 1
Buck
Buck
ΖΝΘΘΒ
Buck
Level 293
Champion Stats
87W - 33L
1,793 SR
Queue Stats
1,001W - 506L
1,821 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
59
14 / 2 / 9
2,800
350
60,029
24,749
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Level 1

60
5 / 6 / 8
2,300
288
30,375
61,322
0
Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 35%.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Octavia
KotikJoker
Octavia
59
8 / 2 / 14
2,777
347
86,346
21,796
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

48
0 / 2 / 17
2,727
341
9,844
11,068
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

60
7 / 3 / 17
2,883
360
54,126
66,906
75,677
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
50
5 / 4 / 2
2,180
273
40,183
74,036
16,968
Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Grover
controloop
Grover
60
1 / 7 / 10
2,192
274
33,545
51,140
0
Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 5s after hitting an enemy with Crippling Throw.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Maeve
mgha
Maeve
60
5 / 7 / 4
1,654
207
42,703
41,782
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Saati
ohigs
Saati
56
1 / 8 / 5
1,584
198
41,911
41,625
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

60
3 / 8 / 0
1,328
166
27,499
32,137
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 56s
Objective Time
1m 42s
99
Kill Participation
36
34
Kills
15
15
Deaths
34
65
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Maeve
14
2
9
9.25
W
5
6
8
1.5
L
Khan
5
4
2
1.5
W
Octavia
KotikJoker
Octavia
8
2
14
7.5
W
0
2
17
4.25
L
Grover
controloop
Grover
1
7
10
0.86
L
Maeve
mgha
Maeve
5
7
4
1
L
Saati
ohigs
Saati
1
8
5
0.44
W
7
3
17
5.17
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

240,720
Damage
185,841
185,841
Taken
240,720
75,677
Shielding
16,968
107,707
Healing
141,771
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
60,029
58,775
0
5,443
24,749
0

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
30,375
20,156
0
5,024
61,322
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Khan
40,183
37,634
9,986
17,998
74,036
16,968
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Octavia
KotikJoker
Octavia
86,346
81,781
0
2,096
21,796
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
9,844
9,281
82,334
8,331
11,068
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Grover
controloop
Grover
33,545
28,084
75,212
28,228
51,140
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Maeve
mgha
Maeve
42,703
38,756
0
6,984
41,782
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Saati
ohigs
Saati
41,911
36,370
0
246
41,625
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
54,126
25,475
0
4,479
66,906
75,677
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
27,499
21,708
0
3,117
32,137
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role