Player Matchup

Octavia
Octavia
CodeThetis
Octavia
Level 52
Champion Stats
6W - 6L
1,572 SR
Queue Stats
30W - 28L
1,548 Elo+
Solo
Fernando
Fernando
Danielsacu20
Fernando
Level 134
Champion Stats
8W - 4L
1,646 SR
Queue Stats
268W - 252L
1,568 Elo+
Solo
Saati
Saati
Gly-Xing
Saati
Level 373
Champion Stats
2W - 2L
1,402 SR
Queue Stats
74W - 75L
1,480 Elo+
Party 2
Furia
Furia
KindredSlayerAli
Furia
Level 84
Champion Stats
11W - 5L
1,705 SR
Queue Stats
30W - 25L
1,526 Elo+
Party 2
Grohk
Grohk
R-Kellytrapin
Grohk
Level 52
Champion Stats
5W - 1L
1,787 SR
Queue Stats
52W - 50L
1,535 Elo+
Party 2
Team Averages
Level 139
1,622 SR
1,531 Elo+

VS

Team Averages
Level 201
1,500 SR
1,518 Elo+
Vivian
Vivian
AppelzLover
Vivian
Level 42
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,540 Elo+
Solo
CHACHEing
Unknown
Level 130
Champion Stats
20W - 20L
1,582 SR
Queue Stats
25W - 28L
1,418 Elo+
Party 1
Jenos
Jenos
RhinoWish
Jenos
Level 702
Champion Stats
138W - 126L
1,578 SR
Queue Stats
1,245W - 1,229L
1,489 Elo+
Solo
Khan
Khan
StoreyTime
Khan
Level 21
Champion Stats
4W - 4L
1,502 SR
Queue Stats
55W - 43L
1,515 Elo+
Party 1
Vora
Vora
bdlvirus
Vora
Level 108
Champion Stats
0W - 1L
1,339 SR
Queue Stats
20W - 12L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
CodeThetis
Octavia
50
16 / 4 / 10
3,493
349
62,000
22,656
17,250
Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Fernando
Danielsacu20
Fernando
50
3 / 2 / 12
4,301
430
25,884
65,452
113,866
Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
Gly-Xing
Saati
57
8 / 8 / 8
3,537
354
28,571
27,590
1,200
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Steady Predictions

Steady Predictions

Generate 2% Ultimate Charge after hitting your coin.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 8%.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

46
4 / 2 / 11
3,561
356
16,981
11,236
1,100
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 35-Health Shield for 2s to allies affected by Kindle Soul.

Level 1

Inner Fire

Inner Fire

Kindle Soul

Generate 2 Ammo after Healing an ally with Kindle Soul.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Devout Dexterity

Devout Dexterity

Weapon

Regenerate 2 Ammo every 0.5s for 1s after earning an Elimination.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

47
7 / 4 / 20
3,320
332
43,519
51,762
3,393
Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Totemic Rescue

Totemic Rescue

Armor

Gain a 600-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
43
4 / 10 / 5
1,897
190
46,456
30,788
13,463
Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 24% of damage dealt to you is instead dealt to the Shield.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.

Level 3

Runic Ammunition

Runic Ammunition

Weapon

Gain 8% Lifesteal.

Level 2

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 1.6s.

Level 2

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 625.

Level 5

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

CHACHEing
Unknown
48
3 / 8 / 2
1,414
141
22,363
26,462
0

Level 5

Level 1

Level 2

Level 3

Level 4

Level 1

Jenos
RhinoWish
Jenos
57
4 / 7 / 8
2,011
201
17,701
20,135
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

8
3 / 6 / 7
2,050
205
29,577
63,221
61,214
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Vora
47
6 / 7 / 7
2,093
209
62,599
36,349
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 34s
Objective Time
2m 0s
99
Kill Participation
49
38
Kills
20
20
Deaths
38
61
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Vivian
4
10
5
0.65
L
CHACHEing
Unknown
3
8
2
0.5
W
Octavia
CodeThetis
Octavia
16
4
10
5.25
W
Fernando
Danielsacu20
Fernando
3
2
12
4.5
W
Saati
Gly-Xing
Saati
8
8
8
1.5
W
4
2
11
4.75
W
7
4
20
4.25
L
Jenos
RhinoWish
Jenos
4
7
8
1.14
L
3
6
7
1.08
L
Vora
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,955
Damage
178,696
178,696
Taken
176,955
136,809
Shielding
74,677
121,012
Healing
71,279
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vivian
46,456
44,944
0
681
30,788
13,463
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
CHACHEing
Unknown
22,363
19,211
300
2,962
26,462
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Octavia
CodeThetis
Octavia
62,000
48,164
1,241
1,759
22,656
17,250

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Danielsacu20
Fernando
25,884
19,477
0
3,182
65,452
113,866
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Saati
Gly-Xing
Saati
28,571
21,947
0
1,104
27,590
1,200

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
16,981
11,653
49,556
4,524
11,236
1,100

Level 1

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
43,519
32,131
32,175
27,471
51,762
3,393
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Jenos
RhinoWish
Jenos
17,701
9,971
43,966
3,087
20,135
0

Level 2

L
29,577
24,087
1,234
9,365
63,221
61,214
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Vora
62,599
40,913
459
9,225
36,349
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role