Player Matchup

Atlas
Atlas
Diamond III
AratoxTTV
Atlas
Diamond III
Level 623
Champion Stats
5W - 2L
1,631 SR
Queue Stats
140W - 120L
1,674 Elo+
Solo
Octavia
Octavia
Platinum II
IIINFERNUM69
Octavia
Platinum II
Level 375
Champion Stats
16W - 8L
1,683 SR
Queue Stats
411W - 341L
1,633 Elo+
Solo
Ying
Ying
Platinum II
KirenZero
Ying
Platinum II
Level 866
Champion Stats
1W - 0L
1,717 SR
Queue Stats
61W - 49L
1,621 Elo+
Solo
Buck
Buck
Masters
alleliebenrajin
Buck
Masters
Level 993
Champion Stats
3W - 3L
1,804 SR
Queue Stats
394W - 315L
1,823 Elo+
Party 2
Inara
Inara
Diamond IV
ƒeatherine
Inara
Diamond IV
Level 836
Champion Stats
15W - 19L
1,629 SR
Queue Stats
121W - 101L
1,712 Elo+
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 739
1,693 SR
1,693 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 631
1,703 SR
1,692 Elo+
Barik
Barik
Diamond III
EleKQ
Barik
Diamond III
Level 357
Champion Stats
12W - 10L
1,773 SR
Queue Stats
272W - 246L
1,713 Elo+
Solo
Corvus
Corvus
Diamond V
MarcinekMLG420
Corvus
Diamond V
Level 925
Champion Stats
13W - 16L
1,657 SR
Queue Stats
432W - 371L
1,692 Elo+
Solo
Androxus
Androxus
Diamond I
SungJinWooo
Androxus
Diamond I
Level 75
Champion Stats
33W - 27L
1,739 SR
Queue Stats
251W - 198L
1,696 Elo+
Party 1
Azaan
Azaan
Masters
Tariiiiik
Azaan
Masters
Level 800
Champion Stats
21W - 14L
1,682 SR
Queue Stats
350W - 251L
1,731 Elo+
Party 1
Cassie
Cassie
Diamond V
qµeen
Cassie
Diamond V
Level 999
Champion Stats
161W - 129L
1,664 SR
Queue Stats
393W - 376L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
AratoxTTV
Atlas
46
4 / 4 / 13
3,258
296
54,064
96,357
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Rewritten History

Rewritten History

Stasis Field

Generate 1 Ammo after using Second Chance.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Octavia
IIINFERNUM69
Octavia
57
4 / 5 / 8
3,026
275
52,885
32,459
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Ying
59
3 / 3 / 15
4,033
367
15,116
22,555
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

58
21 / 5 / 9
3,892
354
70,877
43,246
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

56
7 / 1 / 13
3,374
307
57,598
80,959
4,935
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
FernandoLian
Team 1 Score

4

VS

Team 2 Score

1

Bans
TorvaldKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
EleKQ
Barik
57
2 / 8 / 7
2,614
238
67,035
62,925
67,052
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

60
1 / 6 / 6
2,365
215
15,522
23,735
780
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Androxus
SungJinWooo
Androxus
29
5 / 11 / 6
2,268
206
49,218
47,954
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Azaan
Tariiiiik
Azaan
56
4 / 4 / 9
2,557
232
74,951
73,957
14,651
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Cassie
qµeen
Cassie
57
6 / 10 / 4
2,523
229
68,850
41,969
0
Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 49s
Objective Time
3m 10s
97
Kill Participation
50
39
Kills
18
18
Deaths
39
58
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Atlas
AratoxTTV
Atlas
4
4
13
2.63
L
Barik
EleKQ
Barik
2
8
7
0.69
W
Octavia
IIINFERNUM69
Octavia
4
5
8
1.6
W
Ying
3
3
15
3.5
L
1
6
6
0.67
L
Androxus
SungJinWooo
Androxus
5
11
6
0.73
L
Azaan
Tariiiiik
Azaan
4
4
9
2.13
W
21
5
9
5.1
L
Cassie
qµeen
Cassie
6
10
4
0.8
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

250,540
Damage
275,576
275,576
Taken
250,540
4,935
Shielding
82,483
195,761
Healing
120,290
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Atlas
AratoxTTV
Atlas
54,064
54,064
0
2,486
96,357
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Barik
EleKQ
Barik
67,035
67,035
0
3,588
62,925
67,052
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

W
Octavia
IIINFERNUM69
Octavia
52,885
52,035
434
4,570
32,459
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ying
15,116
15,116
148,334
15,256
22,555
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
15,522
10,658
88,039
7,456
23,735
780
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Androxus
SungJinWooo
Androxus
49,218
40,880
0
2,748
47,954
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Azaan
Tariiiiik
Azaan
74,951
65,980
0
16,548
73,957
14,651

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
70,877
57,941
0
13,970
43,246
0

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Cassie
qµeen
Cassie
68,850
52,472
0
1,911
41,969
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
57,598
49,038
0
10,711
80,959
4,935
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role