Player Matchup

VII
VII
Diamond IV
AHairyLizard
VII
Diamond IV
Level 60
Champion Stats
11W - 5L
1,703 SR
Queue Stats
155W - 133L
1,637 Elo+
Solo
Octavia
Octavia
Masters
Angel 
Octavia
Masters
Level 40
Champion Stats
13W - 5L
1,834 SR
Queue Stats
48W - 33L
1,756 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum IV
ArCx12
Mal'Damba
Platinum IV
Level 37
Champion Stats
2W - 2L
1,500 SR
Queue Stats
67W - 66L
1,555 Elo+
Party 1
Torvald
Torvald
Diamond IV
GRAAV1LOH1
Torvald
Diamond IV
Level 74
Champion Stats
9W - 9L
1,565 SR
Queue Stats
142W - 116L
1,661 Elo+
Party 1
Inara
Inara
Platinum II
olmaizite
Inara
Platinum II
Level 263
Champion Stats
118W - 111L
1,738 SR
Queue Stats
887W - 833L
1,602 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 95
1,668 SR
1,642 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 94
1,584 SR
1,658 Elo+
Ying
Ying
Diamond IV
DesertV1
Ying
Diamond IV
Level 214
Champion Stats
0W - 4L
1,214 SR
Queue Stats
362W - 335L
1,663 Elo+
Party 2
Koga
Koga
Platinum II
Ma55acrator
Koga
Platinum II
Level 65
Champion Stats
91W - 67L
1,704 SR
Queue Stats
192W - 179L
1,537 Elo+
Solo
Zhin
Zhin
Diamond III
Mîraî
Zhin
Diamond III
Level 55
Champion Stats
3W - 3L
1,733 SR
Queue Stats
140W - 109L
1,702 Elo+
Solo
Viktor
Viktor
Diamond III
rollerplayer
Viktor
Diamond III
Level 64
Champion Stats
9W - 12L
1,632 SR
Queue Stats
171W - 156L
1,685 Elo+
Party 2
Makoa
Makoa
Platinum I
камень2кг
Makoa
Platinum I
Level 73
Champion Stats
7W - 6L
1,638 SR
Queue Stats
215W - 198L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
11 / 2 / 2
1,997
399
28,123
10,493
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Octavia
Angel 
Octavia
28
12 / 2 / 6
2,233
447
49,432
12,903
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Mal'Damba
ArCx12
Mal'Damba
42
1 / 2 / 10
2,043
409
4,270
11,138
0
Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 4% while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Torvald
GRAAV1LOH1
Torvald
46
2 / 1 / 8
1,793
359
13,552
11,367
31,628
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Inara
olmaizite
Inara
57
5 / 1 / 5
2,170
434
15,392
29,225
575
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
FernandoKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
VatuLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
49
0 / 4 / 5
1,275
255
6,224
18,942
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

23
2 / 8 / 0
1,054
211
10,579
21,423
0
Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Zhin
Mîraî
Zhin
32
3 / 8 / 2
1,223
245
17,760
20,227
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Viktor
26
3 / 6 / 3
1,502
300
31,065
25,382
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

46
0 / 5 / 2
1,034
207
9,498
24,795
34,940
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 35s
Objective Time
32s
62
Kill Participation
20
31
Kills
8
8
Deaths
31
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
11
2
2
6
W
Octavia
Angel 
Octavia
12
2
6
7.5
W
Mal'Damba
ArCx12
Mal'Damba
1
2
10
3
L
Ying
0
4
5
0.63
W
Torvald
GRAAV1LOH1
Torvald
2
1
8
6
L
2
8
0
0.25
L
Zhin
Mîraî
Zhin
3
8
2
0.5
W
Inara
olmaizite
Inara
5
1
5
7.5
L
Viktor
3
6
3
0.75
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,769
Damage
75,126
75,126
Taken
110,769
32,203
Shielding
34,940
46,536
Healing
44,069
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
28,123
25,823
0
2,223
10,493
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Octavia
Angel 
Octavia
49,432
47,982
0
891
12,903
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Mal'Damba
ArCx12
Mal'Damba
4,270
3,500
28,242
5,617
11,138
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
6,224
6,224
25,565
8,972
18,942
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Torvald
GRAAV1LOH1
Torvald
13,552
10,872
1,480
3,045
11,367
31,628
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
10,579
8,059
0
4,155
21,423
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

L
Zhin
Mîraî
Zhin
17,760
14,431
0
935
20,227
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
olmaizite
Inara
15,392
15,302
0
5,038
29,225
575

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Viktor
31,065
26,902
0
291
25,382
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
9,498
9,398
0
4,151
24,795
34,940
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role