Player Matchup

Fernando
Fernando
GetrcktDCG
Fernando
Level 999
Champion Stats
14W - 11L
1,605 SR
Queue Stats
633W - 633L
1,585 Elo+
Solo
Zhin
Zhin
Hausen07
Zhin
Level 999
Champion Stats
71W - 57L
1,587 SR
Queue Stats
700W - 687L
1,591 Elo+
Solo
Rei
Rei
MJUNKlE
Rei
Level 583
Champion Stats
50W - 22L
1,746 SR
Queue Stats
88W - 84L
1,591 Elo+
Solo
Imani
Imani
PrestigeThang
Imani
Level 263
Champion Stats
47W - 43L
1,720 SR
Queue Stats
724W - 713L
1,680 Elo+
Solo
Terminus
Terminus
Uhhe
Terminus
Level 93
Champion Stats
38W - 21L
1,599 SR
Queue Stats
98W - 68L
1,652 Elo+
Solo
Team Averages
Level 587
1,651 SR
1,620 Elo+

VS

Team Averages
Level 284
1,651 SR
1,605 Elo+
Rei
Rei
ElTicó
Rei
Level 465
Champion Stats
13W - 17L
1,642 SR
Queue Stats
184W - 188L
1,669 Elo+
Solo
Azaan
Azaan
FalseFictions
Azaan
Level 190
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,450 Elo+
Party 1
Ying
Ying
TheOliverENP
Ying
Level 438
Champion Stats
36W - 32L
1,687 SR
Queue Stats
164W - 142L
1,695 Elo+
Solo
Tyra
Tyra
TrueReality
Tyra
Level 155
Champion Stats
1W - 1L
1,926 SR
Queue Stats
21W - 21L
1,532 Elo+
Party 1
Torvald
Torvald
auurr
Torvald
Level 172
Champion Stats
1W - 2L
1,500 SR
Queue Stats
163W - 110L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
GetrcktDCG
Fernando
59
7 / 1 / 19
3,076
308
66,446
88,376
45,143
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Zhin
52
10 / 3 / 12
2,682
268
59,380
33,463
0
Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 100 after using Counter.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Rei
58
6 / 2 / 24
3,654
365
48,621
20,859
0
Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 200.

Level 4

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

60
12 / 0 / 18
3,813
381
111,192
20,838
0
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Terminus
Uhhe
Terminus
28
4 / 4 / 5
2,522
252
23,651
78,826
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 25% increased Healing while at or below 50% Health.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
60
0 / 7 / 6
2,179
218
53,525
45,011
0
Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

56
2 / 7 / 2
2,451
245
58,901
125,719
39,028
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 0.6s after using Reckoning.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 1.2s after using Reckoning.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 16% for 2s after activating Conviction.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

58
2 / 5 / 9
2,616
262
18,257
30,983
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

47
1 / 11 / 7
2,216
222
45,194
57,178
150
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 40% for 4s after using Fire Bomb.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Torvald
auurr
Torvald
58
7 / 9 / 2
2,792
279
66,485
50,399
104,202
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 44s
Objective Time
3m 53s
117
Kill Participation
38
39
Kills
12
10
Deaths
39
78
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rei
0
7
6
0.43
L
2
7
2
0.43
W
Fernando
GetrcktDCG
Fernando
7
1
19
16.5
W
Zhin
10
3
12
5.33
W
Rei
6
2
24
9
W
12
0
18
21
L
2
5
9
1.3
L
1
11
7
0.41
W
Terminus
Uhhe
Terminus
4
4
5
1.63
L
Torvald
auurr
Torvald
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

309,290
Damage
242,362
242,362
Taken
309,290
45,143
Shielding
143,380
202,968
Healing
188,337
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Rei
53,525
38,627
61,604
12,784
45,011
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
58,901
46,232
0
7,508
125,719
39,028
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Fernando
GetrcktDCG
Fernando
66,446
34,072
0
19,591
88,376
45,143
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Zhin
59,380
54,943
0
8,439
33,463
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Rei
48,621
39,368
143,176
17,397
20,859
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
111,192
53,004
0
3,533
20,838
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
18,257
18,257
89,603
12,830
30,983
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
45,194
30,374
0
149
57,178
150
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Terminus
Uhhe
Terminus
23,651
19,402
0
10,832
78,826
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Torvald
auurr
Torvald
66,485
54,761
2,554
1,305
50,399
104,202
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role