Player Matchup

Bomb King
Bomb King
BeanGoat
Bomb King
Level 564
Champion Stats
115W - 104L
1,693 SR
Queue Stats
539W - 517L
1,650 Elo+
Solo
Vora
Vora
CobaltEdge
Vora
Level 68
Champion Stats
19W - 12L
1,740 SR
Queue Stats
130W - 96L
1,648 Elo+
Solo
Inara
Inara
Dragon rider442
Inara
Level 827
Champion Stats
4W - 4L
1,684 SR
Queue Stats
343W - 338L
1,617 Elo+
Solo
Grover
Grover
Saηty
Grover
Level 999
Champion Stats
33W - 30L
1,668 SR
Queue Stats
1,641W - 1,596L
1,691 Elo+
Solo
Evie
Evie
ramiroanderson0
Evie
Level 766
Champion Stats
309W - 287L
1,634 SR
Queue Stats
416W - 403L
1,610 Elo+
Solo
Team Averages
Level 645
1,684 SR
1,643 Elo+

VS

Team Averages
Level 607
1,615 SR
1,624 Elo+
Zhin
Zhin
Asaltö
Zhin
Level 221
Champion Stats
32W - 40L
1,585 SR
Queue Stats
268W - 263L
1,639 Elo+
Solo
Corvus
Corvus
Mjroxus
Corvus
Level 791
Champion Stats
9W - 3L
1,683 SR
Queue Stats
538W - 472L
1,655 Elo+
Solo
Tyra
Tyra
Vantimmytim
Tyra
Level 400
Champion Stats
38W - 31L
1,687 SR
Queue Stats
343W - 310L
1,667 Elo+
Solo
Buck
Buck
fifolandya
Buck
Level 806
Champion Stats
181W - 180L
1,556 SR
Queue Stats
725W - 710L
1,576 Elo+
Solo
Azaan
Azaan
trickjumpdog
Azaan
Level 819
Champion Stats
63W - 55L
1,562 SR
Queue Stats
476W - 487L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
BeanGoat
Bomb King
59
4 / 4 / 1
1,266
211
22,409
23,571
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 5.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

47
2 / 3 / 1
1,208
201
37,786
28,351
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
0 / 7 / 0
896
149
7,404
53,539
1,290
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Grover
Saηty
Grover
58
0 / 1 / 5
1,351
225
24,108
16,197
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Rebound

Rebound

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

57
0 / 3 / 0
583
97
2,915
7,774
0
Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
Asaltö
Zhin
49
2 / 1 / 7
1,855
309
26,772
15,401
0
Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Corvus
Mjroxus
Corvus
60
1 / 1 / 11
2,275
379
15,891
8,710
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

57
5 / 1 / 5
2,064
344
41,996
21,513
1,350
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

58
5 / 2 / 7
2,609
435
18,707
16,627
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 1s.

Level 1

Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

60
5 / 1 / 9
2,268
378
26,066
32,371
5,798
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

30s
Objective Time
7m 19s
13
Kill Participation
57
6
Kills
18
18
Deaths
6
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zhin
Asaltö
Zhin
2
1
7
5.5
L
Bomb King
BeanGoat
Bomb King
4
4
1
1.13
L
2
3
1
0.83
L
0
7
0
0
W
Corvus
Mjroxus
Corvus
1
1
11
6.5
L
Grover
Saηty
Grover
0
1
5
2.5
W
5
1
5
7.5
W
5
2
7
4.25
L
0
3
0
0
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,622
Damage
129,432
129,432
Taken
94,622
1,290
Shielding
7,148
65,495
Healing
62,625
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Zhin
Asaltö
Zhin
26,772
25,372
0
582
15,401
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Bomb King
BeanGoat
Bomb King
22,409
22,085
0
1,796
23,571
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
37,786
29,813
0
3,644
28,351
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
7,404
6,222
0
4,163
53,539
1,290
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Corvus
Mjroxus
Corvus
15,891
10,169
51,728
2,225
8,710
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grover
Saηty
Grover
24,108
20,967
43,812
11,780
16,197
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
41,996
30,187
0
1,029
21,513
1,350

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
18,707
16,600
0
3,596
16,627
0

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
2,915
2,915
0
300
7,774
0
W
26,066
24,121
0
3,465
32,371
5,798
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role