Player Matchup

Ying
Ying
Gold I
Clems34230
Ying
Gold I
Level 68
Champion Stats
12W - 8L
1,827 SR
Queue Stats
144W - 153L
1,531 Elo+
Party 1
Maeve
Maeve
Platinum II
KonosuNEET
Maeve
Platinum II
Level 123
Champion Stats
15W - 4L
1,876 SR
Queue Stats
29W - 17L
1,537 Elo+
Party 1
Torvald
Torvald
Bronze I
MiguelAlapagos
Torvald
Bronze I
Level 74
Champion Stats
19W - 8L
1,755 SR
Queue Stats
33W - 27L
1,472 Elo+
Party 1
Betty la Bomba
Betty la Bomba
Silver III
Sirius974
Betty la Bomba
Silver III
Level 95
Champion Stats
2W - 3L
1,351 SR
Queue Stats
48W - 59L
1,381 Elo+
Party 1
Khan
Khan
Platinum V
ßøssman
Khan
Platinum V
Level 123
Champion Stats
2W - 0L
1,541 SR
Queue Stats
61W - 59L
1,540 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 97
1,670 SR
1,492 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 539
1,511 SR
1,452 Elo+
Dredge
Dredge
Silver III
AzevedoRuan
Dredge
Silver III
Level 109
Champion Stats
50W - 63L
1,561 SR
Queue Stats
292W - 307L
1,413 Elo+
Solo
Grohk
Grohk
Silver III
Blackout_AlanRay
Grohk
Silver III
Level 580
Champion Stats
2W - 2L
1,614 SR
Queue Stats
48W - 40L
1,478 Elo+
Party 2
Barik
Barik
Gold II
JuliusCaesar666
Barik
Gold II
Level 999
Champion Stats
202W - 163L
1,647 SR
Queue Stats
898W - 899L
1,548 Elo+
Solo
Vora
Vora
Gold V
Schizzus_
Vora
Gold V
Level 888
Champion Stats
1W - 4L
1,374 SR
Queue Stats
87W - 76L
1,571 Elo+
Party 2
Seris
Seris
Bronze IV
hinatauzumaaki
Seris
Bronze IV
Level 118
Champion Stats
0W - 5L
1,359 SR
Queue Stats
3W - 9L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
2 / 3 / 37
4,689
276
17,892
38,593
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Maeve
55
25 / 9 / 7
4,743
279
101,620
74,963
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

31
5 / 8 / 21
4,738
279
55,204
39,235
179,416
Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.6s.

Level 4

Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 20% for 2s.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Betty la Bomba
Sirius974
Betty la Bomba
42
7 / 7 / 20
4,085
240
128,310
51,290
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 50%.

Level 5

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 50.

Level 1

He Could Hide

He Could Hide

Hail of Bombs

Increase the travel speed of Hail of Bombs when deploying it by 30%.

Level 2

Labor of Genius

Labor of Genius

Weapon

Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.

Level 2

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Level 1

Khan
49
12 / 9 / 16
4,865
286
83,100
180,734
90,047
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
InaraVatu
Team 1 Score

4

VS

Team 2 Score

2

Bans
AzaanFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
20
11 / 12 / 11
3,933
231
116,318
51,940
7,201
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 2.4s.

Level 2

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 20% for 2s after exiting a Shortcut.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

59
7 / 9 / 22
3,872
228
118,624
81,637
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

60
4 / 13 / 11
3,912
230
53,433
140,743
144,653
Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Vora
59
14 / 9 / 13
3,580
211
92,370
67,105
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

41
0 / 8 / 11
2,882
170
4,070
44,701
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 57s
Objective Time
9m 0s
152
Kill Participation
104
51
Kills
36
36
Deaths
51
101
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Dredge
11
12
11
1.38
L
7
9
22
2
W
2
3
37
6.83
L
4
13
11
0.73
W
Maeve
25
9
7
3.17
W
5
8
21
1.94
L
Vora
14
9
13
2.28
W
Betty la Bomba
Sirius974
Betty la Bomba
7
7
20
2.43
L
0
8
11
0.69
W
Khan
12
9
16
2.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

386,126
Damage
384,815
384,815
Taken
386,126
269,463
Shielding
151,854
262,649
Healing
246,529
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
116,318
101,278
385
4,972
51,940
7,201
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
118,624
46,559
43,140
40,465
81,637
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
17,892
17,892
173,269
28,101
38,593
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
53,433
53,433
0
10,723
140,743
144,653
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Maeve
101,620
87,940
959
9,522
74,963
0

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
55,204
42,570
10,286
1,057
39,235
179,416
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Level 1

L
Vora
92,370
68,571
0
11,726
67,105
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Betty la Bomba
Sirius974
Betty la Bomba
128,310
76,966
1,919
3,759
51,290
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
4,070
4,052
111,846
23,272
44,701
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Khan
83,100
72,308
5,978
27,799
180,734
90,047
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role