Player Matchup

Lian
Lian
Diamond IV
Adistein
Lian
Diamond IV
Level 999
Champion Stats
85W - 73L
1,655 SR
Queue Stats
1,294W - 1,301L
1,649 Elo+
Solo
VII
VII
Gold II
Deprimido12
VII
Gold II
Level 175
Champion Stats
6W - 13L
1,408 SR
Queue Stats
176W - 165L
1,515 Elo+
Solo
Fernando
Fernando
Platinum V
LordBarbatos105
Fernando
Platinum V
Level 167
Champion Stats
6W - 6L
1,540 SR
Queue Stats
32W - 30L
1,620 Elo+
Party 1
Grover
Grover
Platinum III
envidd
Grover
Platinum III
Level 76
Champion Stats
6W - 6L
1,575 SR
Queue Stats
36W - 20L
1,833 Elo+
Solo
Ash
Ash
Platinum V
maxuspreys
Ash
Platinum V
Level 999
Champion Stats
7W - 3L
1,633 SR
Queue Stats
36W - 32L
1,614 Elo+
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 483
1,562 SR
1,646 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 299
1,625 SR
1,587 Elo+
Octavia
Octavia
Platinum I
RinaSawayamaa
Octavia
Platinum I
Level 999
Champion Stats
14W - 13L
1,632 SR
Queue Stats
319W - 299L
1,608 Elo+
Solo
Lex
Lex
Gold III
SirFarkon9
Lex
Gold III
Level 146
Champion Stats
10W - 27L
1,515 SR
Queue Stats
283W - 265L
1,532 Elo+
Solo
Ying
Ying
Platinum I
SluggishCat
Ying
Platinum I
Level 216
Champion Stats
2W - 5L
1,519 SR
Queue Stats
96W - 90L
1,573 Elo+
Solo
Raum
Raum
Gold III
Worldender9X
Raum
Gold III
Level 46
Champion Stats
9W - 10L
1,794 SR
Queue Stats
19W - 20L
1,601 Elo+
Solo
Azaan
Azaan
Platinum IV
bantheesenuts
Azaan
Platinum IV
Level 90
Champion Stats
47W - 38L
1,667 SR
Queue Stats
216W - 198L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
60
5 / 9 / 13
3,746
234
124,193
46,263
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

35
9 / 12 / 9
3,446
215
89,091
47,225
0
Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Fragments

Fragments

Armor

Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Fernando
59
4 / 8 / 9
4,275
267
61,558
96,509
128,345
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
envidd
Grover
55
10 / 5 / 17
4,427
277
69,744
60,392
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

60
11 / 6 / 13
4,421
276
132,669
87,923
64,466
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Bans
AndroxusTorvald
Team 1 Score

4

VS

Team 2 Score

3

Bans
ZhinStrix
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
60
13 / 8 / 11
5,059
316
103,784
72,098
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

56
9 / 13 / 9
3,061
191
61,394
62,105
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 3.5999999999999996s.

Level 3

Conditioned

Conditioned

Armor

Increase your Movement Speed by 9%.

Level 3

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 15%.

Level 3

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

51
3 / 6 / 13
3,702
231
3,899
32,486
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

17
3 / 7 / 12
3,443
215
79,018
186,216
2,250
Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Tormented Fissure

Tormented Fissure

Ignition

Generate 75 Ammo after activating Ignition.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

38
12 / 5 / 11
3,310
207
90,217
124,350
25,500
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 2s
Objective Time
6m 28s
100
Kill Participation
96
39
Kills
40
40
Deaths
39
61
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Lian
5
9
13
1.28
W
9
12
9
1.13
W
Fernando
4
8
9
1.06
L
Octavia
13
8
11
2.31
L
9
13
9
1.04
L
3
6
13
1.58
L
3
7
12
1.29
L
12
5
11
3.5
W
Grover
envidd
Grover
10
5
17
3.7
W
11
6
13
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

477,255
Damage
338,312
338,312
Taken
477,255
192,811
Shielding
27,750
178,872
Healing
235,359
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lian
124,193
121,731
0
3,290
46,263
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
89,091
82,574
0
1,726
47,225
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
61,558
44,836
0
4,410
96,509
128,345
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Octavia
103,784
99,334
555
11,919
72,098
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 2

L
61,394
57,328
0
3,031
62,105
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
3,899
3,899
145,061
18,907
32,486
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
79,018
60,424
0
25,580
186,216
2,250
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
90,217
70,936
0
30,306
124,350
25,500

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Grover
envidd
Grover
69,744
53,144
116,159
48,918
60,392
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
132,669
127,461
0
4,369
87,923
64,466

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role