Player Matchup

Zhin
Zhin
Anubis8331
Zhin
Level 490
Champion Stats
7W - 9L
1,587 SR
Queue Stats
49W - 49L
1,537 Elo+
Solo
Grover
Grover
BadMedic6447
Grover
Level 24
Champion Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,760 Elo+
Solo
Moji
Moji
ErickZwar
Moji
Level 68
Champion Stats
1W - 0L
1,274 SR
Queue Stats
5W - 3L
1,570 Elo+
Solo
Azaan
Azaan
javixio2705
Azaan
Level 27
Champion Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,501 Elo+
Solo
Tiberius
Tiberius
terminatorabray
Tiberius
Level 16
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 125
1,472 SR
1,574 Elo+

VS

Team Averages
Level 98
1,566 SR
1,404 Elo+
Inara
Inara
BatinaBowTie
Inara
Level 30
Champion Stats
0W - 2L
1,733 SR
Queue Stats
7W - 12L
1,494 Elo+
Solo
Lillith
Lillith
DarkTaco43
Lillith
Level 9
Champion Stats
0W - 2L
1,582 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 1
Raum
Raum
XxpablexproxX77
Raum
Level 42
Champion Stats
4W - 2L
1,598 SR
Queue Stats
19W - 21L
1,453 Elo+
Solo
Octavia
Octavia
YummyDaddyYeet
Octavia
Level 399
Champion Stats
0W - 2L
1,186 SR
Queue Stats
26W - 27L
1,503 Elo+
Solo
Seris
Seris
strawbushy
Seris
Level 9
Champion Stats
0W - 1L
1,731 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
25 / 2 / 11
6,155
560
148,546
53,074
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 10% for 3s after activating Counter.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Heartless

Heartless

Armor

Increase your Movement Speed by 6% for 4s after getting an Elimination.

Level 1

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Grover
29
5 / 2 / 41
6,262
569
76,118
44,632
900
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Moji
46
16 / 6 / 13
5,526
502
95,237
56,900
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

19
0 / 0 / 0
3,490
317
0
0
0
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Tiberius
28
7 / 10 / 15
5,665
515
97,742
56,331
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
14
4 / 7 / 5
5,607
510
44,690
120,070
8,573
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Lillith
DarkTaco43
Lillith
5
1 / 8 / 9
5,539
504
38,415
44,748
2,490
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.

Level 3

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.

Level 3

Gloomy Nook

Gloomy Nook

Armor

Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

28
8 / 11 / 5
5,589
508
63,687
138,701
1,870
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

59
5 / 15 / 4
5,031
457
40,483
56,966
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Tactical Fire

Tactical Fire

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 3

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 12% for 2.5s after getting a Killing Blow or Elimination.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Seris
3
1 / 12 / 9
5,316
483
23,662
57,158
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 2s
Objective Time
19m 18s
133
Kill Participation
51
53
Kills
19
20
Deaths
53
80
Assists
32
Player
Kills
Deaths
Assists
KDA
W
25
2
11
15.25
W
Grover
5
2
41
12.75
L
4
7
5
0.93
L
Lillith
DarkTaco43
Lillith
1
8
9
0.69
W
Moji
16
6
13
3.75
L
8
11
5
0.95
L
5
15
4
0.47
W
0
0
0
0
L
Seris
1
12
9
0.46
W
Tiberius
7
10
15
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

417,643
Damage
210,937
210,937
Taken
417,643
900
Shielding
12,933
143,476
Healing
159,788
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
148,546
112,947
314
2,437
53,074
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Grover
76,118
57,604
87,751
39,775
44,632
900
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
44,690
39,965
0
14,397
120,070
8,573

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Lillith
DarkTaco43
Lillith
38,415
19,176
73,530
3,157
44,748
2,490
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Moji
95,237
95,237
7,840
1,248
56,900
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
63,687
43,186
0
11,330
138,701
1,870
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Level 2

L
40,483
40,483
599
1,696
56,966
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 2

W
0
0
0
0
0
0
L
Seris
23,662
21,457
47,141
7,938
57,158
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tiberius
97,742
57,500
0
4,111
56,331
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role