Player Matchup

Ying
Ying
Gold III
ESCANDALA
Ying
Gold III
Level 999
Champion Stats
59W - 56L
1,613 SR
Queue Stats
637W - 576L
1,509 Elo+
Party 1
Sha Lin
Sha Lin
Gold V
MARTOZ1892
Sha Lin
Gold V
Level 117
Champion Stats
0W - 1L
1,205 SR
Queue Stats
97W - 94L
1,537 Elo+
Party 1
Jenos
Jenos
Gold V
Mickey5623770
Jenos
Gold V
Level 154
Champion Stats
7W - 17L
1,485 SR
Queue Stats
334W - 325L
1,513 Elo+
Solo
Ruckus
Ruckus
Silver IV
YokoFae
Ruckus
Silver IV
Level 48
Champion Stats
2W - 2L
1,803 SR
Queue Stats
30W - 39L
1,430 Elo+
Solo
Dredge
Dredge
Silver I
o-eo-o
Dredge
Silver I
Level 999
Champion Stats
52W - 59L
1,568 SR
Queue Stats
221W - 239L
1,409 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 463
1,535 SR
1,480 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 513
1,620 SR
1,493 Elo+
Saati
Saati
Qualifying
JustPlainJayy
Saati
Qualifying
Level 25
Champion Stats
2W - 1L
1,508 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Makoa
Makoa
Gold III
LightDragonART
Makoa
Gold III
Level 960
Champion Stats
37W - 47L
1,547 SR
Queue Stats
199W - 246L
1,448 Elo+
Solo
Fernando
Fernando
Gold II
OkaymanyySW
Fernando
Gold II
Level 463
Champion Stats
48W - 37L
1,578 SR
Queue Stats
601W - 598L
1,457 Elo+
Solo
Lillith
Lillith
Silver II
faconatorjr
Lillith
Silver II
Level 175
Champion Stats
7W - 2L
1,786 SR
Queue Stats
95W - 79L
1,530 Elo+
Solo
Vora
Vora
Gold III
summerose
Vora
Gold III
Level 942
Champion Stats
41W - 33L
1,683 SR
Queue Stats
453W - 436L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
58
0 / 6 / 9
2,440
174
4,100
33,363
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Sha Lin
MARTOZ1892
Sha Lin
54
5 / 13 / 7
2,610
186
67,395
57,378
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.2s.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

24
6 / 7 / 13
2,710
194
61,415
46,843
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Ruckus
YokoFae
Ruckus
28
3 / 8 / 6
1,495
107
87,890
108,188
56,217
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Level 1

Dredge
o-eo-o
Dredge
54
9 / 2 / 4
2,837
203
102,415
37,647
3,400
Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Bans
LianTorvald
Team 1 Score

2

VS

Team 2 Score

4

Bans
WilloGrover
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
11
10 / 6 / 8
2,962
212
68,685
36,456
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

55
9 / 6 / 7
3,312
237
51,438
85,718
57,630
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Fernando
OkaymanyySW
Fernando
51
5 / 3 / 10
3,685
263
61,737
120,734
147,810
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lillith
faconatorjr
Lillith
58
1 / 2 / 14
4,889
349
30,282
47,240
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Vora
60
11 / 6 / 13
3,080
220
71,277
33,067
899
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 42s
Objective Time
7m 59s
62
Kill Participation
88
23
Kills
36
36
Deaths
23
39
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ying
0
6
9
0.75
W
10
6
8
2.33
W
9
6
7
2.08
L
Sha Lin
MARTOZ1892
Sha Lin
5
13
7
0.65
L
6
7
13
1.79
W
Fernando
OkaymanyySW
Fernando
5
3
10
3.33
L
Ruckus
YokoFae
Ruckus
3
8
6
0.75
W
Lillith
faconatorjr
Lillith
1
2
14
4
L
Dredge
o-eo-o
Dredge
9
2
4
5.5
W
Vora
11
6
13
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

323,215
Damage
283,419
283,419
Taken
323,215
59,617
Shielding
206,339
177,957
Healing
189,108
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
4,100
4,100
95,373
15,264
33,363
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
68,685
63,368
0
8,078
36,456
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
51,438
48,452
0
12,155
85,718
57,630
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Sha Lin
MARTOZ1892
Sha Lin
67,395
60,603
0
931
57,378
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
61,415
44,288
31,696
11,993
46,843
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
OkaymanyySW
Fernando
61,737
47,316
0
5,978
120,734
147,810

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ruckus
YokoFae
Ruckus
87,890
73,285
0
6,556
108,188
56,217
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Lillith
faconatorjr
Lillith
30,282
11,594
151,620
246
47,240
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

L
Dredge
o-eo-o
Dredge
102,415
78,614
0
16,144
37,647
3,400
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vora
71,277
61,007
0
11,031
33,067
899
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role