Player Matchup

Grover
Grover
Cubans3213
Grover
Level 10
Champion Stats
1W - 4L
1,417 SR
Queue Stats
3W - 5L
1,506 Elo+
Party 2
Lillith
Lillith
IoxRaumOnlyFans
Lillith
Level 58
Champion Stats
0W - 1L
1,713 SR
Queue Stats
6W - 6L
1,714 Elo+
Party 2
Saati
Saati
Leg0si
Saati
Level 19
Champion Stats
5W - 2L
1,808 SR
Queue Stats
11W - 7L
1,731 Elo+
Party 2
Fernando
Fernando
Th3 MoN3Y MiK3
Fernando
Level 163
Champion Stats
1W - 3L
1,796 SR
Queue Stats
15W - 16L
1,580 Elo+
Party 2
Buck
Buck
ToastyCarno5305
Buck
Level 66
Champion Stats
0W - 4L
1,174 SR
Queue Stats
6W - 14L
1,439 Elo+
Party 2
Team Averages
Level 63
1,582 SR
1,594 Elo+

VS

Team Averages
Level 191
1,511 SR
1,586 Elo+
Willo
Willo
Arch614
Willo
Level 67
Champion Stats
4W - 2L
1,489 SR
Queue Stats
12W - 8L
1,551 Elo+
Party 3
Skye
Skye
DC_1252
Skye
Level 365
Champion Stats
2W - 0L
1,536 SR
Queue Stats
9W - 7L
1,479 Elo+
Party 3
Lian
Lian
DragonWarden427
Lian
Level 74
Champion Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,631 Elo+
Party 3
Fernando
Fernando
Lurchy 43
Fernando
Level 347
Champion Stats
2W - 3L
1,500 SR
Queue Stats
86W - 90L
1,684 Elo+
Party 1
Io
Io
roaringtiger5
Io
Level 104
Champion Stats
4W - 7L
1,532 SR
Queue Stats
23W - 33L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Cubans3213
Grover
4
0 / 7 / 11
3,707
463
27,748
44,053
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

19
17 / 6 / 5
4,636
580
64,902
51,278
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Saati
Leg0si
Saati
15
4 / 7 / 8
3,774
472
57,628
38,434
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Fernando
53
5 / 11 / 7
4,588
574
40,336
82,243
68,649
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

32
3 / 10 / 7
3,875
484
44,873
47,030
0
Giga Siphon

Giga Siphon

Recovery

Increase your Movement Speed by 24% while Recovery is active.

Level 2

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 35%.

Level 5

Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 1s.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 3s.

Level 3

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
Arch614
Willo
35
15 / 7 / 8
4,280
535
77,759
31,526
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 16% for 3s after activating Dead Zone.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Skye
DC_1252
Skye
56
5 / 8 / 8
3,968
496
26,420
30,756
0
Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 5s.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 8% for 2s after entering Smoke Screen.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 0.6s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Ninja

Ninja

Hidden

Increase your Movement Speed by 25% while Hidden is active.

Level 5

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

43
9 / 7 / 8
4,286
536
75,451
38,983
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Divine Right

Divine Right

Grace

Gain 15% Movement Speed for 3s after using Grace.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Fernando
Lurchy 43
Fernando
57
6 / 3 / 16
5,362
670
44,550
104,669
45,407
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
6 / 4 / 14
4,985
623
38,858
29,553
2,660
Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 0s
Objective Time
13m 23s
67
Kill Participation
95
29
Kills
41
41
Deaths
29
38
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Willo
Arch614
Willo
15
7
8
2.71
L
Grover
Cubans3213
Grover
0
7
11
0.79
W
Skye
DC_1252
Skye
5
8
8
1.13
W
9
7
8
1.86
L
17
6
5
3.25
L
Saati
Leg0si
Saati
4
7
8
1.14
W
Fernando
Lurchy 43
Fernando
6
3
16
4.67
L
Fernando
5
11
7
0.77
L
3
10
7
0.65
W
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

235,487
Damage
263,038
263,038
Taken
235,487
68,649
Shielding
48,067
100,931
Healing
154,922
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Willo
Arch614
Willo
77,759
60,726
0
798
31,526
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Grover
Cubans3213
Grover
27,748
21,926
40,271
20,859
44,053
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Skye
DC_1252
Skye
26,420
17,128
19,130
10,229
30,756
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

W
75,451
69,051
0
4,499
38,983
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
64,902
38,770
25,438
1,604
51,278
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Saati
Leg0si
Saati
57,628
32,799
2,396
2,896
38,434
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Lurchy 43
Fernando
44,550
21,861
0
7,480
104,669
45,407
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
40,336
22,686
0
909
82,243
68,649
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
44,873
41,573
0
6,558
47,030
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
38,858
34,477
94,160
18,626
29,553
2,660
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role