Player Matchup

Ying
Ying
Platinum IV
AndersonRomero
Ying
Platinum IV
Level 984
Champion Stats
15W - 17L
1,597 SR
Queue Stats
112W - 97L
1,520 Elo+
Party 2
Androxus
Androxus
Platinum IV
Kitosake
Androxus
Platinum IV
Level 609
Champion Stats
40W - 39L
1,571 SR
Queue Stats
138W - 134L
1,514 Elo+
Party 2
Atlas
Atlas
Gold IV
NOVA2843
Atlas
Gold IV
Level 98
Champion Stats
6W - 5L
1,702 SR
Queue Stats
67W - 51L
1,591 Elo+
Solo
Inara
Inara
Gold III
Valorel1982
Inara
Gold III
Level 479
Champion Stats
32W - 40L
1,563 SR
Queue Stats
44W - 65L
1,443 Elo+
Solo
Lian
Lian
Gold I
iDrxp1827ttv
Lian
Gold I
Level 889
Champion Stats
13W - 6L
1,566 SR
Queue Stats
174W - 168L
1,591 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 612
1,600 SR
1,532 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 632
1,628 SR
1,516 Elo+
Saati
Saati
Gold I
CHUBBZDAGR802
Saati
Gold I
Level 225
Champion Stats
8W - 9L
1,511 SR
Queue Stats
142W - 130L
1,503 Elo+
Solo
Jenos
Jenos
Gold II
Rockystreet_03
Jenos
Gold II
Level 802
Champion Stats
64W - 65L
1,545 SR
Queue Stats
875W - 856L
1,458 Elo+
Party 1
Ruckus
Ruckus
Gold IV
Slobulus846
Ruckus
Gold IV
Level 909
Champion Stats
7W - 1L
1,812 SR
Queue Stats
220W - 193L
1,584 Elo+
Solo
Vatu
Vatu
Platinum II
Strelitzia016
Vatu
Platinum II
Level 999
Champion Stats
1W - 1L
1,651 SR
Queue Stats
323W - 280L
1,610 Elo+
Solo
Barik
Barik
Silver III
enrique3321456
Barik
Silver III
Level 227
Champion Stats
2W - 2L
1,619 SR
Queue Stats
109W - 111L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
4 / 1 / 15
2,597
325
8,136
9,729
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Androxus
Kitosake
Androxus
59
8 / 4 / 8
2,260
283
41,446
23,909
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Atlas
NOVA2843
Atlas
52
5 / 1 / 10
2,204
276
34,884
51,558
2,390
Lessons of the Past

Lessons of the Past

Setback

Gain a 400-Health Shield for 3s after hitting an enemy with Setback.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
3 / 3 / 16
2,883
360
36,063
76,143
6,662
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
13 / 3 / 16
2,903
363
73,026
25,075
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
KhanTalus
Team 1 Score

4

VS

Team 2 Score

0

Bans
TorvaldFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
4 / 5 / 3
1,843
230
58,033
29,355
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

58
3 / 4 / 5
2,326
291
25,539
16,770
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
59
2 / 9 / 3
1,892
237
39,407
64,754
58,739
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Level 1

60
2 / 6 / 4
1,459
182
36,834
27,628
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 40%.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 32% after earning a Killing Blow or Elimination.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

46
1 / 9 / 4
1,589
199
26,601
55,048
31,769
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 24s
Objective Time
2m 0s
98
Kill Participation
31
33
Kills
12
12
Deaths
33
65
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
15
11.5
L
4
5
3
1.1
W
Androxus
Kitosake
Androxus
8
4
8
3
W
Atlas
NOVA2843
Atlas
5
1
10
10
L
3
4
5
1.38
L
Ruckus
2
9
3
0.39
L
2
6
4
0.67
W
3
3
16
3.67
L
1
9
4
0.33
W
13
3
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

193,555
Damage
186,414
186,414
Taken
193,555
9,052
Shielding
90,508
125,230
Healing
85,840
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
8,136
8,136
92,372
6,489
9,729
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
58,033
51,996
0
2,602
29,355
0

Level 2

W
Androxus
Kitosake
Androxus
41,446
34,452
0
3,690
23,909
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
Atlas
NOVA2843
Atlas
34,884
34,884
0
10,398
51,558
2,390
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
25,539
20,171
68,526
7,318
16,770
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Ruckus
39,407
34,163
0
1,273
64,754
58,739
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
36,834
26,114
0
2,509
27,628
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
36,063
28,121
0
10,459
76,143
6,662

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
26,601
26,601
0
3,612
55,048
31,769
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
73,026
71,780
0
1,822
25,075
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role