Player Matchup

Atlas
Atlas
Gold II
LN_GhostShadow
Atlas
Gold II
Level 999
Champion Stats
8W - 12L
1,576 SR
Queue Stats
243W - 240L
1,534 Elo+
Solo
Vatu
Vatu
Diamond IV
Linath
Vatu
Diamond IV
Level 999
Champion Stats
208W - 141L
1,718 SR
Queue Stats
755W - 729L
1,627 Elo+
Party 1
Barik
Barik
Platinum V
MicShoots
Barik
Platinum V
Level 716
Champion Stats
16W - 12L
1,704 SR
Queue Stats
25W - 17L
1,612 Elo+
Solo
Lillith
Lillith
Diamond V
Serenha
Lillith
Diamond V
Level 999
Champion Stats
10W - 24L
1,515 SR
Queue Stats
849W - 828L
1,638 Elo+
Party 1
Octavia
Octavia
Diamond V
有理想的Honey
Octavia
Diamond V
Level 999
Champion Stats
155W - 115L
1,763 SR
Queue Stats
580W - 577L
1,622 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 942
1,655 SR
1,606 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 596
1,622 SR
1,631 Elo+
Imani
Imani
Diamond IV
Adistein
Imani
Diamond IV
Level 999
Champion Stats
314W - 256L
1,664 SR
Queue Stats
1,306W - 1,319L
1,665 Elo+
Solo
Ruckus
Ruckus
Gold II
CGamarra
Ruckus
Gold II
Level 530
Champion Stats
2W - 2L
1,412 SR
Queue Stats
202W - 181L
1,554 Elo+
Party 2
Mal'Damba
Mal'Damba
Platinum V
NøtCGämarrä
Mal'Damba
Platinum V
Level 230
Champion Stats
6W - 8L
1,544 SR
Queue Stats
286W - 267L
1,606 Elo+
Party 2
Koga
Koga
Diamond IV
dedenne60229
Koga
Diamond IV
Level 556
Champion Stats
17W - 5L
1,877 SR
Queue Stats
74W - 51L
1,724 Elo+
Solo
Fernando
Fernando
Platinum I
xhellerx
Fernando
Platinum I
Level 663
Champion Stats
11W - 13L
1,612 SR
Queue Stats
172W - 158L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
3 / 11 / 7
3,026
216
45,058
110,792
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Vatu
Linath
Vatu
57
16 / 9 / 7
4,001
286
79,477
56,592
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Level 1

Barik
MicShoots
Barik
53
4 / 12 / 6
3,401
243
46,255
87,196
57,880
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Lillith
Serenha
Lillith
56
1 / 9 / 13
3,260
233
15,599
49,861
0
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 20%.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

60
7 / 13 / 6
3,375
241
96,434
53,867
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Bans
KhanLian
Team 1 Score

2

VS

Team 2 Score

4

Bans
TorvaldAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Adistein
Imani
60
13 / 9 / 14
3,529
252
95,874
35,166
0
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 2s.

Level 4

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Ruckus
CGamarra
Ruckus
58
12 / 5 / 9
3,118
223
69,006
81,606
33,585
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Mal'Damba
NøtCGämarrä
Mal'Damba
56
1 / 7 / 17
3,113
222
17,780
26,250
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 0.8s.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
19 / 6 / 15
3,762
269
92,396
38,349
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Fernando
xhellerx
Fernando
60
9 / 4 / 17
4,013
287
83,252
101,452
104,569
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 5s
Objective Time
6m 40s
70
Kill Participation
126
31
Kills
54
54
Deaths
31
39
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Imani
Adistein
Imani
13
9
14
2.22
W
Ruckus
CGamarra
Ruckus
12
5
9
3.3
L
3
11
7
0.59
L
Vatu
Linath
Vatu
16
9
7
2.17
L
Barik
MicShoots
Barik
4
12
6
0.58
W
Mal'Damba
NøtCGämarrä
Mal'Damba
1
7
17
1.36
L
Lillith
Serenha
Lillith
1
9
13
0.83
W
19
6
15
4.42
W
Fernando
xhellerx
Fernando
9
4
17
4.38
L
7
13
6
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

282,823
Damage
358,308
358,308
Taken
282,823
57,880
Shielding
138,154
142,064
Healing
171,761
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Imani
Adistein
Imani
95,874
45,042
0
7,168
35,166
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ruckus
CGamarra
Ruckus
69,006
44,170
0
12,770
81,606
33,585

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
45,058
45,058
0
11,905
110,792
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Vatu
Linath
Vatu
79,477
66,735
0
12,904
56,592
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Barik
MicShoots
Barik
46,255
46,255
0
9,269
87,196
57,880
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Mal'Damba
NøtCGämarrä
Mal'Damba
17,780
5,122
116,935
9,207
26,250
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Lillith
Serenha
Lillith
15,599
4,413
96,392
1,189
49,861
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
92,396
91,040
0
5,740
38,349
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Fernando
xhellerx
Fernando
83,252
46,503
0
19,941
101,452
104,569
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
96,434
90,375
5
10,400
53,867
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role