Player Matchup

Fernando
Fernando
ArmyMike
Fernando
Level 320
Champion Stats
37W - 37L
1,596 SR
Queue Stats
314W - 326L
1,595 Elo+
Party 1
Grover
Grover
ChessGoo0402
Grover
Level 408
Champion Stats
28W - 31L
1,588 SR
Queue Stats
371W - 341L
1,594 Elo+
Party 1
Skye
Skye
EstprnceTV
Skye
Level 999
Champion Stats
5W - 4L
1,602 SR
Queue Stats
133W - 131L
1,517 Elo+
Solo
VII
VII
MC Boom5082
VII
Level 86
Champion Stats
10W - 15L
1,552 SR
Queue Stats
288W - 309L
1,554 Elo+
Solo
Dredge
Dredge
Sr_JoJo_latam
Dredge
Level 668
Champion Stats
3W - 4L
1,437 SR
Queue Stats
224W - 233L
1,592 Elo+
Solo
Team Averages
Level 496
1,555 SR
1,570 Elo+

VS

Team Averages
Level 383
1,559 SR
1,593 Elo+
Ying
Ying
Dumdumhead
Ying
Level 48
Champion Stats
71W - 77L
1,558 SR
Queue Stats
124W - 134L
1,564 Elo+
Solo
Fernando
Fernando
Pickmi_971
Fernando
Level 550
Champion Stats
1W - 1L
1,500 SR
Queue Stats
18W - 10L
1,642 Elo+
Party 3
Dredge
Dredge
Sagebot
Dredge
Level 941
Champion Stats
34W - 32L
1,603 SR
Queue Stats
153W - 152L
1,602 Elo+
Party 2
Raum
Raum
SvgeShaman96
Raum
Level 95
Champion Stats
25W - 15L
1,635 SR
Queue Stats
49W - 33L
1,643 Elo+
Party 2
Koga
Koga
manu971_
Koga
Level 281
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ArmyMike
Fernando
51
0 / 8 / 1
1,689
211
20,151
66,106
65,767
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
60
0 / 8 / 2
1,571
196
23,954
39,673
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

52
1 / 11 / 2
1,422
178
32,611
31,693
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

25
3 / 9 / 0
1,733
217
27,473
25,016
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

59
3 / 7 / 1
2,098
262
66,264
23,192
4,635
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
7 / 1 / 14
2,392
299
22,783
12,362
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
Pickmi_971
Fernando
54
2 / 2 / 18
2,259
282
29,082
44,565
22,301
Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Dredge
Sagebot
Dredge
60
8 / 1 / 13
2,244
281
30,973
11,130
1,543
Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

40
7 / 1 / 25
3,121
390
42,524
84,757
2,000
Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Koga
53
19 / 2 / 16
2,919
365
60,318
17,639
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 8%.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 48s
Objective Time
7m 8s
13
Kill Participation
129
7
Kills
43
43
Deaths
7
6
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Fernando
ArmyMike
Fernando
0
8
1
0.06
L
Grover
0
8
2
0.13
W
7
1
14
14
L
1
11
2
0.18
L
3
9
0
0.33
W
Fernando
Pickmi_971
Fernando
2
2
18
5.5
W
Dredge
Sagebot
Dredge
8
1
13
14.5
L
3
7
1
0.5
W
7
1
25
19.5
W
Koga
19
2
16
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,453
Damage
185,680
185,680
Taken
170,453
70,402
Shielding
25,844
67,840
Healing
94,951
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
ArmyMike
Fernando
20,151
13,354
0
4,734
66,106
65,767
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Grover
23,954
19,300
37,110
21,289
39,673
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
22,783
22,783
46,795
8,798
12,362
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
32,611
16,401
0
1,154
31,693
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
27,473
23,315
0
2,098
25,016
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Pickmi_971
Fernando
29,082
23,782
0
2,560
44,565
22,301

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Dredge
Sagebot
Dredge
30,973
25,197
0
1,093
11,130
1,543
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
66,264
47,990
0
1,455
23,192
4,635

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
42,524
35,697
13,799
17,056
84,757
2,000

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Koga
60,318
57,255
0
4,850
17,639
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role