Player Matchup

Fernando
Fernando
Qualifying
Fireknight14
Fernando
Qualifying
Level 584
Champion Stats
13W - 9L
1,698 SR
Queue Stats
115W - 85L
1,548 Elo+
Solo
Seris
Seris
Gold III
KimoPkm_L23
Seris
Gold III
Level 234
Champion Stats
2W - 7L
1,382 SR
Queue Stats
220W - 227L
1,370 Elo+
Party 1
Ruckus
Ruckus
Silver IV
bdmpbc
Ruckus
Silver IV
Level 122
Champion Stats
9W - 21L
1,480 SR
Queue Stats
198W - 210L
1,341 Elo+
Party 1
Willo
Willo
Platinum IV
hgcjgfdwj
Willo
Platinum IV
Level 459
Champion Stats
9W - 13L
1,530 SR
Queue Stats
340W - 336L
1,553 Elo+
Solo
Androxus
Androxus
Gold IV
rdarwing7
Androxus
Gold IV
Level 68
Champion Stats
14W - 12L
1,630 SR
Queue Stats
74W - 77L
1,483 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 293
1,544 SR
1,459 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 475
1,587 SR
1,531 Elo+
Sha Lin
Sha Lin
Gold II
Axkiller19
Sha Lin
Gold II
Level 999
Champion Stats
8W - 5L
1,419 SR
Queue Stats
621W - 612L
1,557 Elo+
Solo
Ash
Ash
Gold V
JmiXXX
Ash
Gold V
Level 385
Champion Stats
10W - 12L
1,636 SR
Queue Stats
112W - 84L
1,577 Elo+
Solo
Makoa
Makoa
Silver I
Messi_Leo555
Makoa
Silver I
Level 324
Champion Stats
27W - 36L
1,541 SR
Queue Stats
337W - 330L
1,419 Elo+
Solo
Koga
Koga
Platinum V
Orneiss
Koga
Platinum V
Level 436
Champion Stats
46W - 19L
1,740 SR
Queue Stats
260W - 213L
1,573 Elo+
Solo
Ying
Ying
Gold I
SadFoxTP
Ying
Gold I
Level 233
Champion Stats
23W - 16L
1,597 SR
Queue Stats
144W - 124L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Fireknight14
Fernando
60
9 / 6 / 13
4,264
284
93,582
113,482
155,695
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
2 / 6 / 19
4,227
282
26,150
35,302
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Ruckus
bdmpbc
Ruckus
53
7 / 14 / 10
3,864
258
67,224
111,846
35,492
Opulence

Opulence

Missile Launcher

Heal 300 health for each player hit by Missile Launcher.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Willo
hgcjgfdwj
Willo
58
9 / 10 / 10
2,478
165
80,256
49,002
0
Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Androxus
rdarwing7
Androxus
38
15 / 10 / 5
3,011
201
79,522
55,139
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Bans
KhanLian
Team 1 Score

2

VS

Team 2 Score

4

Bans
TorvaldZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
Axkiller19
Sha Lin
60
10 / 11 / 13
5,069
338
91,794
46,807
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 6%.

Level 2

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 14% for 3s after using Withdraw.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.2s.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Ash
JmiXXX
Ash
50
8 / 5 / 17
3,880
259
88,473
90,643
48,204
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 0.8s.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

59
2 / 10 / 15
3,532
235
47,793
115,896
90,781
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 5% for 2s after hitting an enemy with Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Koga
Orneiss
Koga
59
19 / 7 / 16
4,176
278
95,741
45,432
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Ying
58
7 / 9 / 20
4,470
298
40,970
47,956
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 34s
Objective Time
9m 27s
99
Kill Participation
127
42
Kills
46
46
Deaths
42
57
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Sha Lin
Axkiller19
Sha Lin
10
11
13
1.5
L
Fernando
Fireknight14
Fernando
9
6
13
2.58
W
Ash
JmiXXX
Ash
8
5
17
3.3
L
2
6
19
1.92
W
2
10
15
0.95
W
Koga
Orneiss
Koga
19
7
16
3.86
W
Ying
7
9
20
1.89
L
Ruckus
bdmpbc
Ruckus
7
14
10
0.86
L
Willo
hgcjgfdwj
Willo
9
10
10
1.4
L
Androxus
rdarwing7
Androxus
15
10
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

346,734
Damage
364,771
364,771
Taken
346,734
191,187
Shielding
138,985
218,205
Healing
176,828
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Sha Lin
Axkiller19
Sha Lin
91,794
82,344
0
1,798
46,807
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Level 2

Level 1

L
Fernando
Fireknight14
Fernando
93,582
40,931
0
16,080
113,482
155,695
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Ash
JmiXXX
Ash
88,473
79,744
0
8,966
90,643
48,204

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
26,150
21,669
152,800
21,683
35,302
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

Level 1

W
47,793
44,533
0
14,383
115,896
90,781
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Koga
Orneiss
Koga
95,741
90,346
0
17,784
45,432
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

W
Ying
40,970
39,070
108,440
25,457
47,956
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ruckus
bdmpbc
Ruckus
67,224
39,407
0
18,716
111,846
35,492
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Level 2

L
Willo
hgcjgfdwj
Willo
80,256
56,253
0
2,745
49,002
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Androxus
rdarwing7
Androxus
79,522
53,851
0
6,181
55,139
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role