Player Matchup

Atlas
Atlas
Gold II
Agt Quackers
Atlas
Gold II
Level 122
Champion Stats
4W - 7L
1,460 SR
Queue Stats
76W - 79L
1,531 Elo+
Party 4
Fernando
Fernando
Gold I
Cpn Quackers
Fernando
Gold I
Level 133
Champion Stats
15W - 12L
1,745 SR
Queue Stats
56W - 53L
1,544 Elo+
Party 4
Lian
Lian
Gold III
MINDKILLERS
Lian
Gold III
Level 148
Champion Stats
13W - 11L
1,606 SR
Queue Stats
110W - 112L
1,519 Elo+
Solo
Rei
Rei
Platinum V
NeoScarlett
Rei
Platinum V
Level 133
Champion Stats
16W - 8L
1,812 SR
Queue Stats
78W - 70L
1,481 Elo+
Party 1
Skye
Skye
Silver III
sentenzae
Skye
Silver III
Level 61
Champion Stats
2W - 2L
1,612 SR
Queue Stats
53W - 50L
1,473 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,647 SR
1,509 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 391
1,658 SR
1,433 Elo+
Willo
Willo
Gold V
Asgeir005
Willo
Gold V
Level 125
Champion Stats
38W - 32L
1,640 SR
Queue Stats
181W - 206L
1,477 Elo+
Solo
Barik
Barik
Silver III
Astel6358
Barik
Silver III
Level 97
Champion Stats
1W - 1L
1,634 SR
Queue Stats
11W - 9L
1,493 Elo+
Party 2
Maeve
Maeve
Silver IV
OzeanVier128266
Maeve
Silver IV
Level 738
Champion Stats
42W - 31L
1,652 SR
Queue Stats
84W - 67L
1,379 Elo+
Party 3
Ruckus
Ruckus
Silver I
TaperSprody
Ruckus
Silver I
Level 84
Champion Stats
2W - 1L
1,671 SR
Queue Stats
21W - 25L
1,447 Elo+
Party 2
Seris
Seris
Silver III
mikeNett2
Seris
Silver III
Level 912
Champion Stats
35W - 32L
1,695 SR
Queue Stats
54W - 54L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
9 / 3 / 12
3,190
290
51,446
73,873
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Fernando
Cpn Quackers
Fernando
52
6 / 9 / 7
2,651
241
48,690
66,567
57,617
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

50
9 / 7 / 9
2,864
260
68,559
31,549
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

52
5 / 5 / 17
2,987
272
33,313
26,108
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Skye
46
13 / 9 / 6
2,807
255
37,729
28,105
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Bans
KogaNyx
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
Asgeir005
Willo
47
10 / 7 / 11
4,031
366
65,233
36,574
0
Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Antics

Antics

Weapon

Increase your Reload Speed by 15%.

Level 3

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Nectar

Nectar

Seedling

Heal for 225 after using Seedling.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Barik
Astel6358
Barik
53
0 / 7 / 4
1,999
182
22,264
45,906
33,012
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
16 / 10 / 2
2,878
262
49,136
39,854
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 12% for 2s after using Nine Lives.

Level 2

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 30% for 4s after you activate Nine Lives.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Ruckus
38
4 / 9 / 5
3,420
311
60,049
68,667
67,154
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 15 Ammo every 1s while Emitter is active.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Level 1

Seris
mikeNett2
Seris
57
3 / 9 / 11
2,431
221
29,520
48,736
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 8s
Objective Time
4m 27s
93
Kill Participation
66
42
Kills
33
33
Deaths
42
51
Assists
33
Player
Kills
Deaths
Assists
KDA
W
9
3
12
5
L
Willo
Asgeir005
Willo
10
7
11
2.21
L
Barik
Astel6358
Barik
0
7
4
0.29
W
Fernando
Cpn Quackers
Fernando
6
9
7
1.06
W
9
7
9
1.93
W
5
5
17
2.7
L
16
10
2
1.7
L
Ruckus
4
9
5
0.72
L
Seris
mikeNett2
Seris
3
9
11
0.94
W
Skye
13
9
6
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

239,737
Damage
226,202
226,202
Taken
239,737
57,617
Shielding
100,166
98,542
Healing
111,624
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
51,446
51,446
0
3,597
73,873
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Willo
Asgeir005
Willo
65,233
62,363
0
10,585
36,574
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Barik
Astel6358
Barik
22,264
22,264
0
778
45,906
33,012

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Fernando
Cpn Quackers
Fernando
48,690
30,214
0
6,029
66,567
57,617
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
68,559
65,614
0
3,388
31,549
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
33,313
25,728
68,581
14,508
26,108
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
49,136
39,104
400
11,794
39,854
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Ruckus
60,049
48,561
0
4,135
68,667
67,154
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
mikeNett2
Seris
29,520
23,890
58,483
25,449
48,736
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Skye
37,729
25,187
0
2,439
28,105
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role