Player Matchup
VS
Match Stats
Opulence
Missile Launcher
Heal 240 health for each player hit by Missile Launcher.
Level 4
No Chill
Weapon
Increase your Movement Speed while firing by 10%.
Level 2
Proximity
Advance
Reduce your damage taken by 3% for 3s after activating Advance.
Level 1
Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 2.8s.
Level 4
Metal March
Missile Launcher
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Level 4
Rocket Barrage
Missile Launcher
Increase the radius of Missile Launcher's explosions by 66%.
Level 1
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
Dire Need
Shield
Increase your Movement Speed by 32% while using Shield.
Level 4
Cavalier
Armor
Increase your maximum Health by 150.
Level 1
Heat Transfer
Shield
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Level 4
Last Stand
Shield
Heal for 360 every 1s while Shield is active and you are at or below 35% Health.
Level 4
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Gun Deck
Weapon
Increase your maximum Ammo by 5.
Level 5
Sea Dogs
Armor
Increase the Healing you receive by 10% while at or below 50% Health.
Level 2
Hangman's Ire
Armor
Gain a 300-Health Shield after dropping to or below 50% Health.
Level 2
Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1
Haul on the Bowline
Shortcut
Increase your Movement Speed by 50% for 2s after exiting a Shortcut.
Level 5
Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
Otherworldly Tether
Tendril
Gain a 225 Shield for 5s after activating Tendril.
Level 3
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 100 health.
Level 2
Broken Promises
Obliteration
Heal for 240 for each enemy hit with Obliteration.
Level 4
New Purpose
Armor
Increase your maximum Health by 150.
Level 3
What May Come
Tendril
Reduce the damage you take by 12% for 3s after activating Tendril.
Level 3
Deafening Silence
Obliteration
Obliteration now Silences enemies hit for 1.65s.
Level 1
Incorporeal
Armor
Increase your maximum Health by 50.
Level 1
Possession
Mending Spirits
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Level 5
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Level 3
Sustenance
Armor
Increase your Healing received by 8% while at or below 50% Health.
Level 1
Snake Pit
Armor
Increase your Movement Speed by 20%.
Level 5
Wekono's Wrath
Weapon
Tossing your snake after reloading is faster and deals an additional 500 damage.
Level 1
Team 1 Score
4
VS
Team 2 Score
2
Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.
Level 4
Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Level 3
Abyss Walker
Nether Step
Heal for 80 after activating Nether Step.
Level 2
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 10%.
Level 2
Featherweight
Armor
Heal for 200 every 1s while drifting.
Level 4
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
Flora
Armor
Increase your maximum Health by 150.
Level 3
Sprouts
Seedling
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Level 5
Photosynthesis
Seedling
Increase the Projectile Speed of Seedling by 12%.
Level 2
Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Germination
Seedling
Generate 2 Ammo after using Seedling.
Level 2
Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1
Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
Falling Star
Void Grip
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 1
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.2000000000000002s.
Level 3
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Tangible
Armor
Increase your maximum Health by 200.
Level 4
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Encouragement
Armor
Reduce your active Cooldowns by 3s after getting an Elimination.
Level 3
Harmony
Shatter
Heal for 39% of the damage dealt by Shatter.
Level 3
Mesmerism
Illusion
Generate 4 Ammo after activating Illusion.
Level 4
Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1
Guerrilla Tactics
Stealth
Generate 45 Energy after getting an Elimination.
Level 3
Stalker
Stealth
Increase your Reload Speed by 20% while Stealth is active.
Level 2
Bushwhack
Quick Switch
Swapping to your Pistol grants 20% Lifesteal for 3s.
Level 2
Tactical Retreat
Stealth
Increase your Movement Speed by 40% for 2s after entering Stealth.
Level 4
Roost
Scope
Hits with Talon Rifle generate 4% Ultimate charge.
Level 4
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.