Player Matchup

Octavia
Octavia
EpicReaper87
Octavia
Level 69
Champion Stats
3W - 5L
1,500 SR
Queue Stats
28W - 36L
1,485 Elo+
Solo
Cassie
Cassie
Jerrycoaster
Cassie
Level 147
Champion Stats
3W - 3L
1,500 SR
Queue Stats
189W - 179L
1,556 Elo+
Solo
Fernando
Fernando
MrMighty101
Fernando
Level 84
Champion Stats
4W - 5L
1,531 SR
Queue Stats
186W - 155L
1,562 Elo+
Solo
Caspian
Caspian
Otterbotfox5
Caspian
Level 123
Champion Stats
2W - 1L
1,279 SR
Queue Stats
99W - 98L
1,574 Elo+
Solo
Ying
Ying
SuperMADI2010
Ying
Level 60
Champion Stats
22W - 19L
1,566 SR
Queue Stats
160W - 134L
1,545 Elo+
Solo
Team Averages
Level 97
1,475 SR
1,544 Elo+

VS

Team Averages
Level 134
1,551 SR
1,517 Elo+
Tyra
Tyra
Extern718
Tyra
Level 50
Champion Stats
2W - 2L
1,761 SR
Queue Stats
33W - 32L
1,475 Elo+
Solo
Kasumi
Kasumi
VainWolfPack
Kasumi
Level 55
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Grover
Grover
phxphantom
Grover
Level 351
Champion Stats
49W - 40L
1,604 SR
Queue Stats
227W - 221L
1,567 Elo+
Solo
Fernando
Fernando
sphericalsoup
Fernando
Level 78
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,545 Elo+
Solo
Raum
Raum
xXShaVoXx
Raum
Level 135
Champion Stats
2W - 4L
1,391 SR
Queue Stats
255W - 257L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
EpicReaper87
Octavia
30
5 / 5 / 5
1,837
230
65,642
19,155
14,950
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Cassie
49
1 / 3 / 6
1,672
209
61,261
23,668
0
Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Sky Warden

Sky Warden

Disengage

Heal for 125 after hitting an enemy with Disengage.

Level 1

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Fernando
MrMighty101
Fernando
54
2 / 6 / 3
1,995
249
39,280
75,593
105,960
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Caspian
Otterbotfox5
Caspian
60
4 / 5 / 4
1,532
192
40,350
24,070
0
Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 40%.

Level 5

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

Crown Of Swords

Crown Of Swords

Weapon

Increase your Reload Speed by 7% for 3s after hitting an enemy with War.

Level 1

The Rose's Thorns

The Rose's Thorns

Weapon

Each stack of Sharp Momentum Heals you for 90 after it expires.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 25%.

Level 5

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

26
1 / 5 / 7
1,772
222
16,425
31,777
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
38
8 / 1 / 14
2,715
339
67,574
29,216
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Kasumi
45
9 / 5 / 6
2,593
324
37,747
32,966
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Grover
phxphantom
Grover
39
6 / 2 / 12
3,653
457
19,185
29,781
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
sphericalsoup
Fernando
52
0 / 3 / 4
2,630
329
20,928
54,919
92,505
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Raum
51
1 / 2 / 12
2,373
297
28,829
76,076
0
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 7%.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 6% for 3s after activating Ignition.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 10s
Objective Time
9m 30s
38
Kill Participation
72
13
Kills
24
24
Deaths
13
25
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Octavia
EpicReaper87
Octavia
5
5
5
1.5
W
Tyra
8
1
14
15
L
Cassie
1
3
6
1.33
L
Fernando
MrMighty101
Fernando
2
6
3
0.58
L
Caspian
Otterbotfox5
Caspian
4
5
4
1.2
L
1
5
7
0.9
W
Kasumi
9
5
6
2.4
W
Grover
phxphantom
Grover
6
2
12
6
W
Fernando
sphericalsoup
Fernando
0
3
4
0.67
W
Raum
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

222,958
Damage
174,263
174,263
Taken
222,958
120,910
Shielding
92,505
101,241
Healing
130,759
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
EpicReaper87
Octavia
65,642
57,142
100
4,126
19,155
14,950

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Tyra
67,574
51,316
0
1,675
29,216
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Cassie
61,261
52,379
0
5,245
23,668
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
MrMighty101
Fernando
39,280
28,242
0
3,053
75,593
105,960

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Caspian
Otterbotfox5
Caspian
40,350
30,950
0
5,700
24,070
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
16,425
16,425
63,422
19,595
31,777
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Kasumi
37,747
31,609
0
1,070
32,966
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grover
phxphantom
Grover
19,185
15,150
78,266
21,556
29,781
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Fernando
sphericalsoup
Fernando
20,928
16,078
0
1,717
54,919
92,505
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Raum
28,829
19,906
15,464
11,011
76,076
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role