Player Matchup

Strix
Strix
Qualifying
Blooby7077
Strix
Qualifying
Level 264
Champion Stats
5W - 7L
1,592 SR
Queue Stats
322W - 309L
1,559 Elo+
Solo
Evie
Evie
Platinum I
Dumchi
Evie
Platinum I
Level 672
Champion Stats
1W - 5L
1,282 SR
Queue Stats
144W - 137L
1,563 Elo+
Party 1
Nyx
Nyx
Platinum III
PALALAA
Nyx
Platinum III
Level 477
Champion Stats
18W - 19L
1,646 SR
Queue Stats
84W - 68L
1,618 Elo+
Party 1
Seris
Seris
Gold III
SELIN1
Seris
Gold III
Level 93
Champion Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,353 Elo+
Solo
Makoa
Makoa
Diamond V
ŠoulAsh
Makoa
Diamond V
Level 116
Champion Stats
79W - 88L
1,624 SR
Queue Stats
382W - 337L
1,626 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 324
1,529 SR
1,544 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 697
1,682 SR
1,599 Elo+
Atlas
Atlas
Platinum I
Andrejov
Atlas
Platinum I
Level 423
Champion Stats
55W - 68L
1,573 SR
Queue Stats
200W - 175L
1,658 Elo+
Solo
Corvus
Corvus
Gold III
Beasta2768
Corvus
Gold III
Level 903
Champion Stats
2W - 1L
1,807 SR
Queue Stats
166W - 137L
1,564 Elo+
Party 2
Koga
Koga
Platinum IV
a1boogs
Koga
Platinum IV
Level 999
Champion Stats
92W - 56L
1,710 SR
Queue Stats
394W - 351L
1,543 Elo+
Party 2
Fernando
Fernando
Platinum I
filipposclub
Fernando
Platinum I
Level 560
Champion Stats
87W - 49L
1,725 SR
Queue Stats
315W - 294L
1,578 Elo+
Party 3
Lian
Lian
Diamond III
kxvinsitoo
Lian
Diamond III
Level 598
Champion Stats
24W - 27L
1,596 SR
Queue Stats
375W - 347L
1,652 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
59
6 / 10 / 7
2,275
228
70,095
42,187
0
Roost

Roost

Scope

Hits with Talon Rifle generate 5% Ultimate charge.

Level 5

Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.2s every 1s.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 20% for 2s after entering Stealth.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Evie
Dumchi
Evie
60
9 / 8 / 7
2,288
229
51,641
34,857
0
Frigid Field

Frigid Field

Ice Block

Heal for 180 every 1s while Ice Block is active.

Level 3

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Great Distance

Great Distance

Soar

Increase the duration of Soar by 0.55s.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Nyx
59
5 / 7 / 8
2,351
235
79,393
58,241
36,640
Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 20 units.

Level 4

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 20%.

Level 1

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 40%.

Level 2

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 8%.

Level 4

Forever Changed

Forever Changed

Increase your maximum Health by 600.

Level 4

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Seris
SELIN1
Seris
32
0 / 3 / 11
2,221
222
10,697
20,489
0
Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 32% while Shadow Travel is active.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Makoa
ŠoulAsh
Makoa
37
3 / 5 / 6
1,829
183
41,611
68,906
34,209
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bans
YingWillo
Team 1 Score

0

VS

Team 2 Score

4

Bans
TorvaldZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Andrejov
Atlas
46
7 / 6 / 9
3,907
391
32,680
88,249
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Corvus
Beasta2768
Corvus
60
0 / 4 / 21
3,158
316
7,002
23,227
1,040
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Koga
a1boogs
Koga
60
9 / 8 / 11
2,790
279
57,045
35,591
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Fernando
filipposclub
Fernando
53
4 / 2 / 15
3,462
346
55,955
68,570
67,280
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
13 / 3 / 9
3,070
307
71,998
37,800
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 21s
Objective Time
8m 29s
62
Kill Participation
98
23
Kills
33
33
Deaths
23
39
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Atlas
Andrejov
Atlas
7
6
9
1.92
W
Corvus
Beasta2768
Corvus
0
4
21
2.63
L
Strix
6
10
7
0.95
L
Evie
Dumchi
Evie
9
8
7
1.56
L
Nyx
5
7
8
1.29
L
Seris
SELIN1
Seris
0
3
11
1.83
W
Koga
a1boogs
Koga
9
8
11
1.81
W
Fernando
filipposclub
Fernando
4
2
15
5.75
W
13
3
9
5.83
L
Makoa
ŠoulAsh
Makoa
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

253,437
Damage
224,680
224,680
Taken
253,437
70,849
Shielding
68,320
139,686
Healing
168,110
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Atlas
Andrejov
Atlas
32,680
32,680
0
5,923
88,249
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Corvus
Beasta2768
Corvus
7,002
5,145
135,409
11,992
23,227
1,040
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Strix
70,095
67,684
0
48
42,187
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Evie
Dumchi
Evie
51,641
50,181
0
7,037
34,857
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Nyx
79,393
47,650
0
64
58,241
36,640

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Seris
SELIN1
Seris
10,697
9,257
111,056
13,445
20,489
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Koga
a1boogs
Koga
57,045
44,271
0
6,662
35,591
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Fernando
filipposclub
Fernando
55,955
28,812
0
5,204
68,570
67,280

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
71,998
71,998
0
2,920
37,800
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Makoa
ŠoulAsh
Makoa
41,611
37,964
0
8,036
68,906
34,209
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role