Player Matchup

Drogoz
Drogoz
Qualifying
ARKfan
Drogoz
Qualifying
Level 163
Champion Stats
0W - 1L
1,572 SR
Queue Stats
4W - 6L
1,456 Elo+
Party 1
Inara
Inara
Silver I
BootyHairBraider
Inara
Silver I
Level 728
Champion Stats
2W - 2L
1,665 SR
Queue Stats
15W - 15L
1,478 Elo+
Solo
Vatu
Vatu
Platinum IV
FireToTheFinest
Vatu
Platinum IV
Level 81
Champion Stats
20W - 30L
1,527 SR
Queue Stats
361W - 322L
1,566 Elo+
Solo
Ying
Ying
Qualifying
Zirac33
Ying
Qualifying
Level 36
Champion Stats
2W - 1L
1,419 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Ruckus
Ruckus
Qualifying
gohkhor
Ruckus
Qualifying
Level 131
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 228
1,536 SR
1,500 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 296
1,625 SR
1,525 Elo+
Koga
Koga
Platinum III
Ca1saarPWNZ
Koga
Platinum III
Level 317
Champion Stats
13W - 10L
1,622 SR
Queue Stats
444W - 447L
1,544 Elo+
Party 3
Khan
Khan
Platinum V
ElAldoX
Khan
Platinum V
Level 97
Champion Stats
8W - 7L
1,607 SR
Queue Stats
55W - 53L
1,507 Elo+
Party 2
Grohk
Grohk
Platinum IV
RoOoMeRoOo
Grohk
Platinum IV
Level 308
Champion Stats
21W - 20L
1,652 SR
Queue Stats
108W - 111L
1,545 Elo+
Party 2
Seris
Seris
Silver I
juanangelpepe
Seris
Silver I
Level 53
Champion Stats
6W - 6L
1,623 SR
Queue Stats
16W - 14L
1,512 Elo+
Party 2
Corvus
Corvus
Gold II
Альтра
Corvus
Gold II
Level 703
Champion Stats
119W - 105L
1,618 SR
Queue Stats
1,008W - 1,010L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
ARKfan
Drogoz
60
2 / 11 / 5
2,023
202
67,669
43,075
0
Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.

Level 5

Lung Capacity

Lung Capacity

Fire Spit

Heal for 50 for each enemy hit with Fire Spit.

Level 1

Bask

Bask

Salvo

Heal for 35 for each enemy hit by your Salvo rockets.

Level 1

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

58
3 / 10 / 10
2,169
217
57,237
89,325
23,317
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

36
9 / 8 / 7
2,593
259
55,113
39,545
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Ying
Zirac33
Ying
18
5 / 6 / 8
2,921
292
51,345
31,970
0
Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 0.5s.

Level 1

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Ruckus
gohkhor
Ruckus
45
3 / 9 / 3
1,774
177
32,120
57,939
25,026
Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Bans
WilloLian
Team 1 Score

0

VS

Team 2 Score

4

Bans
FernandoAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
22 / 6 / 9
3,491
349
93,992
43,587
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Khan
ElAldoX
Khan
49
8 / 5 / 20
3,287
329
55,432
102,137
29,543
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Grohk
51
12 / 3 / 27
3,652
365
92,373
66,818
1,900
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

42
1 / 3 / 18
2,773
277
10,884
24,897
0
Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Corvus
60
1 / 5 / 26
2,736
274
9,173
26,045
650
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 45s
Objective Time
7m 34s
55
Kill Participation
144
22
Kills
44
44
Deaths
22
33
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Drogoz
ARKfan
Drogoz
2
11
5
0.41
L
3
10
10
0.8
W
22
6
9
4.42
W
Khan
ElAldoX
Khan
8
5
20
3.6
L
9
8
7
1.56
W
Grohk
12
3
27
8.5
L
Ying
Zirac33
Ying
5
6
8
1.5
L
Ruckus
gohkhor
Ruckus
3
9
3
0.5
W
1
3
18
3.33
W
Corvus
1
5
26
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

263,484
Damage
261,854
261,854
Taken
263,484
48,343
Shielding
32,093
112,342
Healing
208,653
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Drogoz
ARKfan
Drogoz
67,669
60,364
0
1,745
43,075
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
57,237
48,497
0
0
89,325
23,317
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
93,992
75,814
0
4,970
43,587
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Khan
ElAldoX
Khan
55,432
53,695
4,766
11,175
102,137
29,543
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
55,113
40,649
0
17,782
39,545
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Grohk
92,373
30,744
26,910
36,304
66,818
1,900
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Ying
Zirac33
Ying
51,345
29,695
67,060
18,773
31,970
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Ruckus
gohkhor
Ruckus
32,120
22,680
0
6,982
57,939
25,026
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
10,884
8,778
42,598
4,630
24,897
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Corvus
9,173
8,202
70,293
7,007
26,045
650
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role