Player Matchup

Fernando
Fernando
Platinum II
Dwarven_Burger
Fernando
Platinum II
Level 999
Champion Stats
37W - 25L
1,669 SR
Queue Stats
119W - 92L
1,569 Elo+
Party 1
Raum
Raum
Gold I
Majestic_Jesus
Raum
Gold I
Level 510
Champion Stats
36W - 13L
1,703 SR
Queue Stats
73W - 55L
1,610 Elo+
Party 1
Vora
Vora
Gold II
ThatOneFemboi
Vora
Gold II
Level 83
Champion Stats
4W - 0L
1,559 SR
Queue Stats
123W - 78L
1,715 Elo+
Party 2
Inara
Inara
Qualifying
TonySquinz
Inara
Qualifying
Level 123
Champion Stats
48W - 23L
1,758 SR
Queue Stats
124W - 86L
1,684 Elo+
Party 2
Io
Io
Silver I
ZiggyStarkiller
Io
Silver I
Level 748
Champion Stats
13W - 12L
1,541 SR
Queue Stats
128W - 136L
1,451 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 493
1,646 SR
1,606 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 763
1,704 SR
1,552 Elo+
Terminus
Terminus
Gold I
DamageGrõhk
Terminus
Gold I
Level 436
Champion Stats
11W - 9L
1,690 SR
Queue Stats
149W - 124L
1,530 Elo+
Solo
Lian
Lian
Platinum II
Juniorprox2
Lian
Platinum II
Level 620
Champion Stats
97W - 95L
1,562 SR
Queue Stats
524W - 508L
1,583 Elo+
Solo
Maeve
Maeve
Platinum III
Lãix
Maeve
Platinum III
Level 773
Champion Stats
17W - 18L
1,611 SR
Queue Stats
611W - 614L
1,591 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum V
Tsu7suwu
Mal'Damba
Platinum V
Level 999
Champion Stats
21W - 9L
1,843 SR
Queue Stats
63W - 43L
1,591 Elo+
Solo
Makoa
Makoa
Gold IV
tbrickashaw
Makoa
Gold IV
Level 989
Champion Stats
2W - 3L
1,814 SR
Queue Stats
145W - 133L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
60
6 / 3 / 12
2,681
335
50,719
59,132
45,606
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

55
6 / 2 / 23
3,086
386
41,090
85,935
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 15% for 3s after activating Ignition.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 30.

Level 2

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 1.7999999999999998s.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

43
14 / 4 / 6
3,854
482
71,623
34,563
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Inara
56
6 / 2 / 17
2,861
358
53,456
45,407
8,280
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

60
3 / 8 / 9
2,417
302
18,355
27,890
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 675.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 8%.

Level 1

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Bans
ZhinKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
TyraTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
DamageGrõhk
Terminus
49
3 / 8 / 2
1,645
206
40,862
66,324
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 4% based on the number of Calamity Blast charges you have stored.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

56
8 / 6 / 8
2,415
302
101,909
33,437
0
Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 2s.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Maeve
Lãix
Maeve
59
5 / 5 / 1
1,608
201
35,906
27,248
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Mal'Damba
Tsu7suwu
Mal'Damba
59
2 / 6 / 5
2,035
254
41,652
32,611
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 10%.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

58
1 / 9 / 4
1,796
225
32,598
75,623
41,400
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 3s.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 48s
Objective Time
2m 52s
102
Kill Participation
39
35
Kills
19
19
Deaths
34
67
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Terminus
DamageGrõhk
Terminus
3
8
2
0.5
W
Fernando
6
3
12
4
L
8
6
8
2
L
Maeve
Lãix
Maeve
5
5
1
1.1
W
6
2
23
8.75
W
14
4
6
4.25
W
Inara
6
2
17
7.25
L
Mal'Damba
Tsu7suwu
Mal'Damba
2
6
5
0.75
W
3
8
9
0.94
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

235,243
Damage
252,927
252,927
Taken
235,243
53,886
Shielding
41,400
136,510
Healing
110,950
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Terminus
DamageGrõhk
Terminus
40,862
29,573
0
7,692
66,324
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
50,719
22,710
0
2,365
59,132
45,606
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
101,909
95,849
0
1,773
33,437
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Maeve
Lãix
Maeve
35,906
33,720
150
8,838
27,248
0

Level 1

Level 1

W
41,090
33,133
42,022
18,746
85,935
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
71,623
47,610
0
11,274
34,563
0

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Inara
53,456
45,942
0
1,529
45,407
8,280
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Mal'Damba
Tsu7suwu
Mal'Damba
41,652
15,231
73,552
18,816
32,611
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
18,355
16,691
52,937
7,637
27,890
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
32,598
29,233
0
129
75,623
41,400
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role