Player Matchup

Inara
Inara
Platinum III
Abolfazl7777
Inara
Platinum III
Level 551
Champion Stats
203W - 129L
1,713 SR
Queue Stats
1,137W - 1,098L
1,567 Elo+
Party 1
Grohk
Grohk
Platinum I
AshesBra
Grohk
Platinum I
Level 459
Champion Stats
1W - 3L
1,639 SR
Queue Stats
248W - 210L
1,600 Elo+
Solo
Ash
Ash
Diamond V
ForgottenAcc
Ash
Diamond V
Level 129
Champion Stats
19W - 22L
1,594 SR
Queue Stats
463W - 442L
1,700 Elo+
Solo
Willo
Willo
Diamond IV
Krtola048
Willo
Diamond IV
Level 999
Champion Stats
6W - 1L
1,841 SR
Queue Stats
356W - 300L
1,699 Elo+
Solo
Maeve
Maeve
Gold II
SPNT
Maeve
Gold II
Level 360
Champion Stats
2W - 8L
1,235 SR
Queue Stats
209W - 202L
1,514 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 500
1,605 SR
1,616 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 601
1,648 SR
1,606 Elo+
Ruckus
Ruckus
Diamond V
IBioHazard
Ruckus
Diamond V
Level 771
Champion Stats
7W - 8L
1,573 SR
Queue Stats
210W - 192L
1,604 Elo+
Solo
Ying
Ying
Platinum II
MiiLLà
Ying
Platinum II
Level 999
Champion Stats
83W - 75L
1,638 SR
Queue Stats
957W - 915L
1,627 Elo+
Party 2
Imani
Imani
Diamond V
ShadowSlicerX
Imani
Diamond V
Level 698
Champion Stats
4W - 3L
1,492 SR
Queue Stats
332W - 305L
1,593 Elo+
Solo
Koga
Koga
Platinum III
fangsdragon
Koga
Platinum III
Level 320
Champion Stats
47W - 25L
1,831 SR
Queue Stats
91W - 73L
1,687 Elo+
Solo
Barik
Barik
Gold I
happykhaoula
Barik
Gold I
Level 215
Champion Stats
17W - 9L
1,704 SR
Queue Stats
388W - 384L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
7 / 13 / 30
5,292
252
78,654
141,701
40,245
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Grohk
AshesBra
Grohk
59
11 / 14 / 37
5,276
251
56,839
77,797
0
Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 200.

Level 4

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

52
18 / 10 / 19
4,562
217
124,410
144,734
40,531
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 0.8s.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Willo
Krtola048
Willo
54
21 / 17 / 17
4,651
221
104,176
75,564
0
Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Maeve
SPNT
Maeve
59
16 / 21 / 11
3,907
186
65,891
71,176
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Bans
KhanLian
Team 1 Score

3

VS

Team 2 Score

4

Bans
TorvaldFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
IBioHazard
Ruckus
59
21 / 11 / 21
4,797
228
117,994
127,550
57,726
Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Ying
MiiLLà
Ying
60
3 / 10 / 39
4,961
236
29,718
47,788
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
17 / 16 / 19
4,781
228
147,420
62,622
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

45
25 / 22 / 15
5,162
246
145,398
69,841
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

45
9 / 14 / 19
4,777
227
70,442
122,169
92,647
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 46s
Objective Time
7m 43s
187
Kill Participation
188
73
Kills
75
75
Deaths
73
114
Assists
113
Player
Kills
Deaths
Assists
KDA
L
7
13
30
1.69
L
Grohk
AshesBra
Grohk
11
14
37
2.11
L
18
10
19
2.75
W
Ruckus
IBioHazard
Ruckus
21
11
21
2.86
L
Willo
Krtola048
Willo
21
17
17
1.74
W
Ying
MiiLLà
Ying
3
10
39
2.25
L
Maeve
SPNT
Maeve
16
21
11
1.02
W
17
16
19
1.66
W
25
22
15
1.48
W
9
14
19
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

429,970
Damage
510,972
510,972
Taken
429,970
80,776
Shielding
150,373
237,861
Healing
244,162
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
78,654
68,211
0
13,438
141,701
40,245
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 2

L
Grohk
AshesBra
Grohk
56,839
42,894
151,369
42,919
77,797
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
124,410
113,937
0
10,133
144,734
40,531
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ruckus
IBioHazard
Ruckus
117,994
79,881
0
14,210
127,550
57,726
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Willo
Krtola048
Willo
104,176
94,949
0
4,619
75,564
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
MiiLLà
Ying
29,718
29,718
177,242
25,631
47,788
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Maeve
SPNT
Maeve
65,891
54,055
0
15,383
71,176
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
147,420
97,886
0
5,413
62,622
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
145,398
81,692
471
14,679
69,841
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 2

Level 1

W
70,442
70,442
0
6,516
122,169
92,647
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role