Player Matchup

Terminus
Terminus
Gold V
BerryTM
Terminus
Gold V
Level 479
Champion Stats
5W - 6L
1,575 SR
Queue Stats
99W - 83L
1,504 Elo+
Party 2
Ying
Ying
Qualifying
LambYT
Ying
Qualifying
Level 79
Champion Stats
1W - 4L
1,485 SR
Queue Stats
6W - 8L
1,312 Elo+
Party 3
Lian
Lian
Qualifying
Neyzma
Lian
Qualifying
Level 33
Champion Stats
1W - 1L
1,353 SR
Queue Stats
6W - 8L
1,312 Elo+
Party 3
Koga
Koga
Gold I
Qzrnr
Koga
Gold I
Level 428
Champion Stats
8W - 10L
1,744 SR
Queue Stats
110W - 120L
1,451 Elo+
Solo
Nyx
Nyx
Gold V
TortheSlayer
Nyx
Gold V
Level 563
Champion Stats
11W - 8L
1,592 SR
Queue Stats
138W - 133L
1,488 Elo+
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 316
1,550 SR
1,413 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 403
1,568 SR
1,443 Elo+
Grover
Grover
Silver I
Jardapes
Grover
Silver I
Level 999
Champion Stats
10W - 4L
1,685 SR
Queue Stats
390W - 386L
1,458 Elo+
Party 1
Tyra
Tyra
Gold II
Lavalulu
Tyra
Gold II
Level 171
Champion Stats
3W - 7L
1,503 SR
Queue Stats
243W - 254L
1,507 Elo+
Solo
Cassie
Cassie
Gold IV
PabloCzEscobar
Cassie
Gold IV
Level 380
Champion Stats
17W - 12L
1,696 SR
Queue Stats
95W - 92L
1,487 Elo+
Party 1
Inara
Inara
Gold III
PakiReaper
Inara
Gold III
Level 418
Champion Stats
116W - 114L
1,573 SR
Queue Stats
418W - 396L
1,478 Elo+
Solo
Ruckus
Ruckus
Qualifying
onyxomega
Ruckus
Qualifying
Level 46
Champion Stats
2W - 1L
1,380 SR
Queue Stats
4W - 8L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
BerryTM
Terminus
58
8 / 5 / 10
3,779
315
70,555
103,885
3,495
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Ying
55
5 / 3 / 15
4,136
345
24,167
32,490
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Lian
Neyzma
Lian
56
6 / 8 / 10
3,631
303
98,702
76,771
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Koga
Qzrnr
Koga
60
6 / 4 / 11
3,123
260
69,727
45,891
0
Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wanted

Wanted

Agility

Regenerate 8 Ammo every 1s while Agility is active.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

60
3 / 7 / 7
3,474
290
40,754
90,569
48,332
Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 21% for 4 seconds when passing through Abyssal Fortress.

Level 3

Forever Changed

Forever Changed

Increase your maximum Health by 600.

Level 4

A Swift End

A Swift End

Increase your fire rate by 4% for 3s when passing through Abyssal Fortress.

Level 1

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 800

Level 4

Unbreakable Will

Unbreakable Will

Reduce the Health reduction from placing Abyssal Fortress >30 units away by 60%.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Bans
FernandoKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
TorvaldZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Jardapes
Grover
60
2 / 5 / 18
2,859
238
34,186
42,784
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Tyra
39
10 / 6 / 5
2,544
212
91,495
49,548
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

57
3 / 7 / 8
1,999
167
55,810
34,669
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 50.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Inara
49
3 / 7 / 12
2,455
205
63,088
90,675
35,966
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Ruckus
onyxomega
Ruckus
29
10 / 6 / 10
2,943
245
105,027
86,229
22,170
Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 22s
Objective Time
3m 32s
81
Kill Participation
81
28
Kills
28
27
Deaths
31
53
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Terminus
BerryTM
Terminus
8
5
10
2.6
L
Grover
Jardapes
Grover
2
5
18
2.2
W
Ying
5
3
15
4.17
L
Tyra
10
6
5
2.08
W
Lian
Neyzma
Lian
6
8
10
1.38
L
3
7
8
1
L
Inara
3
7
12
1.29
W
Koga
Qzrnr
Koga
6
4
11
2.88
W
3
7
7
0.93
L
Ruckus
onyxomega
Ruckus
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

303,905
Damage
349,606
349,606
Taken
303,905
51,827
Shielding
58,136
239,911
Healing
179,862
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
BerryTM
Terminus
70,555
34,916
0
15,204
103,885
3,495
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

L
Grover
Jardapes
Grover
34,186
26,747
122,952
31,305
42,784
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Ying
24,167
24,167
185,123
25,864
32,490
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Tyra
91,495
51,589
0
831
49,548
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Lian
Neyzma
Lian
98,702
98,702
0
2,890
76,771
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
55,810
45,828
0
6,624
34,669
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Inara
63,088
51,248
0
9,068
90,675
35,966
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Koga
Qzrnr
Koga
69,727
63,133
0
10,318
45,891
0

Level 2

Level 1

W
40,754
27,826
0
512
90,569
48,332
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ruckus
onyxomega
Ruckus
105,027
96,841
0
9,082
86,229
22,170
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role