Player Matchup
VS
Match Stats
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Present Arms
Presence
Heal for 100 after using Presence.
Level 1
Divine Right
Grace
Gain 10% Movement Speed for 3s after using Grace.
Level 2
Highborn
Armor
Increase your Movement Speed by 9%.
Level 3
Swift Jade
Valor
Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.
Level 4
Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1
Assassin's Tools
Shadow Bombs
Reduce the damage you take by 18% for 2s after activating Shadow Bombs.
Level 3
Shadow's Perch
Ambush
Increase the range of Ambush by 30%.
Level 3
Gathering Shadow
Ambush
Reduce the damage you take by 5% for 2s after Ambush ends. This applies to each Ambush in the chain.
Level 1
Memento Vivere
Armor
Increase your maximum Health by 200.
Level 5
Contemplation
Dash
Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 3
Omnipresence
Ambush
Your Ambush gains an additional charge and can now be used on allies.
Level 1
Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Survivalist
Armor
Increase your maximum Health by 50.
Level 1
Turn The Table
Nade Launcher
Heal for 180 for each enemy hit with Nade Launcher.
Level 3
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 1.5s.
Level 3
In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5
Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.
Level 4
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4
Spirit Leech
Restore Soul
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Level 1
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
Dark Whisper
Shadow Travel
Increase your Movement Speed by 24% while Shadow Travel is active.
Level 3
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
Heavy Metal
Armor
Increase your maximum Health by 300.
Level 2
Battlement
Siege Shield
Increase the duration of Siege Shield by 1.7999999999999998s.
Level 3
Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Level 5
Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 1.6s.
Level 2
Indomitable
Armor
Gain 30% Lifesteal.
Level 3
Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Tangible
Armor
Increase your maximum Health by 250.
Level 5
Rewind
Dimensional Link
Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.
Level 2
Encouragement
Armor
Reduce your active Cooldowns by 2s after getting an Elimination.
Level 2
Fracture
Shatter
Heal your Illusions for 20% of their maximum Health after activating Shatter.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5
Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 1s.
Level 1
Incensed
Fire Bomb
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Level 1
Locked and Loaded
Weapon
Increase your maximum Ammo by 10.
Level 5
Tracker
Hunter's Mark
Increase your Movement Speed by 15% while Hunter's Mark is active.
Level 3
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Towering Barrier
Shield
Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.
Level 3
Brand
Fireball
Heal for 300 for each enemy hit with Fireball.
Level 3
Running Start
Charge
Increase your Movement Speed by 30% for 3s after using Charge.
Level 3
Last Stand
Shield
Heal for 270 every 1s while Shield is active and you are at or below 35% Health.
Level 3
Heat Transfer
Shield
Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.
Level 3
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.
Level 4
Buying Time
Reversal
Generate 1 Ammo after activating Reversal.
Level 1
Equivalent Exchange
Reversal
Heal for 30% of the damage Absorbed by Reversal.
Level 3
Watchful
Armor
Reduce all active Cooldowns by 40% after getting an Elimination.
Level 4
Disrupt
Reversal
Reduce the Cooldown of Reversal by 3.5999999999999996s.
Level 3
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4
Steadfast
Armor
Increase your maximum Health by 300.
Level 2
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 2s.
Level 2
Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5
Shear
Earthen Guard
Generate 2 Ammo after activating Earthen Guard.
Level 2
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 14% Movement Speed.