Player Matchup

Jenos
Jenos
Silver II
HaSiKoMe
Jenos
Silver II
Level 399
Champion Stats
4W - 1L
1,743 SR
Queue Stats
62W - 78L
1,455 Elo+
Solo
Fernando
Fernando
Gold V
SHEEPOUNETFAN
Fernando
Gold V
Level 29
Champion Stats
17W - 9L
1,618 SR
Queue Stats
40W - 29L
1,400 Elo+
Party 1
VII
VII
Gold III
havervlokken
VII
Gold III
Level 60
Champion Stats
16W - 13L
1,818 SR
Queue Stats
92W - 81L
1,484 Elo+
Party 1
Dredge
Dredge
Gold III
lover143143
Dredge
Gold III
Level 679
Champion Stats
89W - 95L
1,572 SR
Queue Stats
491W - 462L
1,458 Elo+
Solo
Terminus
Terminus
Bronze II
michaeltsh
Terminus
Bronze II
Level 640
Champion Stats
6W - 1L
1,749 SR
Queue Stats
150W - 182L
1,279 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 361
1,700 SR
1,415 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 642
1,610 SR
1,376 Elo+
Viktor
Viktor
Gold I
Majin29
Viktor
Gold I
Level 390
Champion Stats
0W - 1L
1,804 SR
Queue Stats
59W - 60L
1,515 Elo+
Solo
Imani
Imani
Gold V
MrRäggy
Imani
Gold V
Level 188
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,244 Elo+
Party 3
Corvus
Corvus
Silver II
MrsRäggy
Corvus
Silver II
Level 668
Champion Stats
8W - 6L
1,686 SR
Queue Stats
15W - 14L
1,478 Elo+
Party 3
Vora
Vora
Bronze II
Stansfield2016
Vora
Bronze II
Level 966
Champion Stats
11W - 14L
1,574 SR
Queue Stats
50W - 74L
1,322 Elo+
Party 2
Makoa
Makoa
Silver V
nathalia2007
Makoa
Silver V
Level 999
Champion Stats
7W - 17L
1,483 SR
Queue Stats
51W - 70L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
HaSiKoMe
Jenos
49
0 / 0 / 14
2,317
331
6,616
12,873
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
SHEEPOUNETFAN
Fernando
22
9 / 2 / 6
2,538
363
38,870
37,842
19,490
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

22
10 / 4 / 7
2,397
342
49,955
20,139
0
Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 16% while in Automatic fire mode.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Dredge
59
1 / 3 / 7
2,445
349
29,286
16,458
900
Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 2s after exiting a Shortcut.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Terminus
michaeltsh
Terminus
60
5 / 2 / 10
2,139
306
21,541
35,668
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 40% for 3s after landing with Shatterfall.

Level 5

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Bans
KogaTorvald
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanLillith
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Majin29
Viktor
57
3 / 6 / 2
1,453
208
30,796
38,091
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Imani
MrRäggy
Imani
53
5 / 5 / 0
1,443
206
35,075
25,044
1,200
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 50 after using Elemental Shift.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 25% faster.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Corvus
MrsRäggy
Corvus
54
1 / 3 / 8
1,566
224
9,691
17,257
0
Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
1 / 5 / 4
1,281
183
25,335
18,936
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

47
2 / 6 / 1
1,462
209
22,083
46,940
19,880
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 18s
Objective Time
1m 25s
69
Kill Participation
27
25
Kills
12
11
Deaths
25
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jenos
HaSiKoMe
Jenos
0
0
14
7
L
Viktor
Majin29
Viktor
3
6
2
0.67
L
Imani
MrRäggy
Imani
5
5
0
1
L
Corvus
MrsRäggy
Corvus
1
3
8
1.67
W
Fernando
SHEEPOUNETFAN
Fernando
9
2
6
6
L
1
5
4
0.6
W
10
4
7
3.38
W
Dredge
1
3
7
1.5
W
Terminus
michaeltsh
Terminus
5
2
10
5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,268
Damage
122,980
122,980
Taken
146,268
20,390
Shielding
21,080
86,401
Healing
66,724
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
HaSiKoMe
Jenos
6,616
6,264
57,935
12,530
12,873
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
Majin29
Viktor
30,796
21,452
0
9,095
38,091
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Imani
MrRäggy
Imani
35,075
23,312
0
1,790
25,044
1,200
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Corvus
MrsRäggy
Corvus
9,691
6,131
46,128
6,422
17,257
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
SHEEPOUNETFAN
Fernando
38,870
20,799
0
4,858
37,842
19,490
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
25,335
13,805
0
2,785
18,936
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
49,955
41,784
2,188
2,076
20,139
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Level 1

W
Dredge
29,286
23,806
0
2,491
16,458
900
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Terminus
michaeltsh
Terminus
21,541
13,056
0
4,323
35,668
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
22,083
19,986
0
504
46,940
19,880
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role