Player Matchup

Cassie
Cassie
Qualifying
HornyPolice
Cassie
Qualifying
Level 50
Champion Stats
3W - 0L
1,922 SR
Queue Stats
32W - 21L
1,662 Elo+
Party 3
Furia
Furia
Platinum V
KremKaramel
Furia
Platinum V
Level 999
Champion Stats
6W - 5L
1,583 SR
Queue Stats
88W - 66L
1,625 Elo+
Party 2
Dredge
Dredge
Platinum I
LLEGITT
Dredge
Platinum I
Level 999
Champion Stats
339W - 256L
1,724 SR
Queue Stats
852W - 812L
1,685 Elo+
Party 2
Barik
Barik
Qualifying
Zanthu
Barik
Qualifying
Level 999
Champion Stats
20W - 18L
1,625 SR
Queue Stats
695W - 653L
1,595 Elo+
Party 3
Fernando
Fernando
Diamond II
bnnhn
Fernando
Diamond II
Level 704
Champion Stats
10W - 8L
1,743 SR
Queue Stats
245W - 203L
1,640 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 750
1,719 SR
1,642 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 674
1,695 SR
1,676 Elo+
Rei
Rei
Platinum II
Lazinеss
Rei
Platinum II
Level 248
Champion Stats
7W - 3L
1,742 SR
Queue Stats
122W - 115L
1,647 Elo+
Party 4
Evie
Evie
Diamond V
SaiRenDji
Evie
Diamond V
Level 627
Champion Stats
11W - 7L
1,707 SR
Queue Stats
65W - 55L
1,609 Elo+
Party 4
Ying
Ying
Platinum I
Sir8le
Ying
Platinum I
Level 999
Champion Stats
23W - 18L
1,712 SR
Queue Stats
332W - 302L
1,705 Elo+
Party 1
Atlas
Atlas
Platinum IV
TwentyDice
Atlas
Platinum IV
Level 498
Champion Stats
18W - 26L
1,627 SR
Queue Stats
802W - 732L
1,740 Elo+
Party 1
Inara
Inara
Platinum II
namechanged9982
Inara
Platinum II
Level 999
Champion Stats
38W - 32L
1,688 SR
Queue Stats
343W - 317L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
36
11 / 6 / 12
3,144
286
93,470
44,914
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

60
3 / 1 / 18
3,311
301
36,137
20,141
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 10%.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Inner Fire

Inner Fire

Kindle Soul

Generate 3 Ammo after Healing an ally with Kindle Soul.

Level 3

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 75 for each enemy hit with Wings of Wrath.

Level 1

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Dredge
LLEGITT
Dredge
56
11 / 3 / 16
3,305
300
106,773
29,715
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Barik
Zanthu
Barik
59
8 / 4 / 12
3,452
314
60,907
73,371
51,513
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Fernando
bnnhn
Fernando
60
6 / 4 / 13
3,138
285
75,010
91,305
90,490
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
WilloTorvald
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 8 / 9
2,792
254
63,436
63,955
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 40% for 5s after earning a Killing Blow or Elimination.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Evie
60
5 / 12 / 3
2,389
217
64,849
43,046
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Ying
Sir8le
Ying
59
1 / 5 / 9
2,754
250
21,253
32,379
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Atlas
60
3 / 7 / 6
2,396
218
52,581
124,634
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

58
4 / 7 / 6
2,820
256
57,327
108,283
10,692
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 26s
Objective Time
5m 19s
110
Kill Participation
51
39
Kills
18
18
Deaths
39
71
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cassie
11
6
12
2.83
W
3
1
18
12
W
Dredge
LLEGITT
Dredge
11
3
16
6.33
L
5
8
9
1.19
L
Evie
5
12
3
0.54
L
Ying
Sir8le
Ying
1
5
9
1.1
L
Atlas
3
7
6
0.86
W
Barik
Zanthu
Barik
8
4
12
3.5
W
Fernando
bnnhn
Fernando
6
4
13
3.13
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

372,297
Damage
259,446
259,446
Taken
372,297
142,003
Shielding
10,692
195,113
Healing
221,275
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Cassie
93,470
84,075
0
12,016
44,914
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
36,137
27,495
135,558
17,694
20,141
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Dredge
LLEGITT
Dredge
106,773
68,782
0
11,656
29,715
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
63,436
40,431
40,184
21,537
63,955
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Evie
64,849
64,769
0
8,256
43,046
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
Sir8le
Ying
21,253
21,253
126,648
17,196
32,379
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Atlas
52,581
52,581
0
0
124,634
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Barik
Zanthu
Barik
60,907
60,907
0
12,501
73,371
51,513
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Fernando
bnnhn
Fernando
75,010
44,523
0
5,688
91,305
90,490
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
57,327
51,287
0
7,454
108,283
10,692
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role