Player Matchup

Octavia
Octavia
Andre L 175877
Octavia
Level 59
Champion Stats
46W - 44L
1,700 SR
Queue Stats
308W - 295L
1,562 Elo+
Solo
Inara
Inara
BlueySparky
Inara
Level 37
Champion Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,522 Elo+
Solo
Jenos
Jenos
DVee_JINCHURIKI
Jenos
Level 999
Champion Stats
102W - 84L
1,554 SR
Queue Stats
545W - 557L
1,567 Elo+
Solo
Ying
Ying
Oginn
Ying
Level 999
Champion Stats
69W - 58L
1,579 SR
Queue Stats
815W - 812L
1,579 Elo+
Solo
Lian
Lian
rinngyo
Lian
Level 38
Champion Stats
3W - 4L
1,185 SR
Queue Stats
236W - 227L
1,536 Elo+
Solo
Team Averages
Level 426
1,504 SR
1,553 Elo+

VS

Team Averages
Level 462
1,579 SR
1,581 Elo+
Kasumi
Kasumi
MonsterCOWBOY20
Kasumi
Level 245
Champion Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,632 Elo+
Solo
Corvus
Corvus
StAmZz
Corvus
Level 950
Champion Stats
15W - 10L
1,657 SR
Queue Stats
631W - 642L
1,489 Elo+
Solo
Atlas
Atlas
SuperTuki
Atlas
Level 999
Champion Stats
23W - 25L
1,530 SR
Queue Stats
1,041W - 1,053L
1,578 Elo+
Solo
Tiberius
Tiberius
VigilKorea
Tiberius
Level 68
Champion Stats
1W - 2L
1,486 SR
Queue Stats
46W - 57L
1,557 Elo+
Solo
Ying
Ying
wilmur
Ying
Level 46
Champion Stats
7W - 6L
1,725 SR
Queue Stats
89W - 68L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
6 / 4 / 9
3,376
199
103,442
57,769
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1s.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

23
1 / 10 / 11
4,015
236
48,321
177,425
46,239
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
8 / 5 / 14
4,036
237
32,384
29,398
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ying
Oginn
Ying
60
8 / 6 / 17
3,767
222
93,097
46,045
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Lian
rinngyo
Lian
17
8 / 12 / 12
3,824
225
100,088
73,619
0
Bloodline

Bloodline

Grace

Generate 4 Ammo after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 40%.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
13 / 10 / 10
3,823
225
108,972
76,120
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Corvus
StAmZz
Corvus
60
6 / 2 / 19
4,169
245
30,567
43,330
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Atlas
SuperTuki
Atlas
60
3 / 2 / 12
3,548
209
40,624
120,356
10,815
Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Tiberius
VigilKorea
Tiberius
56
6 / 12 / 15
3,860
227
113,557
90,887
0
Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Ying
wilmur
Ying
29
9 / 5 / 20
3,970
234
90,536
46,639
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 50s
Objective Time
11m 18s
94
Kill Participation
113
31
Kills
37
37
Deaths
31
63
Assists
76
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
W
1
10
11
0.65
W
8
5
14
3
L
13
10
10
1.8
W
Ying
Oginn
Ying
8
6
17
2.75
L
Corvus
StAmZz
Corvus
6
2
19
7.75
L
Atlas
SuperTuki
Atlas
3
2
12
4.5
L
Tiberius
VigilKorea
Tiberius
6
12
15
1.13
W
Lian
rinngyo
Lian
8
12
12
1.17
L
Ying
wilmur
Ying
9
5
20
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

377,332
Damage
384,256
384,256
Taken
377,332
46,239
Shielding
10,815
266,499
Healing
265,228
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
103,442
93,299
964
6,570
57,769
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
48,321
42,014
0
10,398
177,425
46,239

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
32,384
13,836
142,756
11,355
29,398
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
108,972
78,397
375
5,415
76,120
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Level 1

W
Ying
Oginn
Ying
93,097
30,732
74,315
18,752
46,045
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Corvus
StAmZz
Corvus
30,567
25,212
146,376
16,476
43,330
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Level 1

L
Atlas
SuperTuki
Atlas
40,624
40,624
0
6,242
120,356
10,815
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
VigilKorea
Tiberius
113,557
78,011
254
4,452
90,887
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

W
Lian
rinngyo
Lian
100,088
96,457
0
1,389
73,619
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

L
Ying
wilmur
Ying
90,536
43,191
75,434
10,204
46,639
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role