Player Matchup

Tiberius
Tiberius
Gold V
MrKutya32
Tiberius
Gold V
Level 202
Champion Stats
4W - 5L
1,504 SR
Queue Stats
206W - 180L
1,596 Elo+
Party 2
Lex
Lex
Gold V
VainPhantasm
Lex
Gold V
Level 57
Champion Stats
12W - 7L
1,637 SR
Queue Stats
64W - 55L
1,470 Elo+
Party 1
Barik
Barik
Gold V
aziatazuta
Barik
Gold V
Level 72
Champion Stats
37W - 33L
1,636 SR
Queue Stats
138W - 124L
1,565 Elo+
Party 2
Fernando
Fernando
Gold II
cursedaccmain
Fernando
Gold II
Level 46
Champion Stats
11W - 10L
1,558 SR
Queue Stats
94W - 81L
1,594 Elo+
Party 2
Rei
Rei
Silver II
ruppybal
Rei
Silver II
Level 119
Champion Stats
11W - 5L
1,563 SR
Queue Stats
77W - 78L
1,390 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,579 SR
1,523 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 191
1,625 SR
1,496 Elo+
Vora
Vora
Gold V
ArchiGL
Vora
Gold V
Level 76
Champion Stats
17W - 18L
1,577 SR
Queue Stats
89W - 95L
1,494 Elo+
Solo
Grohk
Grohk
Qualifying
DenUFO
Grohk
Qualifying
Level 572
Champion Stats
3W - 5L
1,472 SR
Queue Stats
31W - 41L
1,369 Elo+
Solo
VII
VII
Gold II
Montotyupi
VII
Gold II
Level 138
Champion Stats
101W - 91L
1,697 SR
Queue Stats
293W - 246L
1,541 Elo+
Solo
Imani
Imani
Gold II
SonoLoi
Imani
Gold II
Level 79
Champion Stats
9W - 7L
1,677 SR
Queue Stats
220W - 177L
1,581 Elo+
Solo
Grover
Grover
Gold IV
harley2272
Grover
Gold IV
Level 88
Champion Stats
2W - 2L
1,701 SR
Queue Stats
155W - 134L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
MrKutya32
Tiberius
59
7 / 3 / 12
2,330
388
43,011
17,844
0
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

38
7 / 6 / 7
2,267
378
38,577
23,799
0
Inescapable

Inescapable

Retribution

Increase your Movement Speed by 25% while you are within 60 units of your Retribution target.

Level 5

Fortitude

Fortitude

In Pursuit

Heal for 50 for each shot hit while using In Pursuit.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

The Hunted

The Hunted

Retribution

You gain 10% Lifesteal against your Retribution target.

Level 2

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Barik
37
2 / 2 / 8
2,240
373
13,311
35,861
23,411
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Fernando
cursedaccmain
Fernando
35
13 / 1 / 12
2,678
446
56,492
62,234
27,657
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

49
2 / 3 / 16
2,794
466
14,342
14,075
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Bans
LianWillo
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanInara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
ArchiGL
Vora
42
5 / 10 / 2
1,562
260
32,999
32,760
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Grohk
DenUFO
Grohk
58
1 / 8 / 5
1,174
196
4,258
29,068
0
Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

48
2 / 5 / 2
1,363
227
22,497
31,941
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Equivocate

Equivocate

Grappling Hook

Heal for 100 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 1

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 25% Health.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Imani
SonoLoi
Imani
43
6 / 5 / 1
1,743
291
63,555
37,362
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Grover
harley2272
Grover
57
1 / 4 / 5
1,454
242
30,504
34,602
2,520
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 15s
Objective Time
21s
86
Kill Participation
30
31
Kills
15
15
Deaths
32
55
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vora
ArchiGL
Vora
5
10
2
0.6
L
Grohk
DenUFO
Grohk
1
8
5
0.44
L
2
5
2
0.6
W
Tiberius
MrKutya32
Tiberius
7
3
12
4.33
L
Imani
SonoLoi
Imani
6
5
1
1.3
W
7
6
7
1.75
W
Barik
2
2
8
3
W
Fernando
cursedaccmain
Fernando
13
1
12
19
L
Grover
harley2272
Grover
1
4
5
0.88
W
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,733
Damage
153,813
153,813
Taken
165,733
51,068
Shielding
2,520
106,960
Healing
92,178
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
ArchiGL
Vora
32,999
24,354
0
5,929
32,760
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Grohk
DenUFO
Grohk
4,258
3,075
13,707
5,959
29,068
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
22,497
22,103
0
1,094
31,941
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Tiberius
MrKutya32
Tiberius
43,011
30,339
0
2,556
17,844
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Imani
SonoLoi
Imani
63,555
42,159
0
6,012
37,362
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
38,577
38,121
1,061
3,388
23,799
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Barik
13,311
13,251
0
5,708
35,861
23,411
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
cursedaccmain
Fernando
56,492
36,260
0
6,163
62,234
27,657
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Grover
harley2272
Grover
30,504
25,430
38,267
21,210
34,602
2,520

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
14,342
13,910
80,803
7,281
14,075
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role