Player Matchup

Vora
Vora
Silver II
DerekFrozen
Vora
Silver II
Level 69
Champion Stats
6W - 5L
1,649 SR
Queue Stats
72W - 69L
1,501 Elo+
Party 1
Fernando
Fernando
Platinum V
G1s3
Fernando
Platinum V
Level 211
Champion Stats
10W - 9L
1,771 SR
Queue Stats
66W - 70L
1,524 Elo+
Party 1
Io
Io
Gold IV
IcyTelepathic
Io
Gold IV
Level 84
Champion Stats
22W - 21L
1,626 SR
Queue Stats
61W - 55L
1,537 Elo+
Party 2
Raum
Raum
Silver II
JoelLovesDeji
Raum
Silver II
Level 42
Champion Stats
1W - 2L
1,621 SR
Queue Stats
9W - 9L
1,524 Elo+
Party 2
Androxus
Androxus
Gold IV
Planenc02
Androxus
Gold IV
Level 259
Champion Stats
4W - 10L
1,474 SR
Queue Stats
23W - 32L
1,451 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,628 SR
1,507 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 529
1,623 SR
1,522 Elo+
Grover
Grover
Gold II
Greekdemon28
Grover
Gold II
Level 888
Champion Stats
26W - 19L
1,684 SR
Queue Stats
455W - 447L
1,504 Elo+
Solo
Ruckus
Ruckus
Silver III
Jomano0165
Ruckus
Silver III
Level 135
Champion Stats
9W - 5L
1,734 SR
Queue Stats
117W - 106L
1,454 Elo+
Solo
Lian
Lian
Platinum IV
TxctyScks
Lian
Platinum IV
Level 999
Champion Stats
4W - 7L
1,704 SR
Queue Stats
112W - 100L
1,637 Elo+
Solo
Kasumi
Kasumi
Silver I
amazoniakilla2
Kasumi
Silver I
Level 485
Champion Stats
3W - 3L
1,441 SR
Queue Stats
18W - 27L
1,488 Elo+
Solo
Ash
Ash
Platinum IV
jesussete
Ash
Platinum IV
Level 138
Champion Stats
26W - 26L
1,554 SR
Queue Stats
481W - 441L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
13 / 24 / 7
3,916
178
119,358
79,384
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
G1s3
Fernando
59
9 / 14 / 21
5,730
260
113,752
185,285
219,909
Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

32
5 / 11 / 16
4,151
189
41,993
63,219
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

21
5 / 11 / 20
1,774
81
97,878
262,351
6,680
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 3s.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Androxus
Planenc02
Androxus
58
13 / 21 / 10
4,174
190
116,743
80,699
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Buying Time

Buying Time

Reversal

Generate 2 Ammo after activating Reversal.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
WilloKhan
Team 1 Score

3

VS

Team 2 Score

4

Bans
TyraTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
59
5 / 8 / 48
6,232
283
87,702
83,923
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 8% for 2s after using Vine.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Ruckus
Jomano0165
Ruckus
57
7 / 10 / 29
6,480
295
110,747
141,751
172,788
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Lian
60
35 / 6 / 28
6,974
317
246,471
62,505
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

54
11 / 13 / 12
4,377
199
72,772
67,354
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 20%.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

47
23 / 8 / 20
5,874
267
153,246
134,191
24,026
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 24%.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 38s
Objective Time
18m 26s
119
Kill Participation
218
45
Kills
81
81
Deaths
45
74
Assists
137
Player
Kills
Deaths
Assists
KDA
L
13
24
7
0.69
L
Fernando
G1s3
Fernando
9
14
21
1.39
W
Grover
5
8
48
3.63
L
5
11
16
1.18
L
5
11
20
1.36
W
Ruckus
Jomano0165
Ruckus
7
10
29
2.15
L
Androxus
Planenc02
Androxus
13
21
10
0.86
W
Lian
35
6
28
8.17
W
11
13
12
1.31
W
23
8
20
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

489,724
Damage
670,938
670,938
Taken
489,724
226,589
Shielding
196,814
288,289
Healing
291,389
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
119,358
69,833
1,125
23,012
79,384
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
G1s3
Fernando
113,752
74,347
0
12,201
185,285
219,909
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Grover
87,702
67,437
198,640
62,627
83,923
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
41,993
39,818
167,728
36,879
63,219
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
97,878
67,556
2,271
38,922
262,351
6,680
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Ruckus
Jomano0165
Ruckus
110,747
79,959
0
11,164
141,751
172,788
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Androxus
Planenc02
Androxus
116,743
97,504
0
6,151
80,699
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Lian
246,471
239,130
0
6,760
62,505
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
72,772
46,828
0
8,900
67,354
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
153,246
143,549
0
3,298
134,191
24,026
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role