Player Matchup
VS
Match Stats
Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.
Level 4
Battle-Ready
Armor
Increase your maximum Health by 50.
Level 1
Ominous Relic
Abyssal Reconstruction
Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.
Level 5
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.
Level 3
The Price of Salvation
Abyssal Reconstruction
Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.
Level 2
Dark Gifts
Abyssal Reconstruction
Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.
Level 1
Hulking Monstrosity
Armor
Increase your maximum Health by 450.
Level 3
Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 15%.
Level 1
Strength of Stone
Calamity Blast
Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.
Level 4
It Follows
Calamity Blast
Increase your Movement Speed by 10% for each Calamity Charge you have.
Level 5
It Watches
Armor
Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.
Level 2
Decimation
Calamity Blast
Each Calamity Blast deals an additional 100 damage.
Level 1
Surprise!
Shadow Step
Generate 10 Ammo after activating Shadow Step.
Level 2
Trigger Happy
Weapon
Increase your Healing received by 20% while firing your SMGs.
Level 4
Something to Prove
Armor
Generate 40% Energy after falling to or below 50% Health.
Level 4
Guild Tactics
Skewer
Heal for 480 after hitting at least one enemy with Skewer.
Level 3
Criminal Record
Dragon Stance
Gain 7% Lifesteal while in Dragon Stance.
Level 2
Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2
Revenant
Armor
Increase your maximum Health by 200.
Level 4
Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Run and Gun
Hustle
Regenerate 4 Ammo every 1s while using Hustle.
Level 2
Scramble
Hustle
Reduce damage taken by 12% while using Hustle.
Level 4
Hot Potato
Frag Grenade
Reduce the cook time of Frag Grenade by 20%.
Level 2
Second Wind
Hustle
Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.
Level 2
Guerrilla Warfare
Hustle
Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.
Level 5
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4
Dire Need
Shield
Increase your Movement Speed by 16% while using Shield.
Level 2
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Primal Haste
Combat Trance
Gain a 180-Health Shield for 4s after activating Combat Trance.
Level 3
Charisma
Armor
Increase your maximum Health by 150.
Level 3
Making the Cut
Heavy Blade
Heal for 80 for each enemy hit by Heavy Blade.
Level 2
Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.
Level 3
Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 60.
Level 4
Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1
Cozy
Magic Barrier
Heal for 150 every 1s while Magic Barrier is active.
Level 3
Symbiotic
Armor
Increase the Healing you receive by 35% while at or below 50% Health.
Level 5
Scurry
Scamper
Heal for 200 over the duration of Scamper.
Level 2
Peppy
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2
Fluffy
Armor
Increase your maximum Health by 150.
Level 3
Snack Attack
Armor
When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.
Level 1
Arcane Focus
Spirit Link
Heal for 60 every 1s while Spirit Linked to an ally.
Level 3
Arcane Manipulation
Envelop
Reduce the Cooldown of Envelop by 1.5s.
Level 5
Future Generations
Chain Heal
After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 3
Desperate Defense
Envelop
Heal for 100 when you use Envelop.
Level 2
Mystic Mastery
Armor
Increase your maximum Health by 100.
Level 2
Restraint
Spirit Link
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
Level 1
Guerrilla Warfare
Hustle
Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.
Level 3
Flak Jacket
Armor
Increase your maximum Health by 100.
Level 2
Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 60%.
Level 4
Firing Stance
Iron Sights
Increase your Movement Speed by 30% while using Iron Sights.
Level 3
Hot Potato
Frag Grenade
Reduce the cook time of Frag Grenade by 30%.
Level 3
Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.