Player Matchup

Rei
Rei
Platinum I
Asuninhaa
Rei
Platinum I
Level 999
Champion Stats
7W - 5L
1,756 SR
Queue Stats
430W - 398L
1,615 Elo+
Solo
Zhin
Zhin
Platinum I
LGTT
Zhin
Platinum I
Level 849
Champion Stats
85W - 86L
1,665 SR
Queue Stats
1,310W - 1,286L
1,622 Elo+
Solo
Makoa
Makoa
Platinum I
VeniceBonnet
Makoa
Platinum I
Level 766
Champion Stats
15W - 5L
1,538 SR
Queue Stats
292W - 264L
1,591 Elo+
Solo
Raum
Raum
Platinum V
ZenixyPvP
Raum
Platinum V
Level 28
Champion Stats
1W - 1L
1,202 SR
Queue Stats
39W - 27L
1,660 Elo+
Party 2
Vivian
Vivian
Qualifying
polinomiograu7
Vivian
Qualifying
Level 30
Champion Stats
1W - 0L
1,304 SR
Queue Stats
38W - 22L
1,708 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 534
1,493 SR
1,639 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 287
1,698 SR
1,629 Elo+
Azaan
Azaan
Platinum I
Eagostoso
Azaan
Platinum I
Level 192
Champion Stats
21W - 26L
1,591 SR
Queue Stats
491W - 451L
1,566 Elo+
Party 1
Octavia
Octavia
Masters
Jîng
Octavia
Masters
Level 94
Champion Stats
6W - 2L
1,888 SR
Queue Stats
93W - 57L
1,725 Elo+
Party 3
Lex
Lex
Masters
KyleKhanrad
Lex
Masters
Level 62
Champion Stats
23W - 13L
1,766 SR
Queue Stats
104W - 61L
1,712 Elo+
Party 3
Mal'Damba
Mal'Damba
Platinum IV
Relexer
Mal'Damba
Platinum IV
Level 999
Champion Stats
9W - 10L
1,558 SR
Queue Stats
483W - 488L
1,592 Elo+
Solo
Inara
Inara
Platinum IV
xSophiaBRZ
Inara
Platinum IV
Level 87
Champion Stats
22W - 18L
1,687 SR
Queue Stats
193W - 154L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
1 / 7 / 28
3,620
259
24,143
32,113
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Zhin
LGTT
Zhin
59
5 / 9 / 18
3,152
225
79,328
46,538
0
Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

50
11 / 10 / 9
3,419
244
52,863
116,762
62,725
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 0.6s.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Raum
14
9 / 8 / 12
4,072
291
108,319
179,957
11,475
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

18
25 / 11 / 7
4,461
319
121,736
49,234
27,147
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 3.2s.

Level 4

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 15% faster.

Level 1

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Bans
LianFernando
Team 1 Score

4

VS

Team 2 Score

3

Bans
Bomb KingYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Eagostoso
Azaan
56
4 / 9 / 17
3,423
245
86,091
112,840
25,858
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Piety

Piety

Heal for 75 after activating Conviction.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Octavia
Jîng
Octavia
44
13 / 12 / 13
3,801
272
121,234
60,945
0
Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

41
20 / 10 / 10
4,513
322
122,359
59,737
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Mal'Damba
Relexer
Mal'Damba
60
3 / 8 / 22
3,446
246
24,401
33,263
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 75 every 1s while Healing an ally with Mending Spirits.

Level 5

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 8% Lifesteal.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 5%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Inara
37
5 / 12 / 10
3,465
248
70,519
119,604
15,167
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 43s
Objective Time
9m 27s
125
Kill Participation
117
51
Kills
45
45
Deaths
51
74
Assists
72
Player
Kills
Deaths
Assists
KDA
W
1
7
28
2.14
L
Azaan
Eagostoso
Azaan
4
9
17
1.39
L
Octavia
Jîng
Octavia
13
12
13
1.63
L
20
10
10
2.5
W
Zhin
LGTT
Zhin
5
9
18
1.56
L
Mal'Damba
Relexer
Mal'Damba
3
8
22
1.75
W
11
10
9
1.55
W
Raum
9
8
12
1.88
W
25
11
7
2.59
L
Inara
5
12
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

386,389
Damage
424,604
424,604
Taken
386,389
101,347
Shielding
41,025
162,190
Healing
177,848
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
24,143
23,803
101,320
16,510
32,113
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Azaan
Eagostoso
Azaan
86,091
74,856
0
22,722
112,840
25,858

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Octavia
Jîng
Octavia
121,234
117,158
0
0
60,945
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
122,359
115,300
0
3,305
59,737
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Zhin
LGTT
Zhin
79,328
69,972
0
3,773
46,538
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Mal'Damba
Relexer
Mal'Damba
24,401
11,493
124,288
13,574
33,263
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
52,863
50,639
0
8,951
116,762
62,725
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Raum
108,319
98,168
0
28,444
179,957
11,475
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
121,736
115,187
113
3,079
49,234
27,147
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Level 1

L
Inara
70,519
62,728
0
13,959
119,604
15,167
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role