Player Matchup

Vora
Vora
Mega_Grechar_X
Vora
Level 637
Champion Stats
6W - 16L
1,642 SR
Queue Stats
162W - 155L
1,599 Elo+
Party 3
Ying
Ying
NATYMAN1829
Ying
Level 332
Champion Stats
5W - 2L
1,758 SR
Queue Stats
54W - 60L
1,537 Elo+
Party 2
Terminus
Terminus
damisoto
Terminus
Level 676
Champion Stats
1W - 2L
1,626 SR
Queue Stats
304W - 291L
1,561 Elo+
Party 2
Seris
Seris
spiderz1337
Seris
Level 157
Champion Stats
393W - 314L
1,562 SR
Queue Stats
752W - 753L
1,512 Elo+
Solo
Lian
Lian
worldgameer
Lian
Level 30
Champion Stats
0W - 2L
1,500 SR
Queue Stats
117W - 120L
1,588 Elo+
Party 3
Team Averages
Level 366
1,618 SR
1,559 Elo+

VS

Team Averages
Level 186
1,619 SR
1,560 Elo+
Tyra
Tyra
FORENDsix
Tyra
Level 95
Champion Stats
70W - 71L
1,565 SR
Queue Stats
84W - 87L
1,551 Elo+
Party 1
Ying
Ying
KMRafiquzzman
Ying
Level 172
Champion Stats
250W - 195L
1,629 SR
Queue Stats
601W - 559L
1,566 Elo+
Solo
VII
VII
Kingkerbeyus
VII
Level 146
Champion Stats
12W - 6L
1,707 SR
Queue Stats
245W - 210L
1,613 Elo+
Party 1
Seris
Seris
SlipperySlimy
Seris
Level 57
Champion Stats
9W - 17L
1,534 SR
Queue Stats
133W - 154L
1,491 Elo+
Solo
Khan
Khan
Wagner2503
Khan
Level 462
Champion Stats
3W - 1L
1,659 SR
Queue Stats
113W - 102L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
6 / 12 / 5
3,343
279
53,088
45,580
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

59
0 / 12 / 5
1,719
143
14,131
41,121
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Terminus
damisoto
Terminus
59
11 / 8 / 6
2,886
241
59,557
112,361
0
Playing God

Playing God

Power Siphon

Heal for 20% of the damage Absorbed by Power Siphon.

Level 4

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

55
3 / 6 / 11
2,278
190
64,001
39,680
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

7
7 / 7 / 8
4,019
335
98,544
32,063
0
Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
26
12 / 7 / 12
3,480
290
73,817
59,881
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

36
9 / 4 / 23
3,908
326
56,699
41,937
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

39
12 / 8 / 16
3,661
305
63,841
41,229
0
Night Watch

Night Watch

Trigger Discipline

Generate 20 Ammo when you activate Trigger Discipline.

Level 5

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 8% while in Automatic fire mode.

Level 2

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 15 Ammo after activating Explosive Dodge.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

22
3 / 5 / 21
3,511
293
25,888
35,067
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

59
12 / 4 / 16
4,209
351
50,560
111,207
13,808
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 39s
Objective Time
13m 20s
62
Kill Participation
136
27
Kills
48
45
Deaths
28
35
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Tyra
12
7
12
2.57
W
9
4
23
5.13
W
12
8
16
2.5
L
6
12
5
0.71
L
0
12
5
0.21
W
3
5
21
2.7
W
12
4
16
5
L
Terminus
damisoto
Terminus
11
8
6
1.75
L
3
6
11
1.42
L
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

289,321
Damage
270,805
270,805
Taken
289,321
0
Shielding
13,808
144,779
Healing
204,570
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tyra
73,817
37,460
0
3,789
59,881
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
56,699
27,836
69,612
17,631
41,937
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
63,841
59,391
0
1,546
41,229
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
53,088
41,782
0
5,334
45,580
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
14,131
14,131
44,767
9,253
41,121
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
25,888
22,706
72,857
11,483
35,067
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
50,560
42,648
10,699
16,953
111,207
13,808
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Terminus
damisoto
Terminus
59,557
18,226
0
26,575
112,361
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
64,001
52,134
38,660
17,941
39,680
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
98,544
89,438
0
2,249
32,063
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role