Player Matchup

Barik
Barik
DarkestVenuss
Barik
Level 22
Champion Stats
5W - 6L
1,516 SR
Queue Stats
14W - 17L
1,387 Elo+
Solo
Ying
Ying
MrWy
Ying
Level 53
Champion Stats
2W - 3L
1,667 SR
Queue Stats
25W - 22L
1,613 Elo+
Party 1
Talus
Talus
SB_Pagfox
Talus
Level 29
Champion Stats
1W - 6L
1,257 SR
Queue Stats
44W - 99L
1,330 Elo+
Solo
Zhin
Zhin
T0XICX0UT
Zhin
Level 30
Champion Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,459 Elo+
Solo
Betty la Bomba
Betty la Bomba
TalesAv
Betty la Bomba
Level 17
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 1
Team Averages
Level 30
1,488 SR
1,414 Elo+

VS

Team Averages
Level 26
1,565 SR
1,572 Elo+
Dredge
Dredge
Dectoll
Dredge
Level 34
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,577 Elo+
Solo
Koga
Koga
LautaroPera
Koga
Level 6
Champion Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ying
Ying
augustomj1
Ying
Level 24
Champion Stats
3W - 2L
1,825 SR
Queue Stats
19W - 26L
1,815 Elo+
Solo
Fernando
Fernando
facu65743
Fernando
Level 50
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,622 Elo+
Party 2
nicolasjaula
Unknown
Level 16
Champion Stats
2W - 0L
1,500 SR
Queue Stats
23W - 19L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
15
0 / 6 / 6
1,369
196
14,647
38,345
52,348
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ying
MrWy
Ying
33
4 / 2 / 4
1,471
210
13,791
27,483
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Talus
SB_Pagfox
Talus
14
0 / 0 / 0
827
118
0
0
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Zhin
30
3 / 4 / 7
1,431
204
26,439
22,355
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Betty la Bomba
TalesAv
Betty la Bomba
22
5 / 8 / 1
1,198
171
50,959
30,571
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Dectoll
Dredge
20
1 / 3 / 2
1,669
238
11,967
17,954
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

6
5 / 3 / 9
2,325
332
44,197
20,022
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

27
1 / 2 / 12
2,293
328
12,789
14,871
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Fernando
facu65743
Fernando
49
5 / 1 / 3
2,357
337
15,567
31,018
42,473
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

nicolasjaula
Unknown
15
8 / 4 / 4
2,158
308
34,234
21,971
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

34s
Objective Time
7m 4s
30
Kill Participation
50
12
Kills
20
20
Deaths
13
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
W
Dredge
Dectoll
Dredge
1
3
2
0.67
W
5
3
9
3.17
L
Ying
MrWy
Ying
4
2
4
3
L
Talus
SB_Pagfox
Talus
0
0
0
0
L
Zhin
3
4
7
1.63
L
Betty la Bomba
TalesAv
Betty la Bomba
5
8
1
0.69
W
1
2
12
3.5
W
Fernando
facu65743
Fernando
5
1
3
6.5
W
nicolasjaula
Unknown
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,836
Damage
118,754
118,754
Taken
105,836
52,348
Shielding
42,473
64,484
Healing
72,199
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
14,647
14,647
0
4,121
38,345
52,348
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
Dectoll
Dredge
11,967
11,967
0
5,099
17,954
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
44,197
42,712
713
3,472
20,022
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
MrWy
Ying
13,791
13,791
38,236
20,136
27,483
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Talus
SB_Pagfox
Talus
0
0
0
0
0
0
L
Zhin
26,439
22,139
0
106
22,355
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Betty la Bomba
TalesAv
Betty la Bomba
50,959
19,714
0
1,885
30,571
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
12,789
12,789
44,878
8,460
14,871
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Fernando
facu65743
Fernando
15,567
9,519
0
3,666
31,018
42,473
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
nicolasjaula
Unknown
34,234
26,794
435
5,476
21,971
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role