Player Matchup

Octavia
Octavia
Masters
Angel 
Octavia
Masters
Level 42
Champion Stats
13W - 5L
1,771 SR
Queue Stats
48W - 33L
1,751 Elo+
Solo
Ying
Ying
Diamond V
Kätty
Ying
Diamond V
Level 594
Champion Stats
182W - 146L
1,742 SR
Queue Stats
878W - 808L
1,640 Elo+
Solo
Azaan
Azaan
Masters
Kíarra
Azaan
Masters
Level 103
Champion Stats
4W - 3L
1,769 SR
Queue Stats
321W - 270L
1,725 Elo+
Party 1
Fernando
Fernando
Diamond III
RöbërT
Fernando
Diamond III
Level 927
Champion Stats
4W - 1L
1,696 SR
Queue Stats
442W - 342L
1,614 Elo+
Solo
Lex
Lex
Masters
Раям
Lex
Masters
Level 81
Champion Stats
28W - 18L
1,781 SR
Queue Stats
169W - 101L
1,754 Elo+
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 349
1,752 SR
1,697 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 388
1,727 SR
1,699 Elo+
Inara
Inara
Diamond I
Guardian4N631
Inara
Diamond I
Level 999
Champion Stats
1W - 2L
1,983 SR
Queue Stats
28W - 27L
1,662 Elo+
Solo
Vatu
Vatu
Diamond III
Muanjos
Vatu
Diamond III
Level 127
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,705 Elo+
Solo
Grover
Grover
Diamond V
cäncelthät
Grover
Diamond V
Level 47
Champion Stats
3W - 2L
1,693 SR
Queue Stats
32W - 21L
1,697 Elo+
Party 2
Makoa
Makoa
Masters
yöuröck
Makoa
Masters
Level 55
Champion Stats
5W - 7L
1,665 SR
Queue Stats
126W - 92L
1,703 Elo+
Party 2
Koga
Koga
Diamond V
お尻を食べる
Koga
Diamond V
Level 712
Champion Stats
30W - 19L
1,794 SR
Queue Stats
273W - 208L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Angel 
Octavia
28
13 / 11 / 5
3,307
207
107,498
44,978
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Ying
Kätty
Ying
57
1 / 8 / 20
3,406
213
4,852
28,381
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Azaan
Kíarra
Azaan
47
8 / 6 / 18
3,477
217
99,589
88,714
13,423
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Fernando
RöbërT
Fernando
60
8 / 9 / 15
3,776
236
84,137
116,315
54,637
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

36
20 / 8 / 18
5,013
313
133,521
52,862
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Bans
KhanLian
Team 1 Score

4

VS

Team 2 Score

3

Bans
TorvaldRuckus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
7 / 9 / 12
3,868
242
68,204
100,419
9,473
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Vatu
Muanjos
Vatu
48
11 / 15 / 5
3,057
191
61,124
56,010
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Extraction

Extraction

Dash

Increase your Movement Speed by 25% for 2s after Dash ends.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Grover
47
1 / 10 / 25
3,774
236
30,234
64,164
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Makoa
yöuröck
Makoa
31
12 / 9 / 16
3,688
231
69,727
127,180
44,021
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

57
11 / 7 / 18
3,716
232
101,961
81,824
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 0s
Objective Time
6m 47s
126
Kill Participation
118
50
Kills
42
42
Deaths
50
76
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Octavia
Angel 
Octavia
13
11
5
1.41
L
7
9
12
1.44
W
Ying
Kätty
Ying
1
8
20
1.38
W
Azaan
Kíarra
Azaan
8
6
18
2.83
L
Vatu
Muanjos
Vatu
11
15
5
0.9
W
Fernando
RöbërT
Fernando
8
9
15
1.72
L
Grover
1
10
25
1.35
L
Makoa
yöuröck
Makoa
12
9
16
2.22
W
20
8
18
3.63
L
11
7
18
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

429,597
Damage
331,250
331,250
Taken
429,597
68,060
Shielding
53,494
186,060
Healing
230,629
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
Angel 
Octavia
107,498
100,023
0
648
44,978
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
68,204
62,957
0
15,421
100,419
9,473
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Ying
Kätty
Ying
4,852
4,852
140,046
10,382
28,381
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Azaan
Kíarra
Azaan
99,589
73,978
0
22,334
88,714
13,423

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vatu
Muanjos
Vatu
61,124
43,857
0
16,868
56,010
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Fernando
RöbërT
Fernando
84,137
52,072
0
9,989
116,315
54,637
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Grover
30,234
23,735
125,839
41,083
64,164
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Makoa
yöuröck
Makoa
69,727
62,729
0
19,452
127,180
44,021
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
133,521
128,728
0
2,661
52,862
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
101,961
99,246
0
11,966
81,824
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role