Player Matchup

Ying
Ying
Davox6913
Ying
Level 37
Champion Stats
1W - 0L
1,500 SR
Queue Stats
48W - 56L
1,402 Elo+
Solo
Fernando
Fernando
FreeGeorgeFlyod
Fernando
Level 12
Champion Stats
2W - 0L
1,713 SR
Queue Stats
6W - 5L
1,517 Elo+
Party 1
Ruckus
Ruckus
GoblinOgBlicky
Ruckus
Level 514
Champion Stats
3W - 3L
1,405 SR
Queue Stats
62W - 68L
1,540 Elo+
Party 1
Raum
Raum
OgBarterBlicky
Raum
Level 49
Champion Stats
1W - 0L
1,347 SR
Queue Stats
15W - 12L
1,569 Elo+
Party 1
Betty la Bomba
Betty la Bomba
ontologically
Betty la Bomba
Level 326
Champion Stats
70W - 54L
1,546 SR
Queue Stats
320W - 325L
1,503 Elo+
Solo
Team Averages
Level 188
1,502 SR
1,506 Elo+

VS

Team Averages
Level 185
1,446 SR
1,491 Elo+
Kinessa
Kinessa
Manquit0
Kinessa
Level 199
Champion Stats
2W - 5L
1,336 SR
Queue Stats
150W - 150L
1,565 Elo+
Solo
Barik
Barik
ScarletteKarma
Barik
Level 42
Champion Stats
0W - 3L
1,156 SR
Queue Stats
25W - 30L
1,442 Elo+
Party 2
Betty la Bomba
Betty la Bomba
Scrunglebop
Betty la Bomba
Level 171
Champion Stats
38W - 33L
1,575 SR
Queue Stats
339W - 316L
1,564 Elo+
Solo
Ying
Ying
VeryGoodBadGuy
Ying
Level 470
Champion Stats
83W - 68L
1,664 SR
Queue Stats
510W - 535L
1,495 Elo+
Solo
Rei
Rei
aDiamondaDozen
Rei
Level 42
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
18
2 / 5 / 12
2,603
237
16,849
33,859
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Fernando
8
3 / 6 / 8
2,507
228
23,923
54,109
55,261
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
15 / 2 / 7
3,053
278
58,356
52,657
19,134
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 25%.

Level 5

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

24
5 / 6 / 9
2,819
256
27,312
88,062
8,145
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Betty la Bomba
ontologically
Betty la Bomba
44
9 / 2 / 7
2,812
256
84,766
26,201
0
Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.30000000000000004s for each enemy hit by the initial and secondary explosions.

Level 3

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 40%.

Level 1

He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 150 for each use of Explosive Personality.

Level 5

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Manquit0
Kinessa
50
2 / 7 / 11
2,147
195
64,330
23,475
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 20%.

Level 1

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

23
7 / 7 / 2
2,643
240
36,496
68,527
52,744
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Betty la Bomba
Scrunglebop
Betty la Bomba
48
6 / 9 / 7
3,042
277
68,581
42,514
0
Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 120%.

Level 3

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -600 explosive damage done.

Level 3

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 18% after activating Hail of Bombs.

Level 3

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 120%.

Level 3

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

55
3 / 5 / 12
2,320
211
65,351
31,989
0
Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 40%.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

45
1 / 7 / 11
2,423
220
20,130
44,701
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 28s
Objective Time
5m 14s
77
Kill Participation
62
34
Kills
19
21
Deaths
35
43
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ying
2
5
12
1.6
W
Fernando
3
6
8
1.17
W
15
2
7
9.25
L
Kinessa
Manquit0
Kinessa
2
7
11
1.07
W
5
6
9
1.58
L
7
7
2
1.14
L
Betty la Bomba
Scrunglebop
Betty la Bomba
6
9
7
1.06
L
3
5
12
1.8
L
1
7
11
0.93
W
Betty la Bomba
ontologically
Betty la Bomba
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

211,206
Damage
254,888
254,888
Taken
211,206
82,540
Shielding
52,744
122,397
Healing
119,224
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
16,849
13,574
47,359
18,489
33,859
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
23,923
11,419
0
7,597
54,109
55,261
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
58,356
42,227
0
23,701
52,657
19,134
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Kinessa
Manquit0
Kinessa
64,330
43,523
644
2,856
23,475
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
27,312
16,844
0
13,319
88,062
8,145

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

L
36,496
36,496
0
3,604
68,527
52,744

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Betty la Bomba
Scrunglebop
Betty la Bomba
68,581
29,104
778
4,267
42,514
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
65,351
37,832
29,584
15,511
31,989
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
20,130
19,530
44,932
17,048
44,701
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Betty la Bomba
ontologically
Betty la Bomba
84,766
36,744
0
11,932
26,201
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role