Player Matchup

Octavia
Octavia
Bishmu
Octavia
Level 643
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,471 Elo+
Party 1
Corvus
Corvus
E1vis 06
Corvus
Level 661
Champion Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,682 Elo+
Party 1
Tyra
Tyra
PranavRamesh
Tyra
Level 94
Champion Stats
1W - 1L
1,340 SR
Queue Stats
3W - 4L
1,465 Elo+
Solo
Moji
Moji
Riot7335
Moji
Level 711
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,532 Elo+
Solo
Zhin
Zhin
SchizoNiibi
Zhin
Level 165
Champion Stats
3W - 3L
1,534 SR
Queue Stats
10W - 12L
1,486 Elo+
Party 1
Team Averages
Level 455
1,475 SR
1,527 Elo+

VS

Team Averages
Level 509
1,557 SR
1,520 Elo+
Skye
Skye
CarnageHaxXor
Skye
Level 708
Champion Stats
40W - 16L
1,795 SR
Queue Stats
93W - 78L
1,587 Elo+
Solo
Octavia
Octavia
EZonDaExtras
Octavia
Level 635
Champion Stats
7W - 9L
1,361 SR
Queue Stats
256W - 252L
1,550 Elo+
Solo
Vora
Vora
JackieTheReaper
Vora
Level 775
Champion Stats
26W - 30L
1,557 SR
Queue Stats
881W - 881L
1,581 Elo+
Solo
Ruckus
Ruckus
PunkNizzles
Ruckus
Level 275
Champion Stats
2W - 3L
1,572 SR
Queue Stats
259W - 253L
1,549 Elo+
Solo
Grover
Grover
oSpeedwagon
Grover
Level 150
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Bishmu
Octavia
55
13 / 7 / 25
3,689
307
73,646
46,425
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Clean Shots

Clean Shots

Reduce your weapon recoil by 80% while using Commanding Leap.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Corvus
E1vis 06
Corvus
54
2 / 5 / 42
3,473
289
19,432
20,648
770
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

31
7 / 8 / 16
2,916
243
65,367
43,039
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Moji
58
16 / 14 / 13
3,300
275
51,674
60,141
0
Scurry

Scurry

Scamper

Heal for 100 over the duration of Scamper.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.4% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

49
20 / 6 / 14
3,614
301
67,566
49,148
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2s for each enemy it hits.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
10 / 12 / 12
2,720
227
59,283
46,556
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 0.6s.

Level 1

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Octavia
EZonDaExtras
Octavia
59
11 / 11 / 9
2,763
230
47,433
56,250
0
High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 20%.

Level 4

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

60
12 / 11 / 15
3,882
324
69,354
47,979
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ruckus
60
4 / 14 / 3
2,146
179
23,057
66,267
25,371
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 15%.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Level 1

Grover
44
3 / 10 / 16
2,703
225
20,274
60,633
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 47s
Objective Time
3m 34s
168
Kill Participation
95
58
Kills
40
40
Deaths
58
110
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Octavia
Bishmu
Octavia
13
7
25
3.64
L
10
12
12
1.33
W
Corvus
E1vis 06
Corvus
2
5
42
4.6
L
Octavia
EZonDaExtras
Octavia
11
11
9
1.41
L
12
11
15
1.77
W
7
8
16
1.88
L
Ruckus
4
14
3
0.39
W
Moji
16
14
13
1.61
W
20
6
14
4.5
L
Grover
3
10
16
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

277,685
Damage
219,401
219,401
Taken
277,685
770
Shielding
25,371
105,465
Healing
111,040
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
Bishmu
Octavia
73,646
66,880
2,857
5,623
46,425
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

L
59,283
45,364
0
10,543
46,556
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Corvus
E1vis 06
Corvus
19,432
14,713
82,960
1,745
20,648
770
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Octavia
EZonDaExtras
Octavia
47,433
44,735
144
10,304
56,250
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
69,354
38,989
0
7,772
47,979
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
65,367
36,553
495
2,415
43,039
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
Ruckus
23,057
19,875
0
1,414
66,267
25,371
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Moji
51,674
49,724
0
194
60,141
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
67,566
53,511
2,106
7,070
49,148
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Grover
20,274
18,999
48,766
32,097
60,633
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role