Player Matchup
VS
Match Stats
Grounded
Rapid Shot
Regenerate 120 Health every 1s during while using Rapid Shot.
Level 2
Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 60%.
Level 3
Run Like the Wind
Withdraw
Increase your Movement Speed by 21% for 3s after using Withdraw.
Level 3
Oasis
Withdraw
Heal for 320 after using Withdraw.
Level 4
Mirage
Withdraw
Reduce the Cooldown of Withdraw by 1.7999999999999998s.
Level 3
Recurve
Weapon
Increase the rate at which your Longbow charges by 25%.
Level 1
Honed Senses
Combat Trance
Generate 3% Ultimate charge every 1s while Combat Trance is active.
Level 5
Imbued with Purpose
Heavy Blade
Reduce the Cooldown of Heavy Blade by 0.6s.
Level 1
Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.
Level 5
Test of Strength
Combat Trance
Heal for 135 every 1s while Combat Trance is active.
Level 3
Primal Haste
Combat Trance
Gain a 60-Health Shield for 4s after activating Combat Trance.
Level 1
Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1
Cut and Run
Armor
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Level 3
Street Cred
Armor
Increase your maximum Health by 100.
Level 2
Sixth Sense
Pounce
Reduce your damage taken by 16% for 2s after using Pounce.
Level 4
Shred
Pounce
Reduce the Cooldown of Pounce by 2s.
Level 4
Featherlite
Prowl
Reduce your damage taken by 10% while Prowl is active.
Level 2
Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1
Contingency
Deflector Shield
Increase Deflector Shield's Health by 125.
Level 1
One Step Ahead
Armor
Increase your Movement Speed by 20%.
Level 5
Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.
Level 4
Runic Ammunition
Weapon
Gain 16% Lifesteal.
Level 4
Hidden Reserves
Precision Sights
Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.
Level 1
Suspect Everyone
Armor
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
Level 1
Eagle's Emerald
Valor
Generate 2 Ammo for each enemy hit with Valor.
Level 2
Superiority
Armor
Increase your maximum Ammo by 2.
Level 2
Noble Crest
Armor
Increase your maximum Health by 200.
Level 4
Revitalizing Gem
Valor
Heal for 120 for each enemy hit with Valor.
Level 2
Highborn
Armor
Increase your Movement Speed by 15%.
Level 5
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Playing God
Power Siphon
Heal for 25% of the damage Absorbed by Power Siphon.
Level 5
Strength of Stone
Calamity Blast
Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.
Level 3
Despoiler
Shatterfall
Heal for 300 for each enemy hit with Shatterfall.
Level 3
Forsaken
Armor
Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Level 2
Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 200.
Level 2
Crush
Shatterfall
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
Level 1
Unholy Flight
Death Wings
Reduce your damage taken by 10% for 1.5s after activating Death Wings.
Level 2
Virulent
Blood Hex
Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.
Level 1
Blood Sense
Blood Hex
Hitting an enemy with Blood Hex will Reveal them to your team for 2s.
Level 4
Sanguine Pact
Death Wings
Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.
Level 4
Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 24%.
Level 4
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Extermination
Armor
Reduce the duration and effectiveness of Crowd Control by 15%.
Level 3
Deadly Predator
Weapon
Increase your maximum acid capacity by 8%.
Level 1
Raze and Burn
Piercing Quills
Heal for 50 after hitting an enemy with Piercing Quills.
Level 1
The Great Worm
Form Swap
Gain a 400-Health Shield for 2s after swapping into Travel Form.
Level 5
Towering Presence
Armor
Increase the Health of your Ultimate Health pool by 1000.
Level 5
Sight Begets Strength
Primal Vision
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
Level 1
Encouragement
Armor
Reduce your active Cooldowns by 2s after getting an Elimination.
Level 2
Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3
Mesmerism
Illusion
Generate 2 Ammo after activating Illusion.
Level 2
Tangible
Armor
Increase your maximum Health by 200.
Level 4
Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Queen's Entrance
Explosive Personality
Increase the lateral movement from each use of Explosive Personality by 80%.
Level 2
Eureka Moment
Weapon
Generate 1 ammo for every -600 explosive damage done.
Level 3
From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 24%.
Level 4
A Lost Realm
Weapon
Increase the area of effect of all your explosions by 6%.
Level 3
Bouncing Betty
Explosive Personality
Heal for 90 for each use of Explosive Personality.
Level 3
Gotta Bounce
Explosive Personality
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.