Player Matchup

Jenos
Jenos
Gold V
DKmido
Jenos
Gold V
Level 999
Champion Stats
15W - 15L
1,470 SR
Queue Stats
152W - 138L
1,586 Elo+
Solo
Dredge
Dredge
Bronze IV
Las-_-Sardinos
Dredge
Bronze IV
Level 76
Champion Stats
1W - 5L
1,284 SR
Queue Stats
65W - 75L
1,319 Elo+
Solo
Maeve
Maeve
Gold IV
Luenix
Maeve
Gold IV
Level 94
Champion Stats
10W - 6L
1,700 SR
Queue Stats
105W - 104L
1,437 Elo+
Solo
Cassie
Cassie
Gold V
PabloCzEscobar
Cassie
Gold V
Level 383
Champion Stats
17W - 12L
1,613 SR
Queue Stats
95W - 92L
1,478 Elo+
Solo
Inara
Inara
Silver V
captainjulien00
Inara
Silver V
Level 253
Champion Stats
8W - 8L
1,470 SR
Queue Stats
204W - 209L
1,424 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 361
1,507 SR
1,449 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 73
1,612 SR
1,446 Elo+
Kasumi
Kasumi
Bronze II
Neoplays12
Kasumi
Bronze II
Level 31
Champion Stats
5W - 4L
1,652 SR
Queue Stats
7W - 13L
1,374 Elo+
Solo
Ash
Ash
Gold II
Npnp14
Ash
Gold II
Level 163
Champion Stats
9W - 5L
1,755 SR
Queue Stats
98W - 79L
1,537 Elo+
Party 1
Io
Io
Silver V
SEEFOO
Io
Silver V
Level 115
Champion Stats
1W - 0L
1,571 SR
Queue Stats
24W - 18L
1,460 Elo+
Party 1
Drogoz
Drogoz
Qualifying
mysaaaaaaaaaaaa
Drogoz
Qualifying
Level 29
Champion Stats
12W - 10L
1,581 SR
Queue Stats
24W - 23L
1,444 Elo+
Solo
Buck
Buck
Silver IV
xXusuiXx
Buck
Silver IV
Level 29
Champion Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
DKmido
Jenos
60
5 / 6 / 16
3,510
351
31,441
27,649
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

47
7 / 7 / 6
2,471
247
38,282
33,698
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Maeve
Luenix
Maeve
48
8 / 14 / 4
1,841
184
42,943
53,411
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

57
9 / 8 / 10
2,145
215
52,917
33,709
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.

Level 1

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

58
2 / 10 / 10
2,091
209
43,353
91,597
15,188
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
EvieLian
Team 1 Score

0

VS

Team 2 Score

4

Bans
VIIFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Neoplays12
Kasumi
36
10 / 8 / 8
2,732
273
40,027
35,380
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Ash
Npnp14
Ash
57
3 / 5 / 13
2,960
296
45,181
78,620
44,564
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Io
55
11 / 5 / 17
3,384
338
43,690
33,303
692
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 60% Health.

Level 4

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

25
14 / 7 / 12
3,159
316
65,551
29,363
1,017
Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 15%.

Level 1

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 52% after getting an Elimination.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Buck
15
7 / 6 / 17
2,685
269
45,615
32,270
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 22s
Objective Time
7m 3s
77
Kill Participation
112
31
Kills
45
45
Deaths
31
46
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Jenos
DKmido
Jenos
5
6
16
2.17
L
7
7
6
1.43
L
Maeve
Luenix
Maeve
8
14
4
0.71
W
Kasumi
Neoplays12
Kasumi
10
8
8
1.75
W
Ash
Npnp14
Ash
3
5
13
1.9
L
9
8
10
1.75
W
Io
11
5
17
3.9
L
2
10
10
0.7
W
14
7
12
2.86
W
Buck
7
6
17
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

208,936
Damage
240,064
240,064
Taken
208,936
15,188
Shielding
46,273
105,854
Healing
107,966
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
DKmido
Jenos
31,441
18,878
74,954
12,064
27,649
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
38,282
25,826
0
4,257
33,698
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Maeve
Luenix
Maeve
42,943
39,406
0
5,053
53,411
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Kasumi
Neoplays12
Kasumi
40,027
29,776
0
5,473
35,380
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Ash
Npnp14
Ash
45,181
41,771
0
3,182
78,620
44,564
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
52,917
45,330
0
6,668
33,709
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Io
43,690
39,391
60,887
20,410
33,303
692

Level 2

Level 1

L
43,353
33,647
0
2,858
91,597
15,188

Level 1

W
65,551
47,889
59
4,704
29,363
1,017
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Buck
45,615
41,335
0
13,251
32,270
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role