Player Matchup

Grover
Grover
AimsssSpirit
Grover
Level 17
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,546 Elo+
Party 2
Buck
Buck
K1ngDucky-
Buck
Level 24
Champion Stats
6W - 6L
1,721 SR
Queue Stats
43W - 41L
1,625 Elo+
Solo
Seris
Seris
Ligma on box
Seris
Level 26
Champion Stats
14W - 10L
1,618 SR
Queue Stats
15W - 15L
1,519 Elo+
Solo
Maeve
Maeve
Ovk4
Maeve
Level 15
Champion Stats
1W - 1L
1,746 SR
Queue Stats
2W - 4L
1,409 Elo+
Party 2
Khan
Khan
hjtalented
Khan
Level 23
Champion Stats
0W - 2L
1,500 SR
Queue Stats
28W - 25L
1,544 Elo+
Solo
Team Averages
Level 21
1,617 SR
1,529 Elo+

VS

Team Averages
Level 27
1,608 SR
1,537 Elo+
Lillith
Lillith
Angaroo-XO
Lillith
Level 47
Champion Stats
20W - 18L
1,539 SR
Queue Stats
23W - 24L
1,546 Elo+
Party 3
Seris
Seris
BelladonnaZ3
Seris
Level 7
Champion Stats
3W - 0L
1,817 SR
Queue Stats
3W - 1L
1,592 Elo+
Party 3
Moji
Moji
Lil_Finni
Moji
Level 25
Champion Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,633 Elo+
Solo
Azaan
Azaan
TOXIC61315
Azaan
Level 25
Champion Stats
1W - 0L
1,684 SR
Queue Stats
17W - 16L
1,465 Elo+
Party 1
Makoa
Makoa
smolhusband
Makoa
Level 32
Champion Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
17
8 / 8 / 36
5,262
292
85,288
83,145
12,022
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.

Level 4

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Force of Nature

Force of Nature

Armor

Gain a 600-Health Shield for 3s after dropping to or below 50% Health.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

12
23 / 14 / 15
7,318
407
124,948
58,291
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

10
12 / 7 / 27
4,974
276
137,133
89,452
0
Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Maeve
Ovk4
Maeve
9
10 / 14 / 11
2,603
145
54,675
61,501
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1.5s.

Level 3

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

23
2 / 9 / 16
2,758
153
50,341
105,920
18,786
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 0.6s.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Angaroo-XO
Lillith
11
9 / 6 / 32
5,049
281
84,150
59,858
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 12%.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

3
7 / 10 / 21
3,652
203
61,537
48,846
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Moji
29
19 / 16 / 18
1,978
110
97,272
73,148
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Azaan
21
5 / 11 / 18
4,065
226
70,965
126,660
30,518
True Conviction

True Conviction

Reduce the damage your other allies take by 25% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 15 for every percentage point of Ire consumed by abilities.

Level 3

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.5s.

Level 2

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Piety

Piety

Heal for 225 after activating Conviction.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

40
12 / 12 / 15
4,894
272
84,385
143,873
90,735
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Spring Tide

Spring Tide

Shell Spin

Heal for 250 for each enemy hit with Shell Spin.

Level 1

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 35%.

Level 5

Sea Legs

Sea Legs

Dredge Anchor

Heal for 360 after hitting an enemy with Dredge Anchor.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

16m 22s
Objective Time
16m 54s
160
Kill Participation
156
55
Kills
52
52
Deaths
55
105
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Grover
8
8
36
3.25
W
Lillith
Angaroo-XO
Lillith
9
6
32
4.17
W
7
10
21
1.75
L
23
14
15
2.18
L
12
7
27
3.64
W
Moji
19
16
18
1.75
L
Maeve
Ovk4
Maeve
10
14
11
1.11
W
Azaan
5
11
18
1.27
L
2
9
16
1.11
W
12
12
15
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

452,385
Damage
398,309
398,309
Taken
452,385
30,808
Shielding
121,253
230,323
Healing
182,677
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
85,288
73,424
99,100
56,335
83,145
12,022
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Lillith
Angaroo-XO
Lillith
84,150
24,392
112,976
434
59,858
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
61,537
54,701
21,131
12,750
48,846
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
124,948
91,709
1,191
8,911
58,291
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 2

Level 2

L
137,133
116,485
16,873
19,626
89,452
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Moji
97,272
97,272
6,706
3,879
73,148
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Maeve
Ovk4
Maeve
54,675
39,983
0
7,477
61,501
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

W
Azaan
70,965
48,157
1,191
12,991
126,660
30,518
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
50,341
39,713
5,739
15,071
105,920
18,786
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
84,385
78,924
44
10,575
143,873
90,735
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role