Player Matchup

Barik
Barik
Platinum I
González
Barik
Platinum I
Level 999
Champion Stats
14W - 13L
1,651 SR
Queue Stats
316W - 298L
1,581 Elo+
Solo
Viktor
Viktor
Platinum II
JVHEAT
Viktor
Platinum II
Level 999
Champion Stats
0W - 1L
1,588 SR
Queue Stats
275W - 232L
1,660 Elo+
Party 1
Ying
Ying
Diamond IV
Tankggro
Ying
Diamond IV
Level 999
Champion Stats
10W - 14L
1,572 SR
Queue Stats
123W - 85L
1,738 Elo+
Party 1
Vora
Vora
Diamond III
ngxEnricø
Vora
Diamond III
Level 999
Champion Stats
185W - 157L
1,704 SR
Queue Stats
574W - 528L
1,624 Elo+
Party 3
Atlas
Atlas
Platinum I
ngxUlysseø
Atlas
Platinum I
Level 35
Champion Stats
4W - 3L
1,500 SR
Queue Stats
74W - 60L
1,639 Elo+
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 806
1,603 SR
1,648 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 482
1,771 SR
1,619 Elo+
Octavia
Octavia
Platinum II
Hoobs013
Octavia
Platinum II
Level 118
Champion Stats
26W - 8L
1,856 SR
Queue Stats
53W - 34L
1,630 Elo+
Party 2
Azaan
Azaan
Diamond IV
PokeAngelX
Azaan
Diamond IV
Level 999
Champion Stats
7W - 6L
1,589 SR
Queue Stats
230W - 214L
1,543 Elo+
Solo
Grover
Grover
Diamond III
TheMAgician3
Grover
Diamond III
Level 160
Champion Stats
3W - 0L
1,970 SR
Queue Stats
54W - 39L
1,654 Elo+
Party 2
Inara
Inara
Platinum IV
adrian15alfa
Inara
Platinum IV
Level 999
Champion Stats
54W - 43L
1,707 SR
Queue Stats
196W - 181L
1,572 Elo+
Solo
Androxus
Androxus
Platinum I
häruna
Androxus
Platinum I
Level 135
Champion Stats
9W - 6L
1,735 SR
Queue Stats
68W - 54L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
González
Barik
59
1 / 6 / 5
1,689
241
41,336
59,554
56,625
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Viktor
JVHEAT
Viktor
60
1 / 5 / 4
1,447
207
48,389
39,123
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Ying
60
0 / 2 / 5
2,179
311
7,434
27,312
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

56
9 / 6 / 0
1,961
280
53,495
31,863
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

31
2 / 6 / 3
1,406
201
25,615
76,397
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Bans
TorvaldLian
Team 1 Score

0

VS

Team 2 Score

4

Bans
FernandoKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Hoobs013
Octavia
52
12 / 2 / 8
3,053
436
70,905
23,283
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Azaan
60
4 / 4 / 4
2,511
359
46,915
52,086
9,074
Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 30%.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Overwhelming Presence

Overwhelming Presence

Heal for 48 every 0.5s while at least one wall segment of Sanctuary is active.

Level 4

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 12%.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Grover
56
2 / 1 / 16
3,091
442
38,016
32,808
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

60
1 / 2 / 6
2,719
388
24,651
42,351
2,030
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Androxus
häruna
Androxus
36
6 / 4 / 4
2,508
358
53,762
25,741
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 5%.

Level 1

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 29s
Objective Time
5m 27s
30
Kill Participation
63
13
Kills
25
25
Deaths
13
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Barik
González
Barik
1
6
5
0.58
W
Octavia
Hoobs013
Octavia
12
2
8
8
L
Viktor
JVHEAT
Viktor
1
5
4
0.6
W
Azaan
4
4
4
1.5
L
Ying
0
2
5
1.25
W
Grover
2
1
16
10
W
1
2
6
2
W
Androxus
häruna
Androxus
6
4
4
2
L
9
6
0
1.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,269
Damage
234,249
234,249
Taken
176,269
56,625
Shielding
11,104
128,276
Healing
117,015
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
González
Barik
41,336
41,336
0
12,814
59,554
56,625
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Octavia
Hoobs013
Octavia
70,905
69,005
85
3,789
23,283
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Viktor
JVHEAT
Viktor
48,389
30,525
0
825
39,123
0

Level 1

W
Azaan
46,915
38,693
0
3,628
52,086
9,074
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ying
7,434
7,434
89,472
18,345
27,312
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
38,016
29,621
76,020
28,480
32,808
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
24,651
19,251
0
4,677
42,351
2,030
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

W
Androxus
häruna
Androxus
53,762
38,330
0
336
25,741
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
53,495
39,792
0
5,924
31,863
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
25,615
25,615
0
896
76,397
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role