Player Matchup

Atlas
Atlas
Platinum II
GonnaHeadOut
Atlas
Platinum II
Level 298
Champion Stats
4W - 7L
1,540 SR
Queue Stats
245W - 222L
1,537 Elo+
Party 2
Azaan
Azaan
Platinum II
Soymexicano9007
Azaan
Platinum II
Level 411
Champion Stats
4W - 8L
1,575 SR
Queue Stats
308W - 317L
1,570 Elo+
Solo
Ying
Ying
Gold II
XxGSHOCKxX
Ying
Gold II
Level 116
Champion Stats
7W - 5L
1,693 SR
Queue Stats
11W - 8L
1,613 Elo+
Solo
Skye
Skye
Platinum I
accidentalg0d
Skye
Platinum I
Level 256
Champion Stats
14W - 8L
1,769 SR
Queue Stats
385W - 343L
1,600 Elo+
Party 2
Lian
Lian
Diamond II
びたちゃん
Lian
Diamond II
Level 576
Champion Stats
14W - 16L
1,660 SR
Queue Stats
246W - 213L
1,654 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 331
1,647 SR
1,595 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 940
1,660 SR
1,623 Elo+
Vora
Vora
Platinum III
ClemPrime
Vora
Platinum III
Level 999
Champion Stats
28W - 28L
1,622 SR
Queue Stats
490W - 472L
1,601 Elo+
Solo
Ruckus
Ruckus
Platinum II
CopDavid
Ruckus
Platinum II
Level 706
Champion Stats
62W - 49L
1,628 SR
Queue Stats
78W - 72L
1,564 Elo+
Solo
Fernando
Fernando
Diamond V
Lobopardo
Fernando
Diamond V
Level 999
Champion Stats
41W - 26L
1,754 SR
Queue Stats
738W - 679L
1,653 Elo+
Party 1
Bomb King
Bomb King
Platinum I
MarieÇurie
Bomb King
Platinum I
Level 999
Champion Stats
74W - 52L
1,633 SR
Queue Stats
826W - 778L
1,646 Elo+
Party 1
Rei
Rei
Platinum IV
TruelyNova
Rei
Platinum IV
Level 999
Champion Stats
71W - 55L
1,662 SR
Queue Stats
590W - 559L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
3 / 7 / 7
2,651
204
53,896
94,306
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

60
4 / 5 / 7
3,160
243
75,832
91,305
25,146
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 12%.

Level 2

Piety

Piety

Heal for 150 after activating Conviction.

Level 2

Gathering Power

Gathering Power

Heal for 210 for each enemy hit with Reckoning.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

52
0 / 7 / 9
2,923
225
12,235
30,447
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 20% while Dimensional Link is active.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

60
12 / 15 / 4
3,014
232
57,678
54,045
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 20% while Hidden is active.

Level 4

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 2s.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 125 over 2s while in Smoke Screen.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

60
7 / 7 / 9
2,975
229
98,787
38,101
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Bans
VatuTorvald
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
59
14 / 5 / 9
3,402
262
80,894
56,378
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ruckus
CopDavid
Ruckus
43
9 / 5 / 19
3,343
257
68,291
83,615
42,691
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 15%.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Fernando
Lobopardo
Fernando
59
7 / 5 / 11
3,685
283
61,127
75,463
88,928
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bomb King
MarieÇurie
Bomb King
57
9 / 6 / 7
3,197
246
79,650
46,001
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

57
2 / 5 / 24
3,798
292
18,242
36,971
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Desperate Defense

Desperate Defense

Envelop

Heal for 50 when you use Envelop.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 47s
Objective Time
7m 25s
62
Kill Participation
111
26
Kills
41
41
Deaths
26
36
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Vora
14
5
9
3.7
W
Ruckus
CopDavid
Ruckus
9
5
19
3.7
L
3
7
7
0.93
W
Fernando
Lobopardo
Fernando
7
5
11
2.5
W
Bomb King
MarieÇurie
Bomb King
9
6
7
2.08
L
4
5
7
1.5
W
2
5
24
2.8
L
0
7
9
0.64
L
12
15
4
0.93
L
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

298,428
Damage
308,204
308,204
Taken
298,428
25,146
Shielding
131,619
152,768
Healing
213,374
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
80,894
57,233
0
11,327
56,378
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
Ruckus
CopDavid
Ruckus
68,291
46,354
0
9,177
83,615
42,691
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
53,896
53,896
0
8,444
94,306
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
Lobopardo
Fernando
61,127
29,245
0
2,917
75,463
88,928
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Bomb King
MarieÇurie
Bomb King
79,650
64,745
0
3,912
46,001
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
75,832
59,255
0
9,370
91,305
25,146

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
18,242
17,012
160,403
25,638
36,971
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
12,235
12,235
113,873
14,992
30,447
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
57,678
29,174
0
4,119
54,045
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
98,787
94,537
0
1,970
38,101
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role