Player Matchup

Rei
Rei
Masters
Daishydraté
Rei
Masters
Level 999
Champion Stats
392W - 363L
1,697 SR
Queue Stats
2,138W - 2,064L
1,719 Elo+
Solo
Inara
Inara
Platinum II
MoTTTas
Inara
Platinum II
Level 280
Champion Stats
129W - 99L
1,642 SR
Queue Stats
987W - 931L
1,564 Elo+
Solo
Fernando
Fernando
Platinum III
Seroku
Fernando
Platinum III
Level 443
Champion Stats
61W - 51L
1,585 SR
Queue Stats
593W - 608L
1,526 Elo+
Solo
Saati
Saati
Diamond V
ZhinFox
Saati
Diamond V
Level 514
Champion Stats
3W - 1L
1,552 SR
Queue Stats
191W - 161L
1,649 Elo+
Solo
Zhin
Zhin
Diamond IV
foolisHH
Zhin
Diamond IV
Level 170
Champion Stats
72W - 58L
1,675 SR
Queue Stats
760W - 717L
1,592 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 481
1,630 SR
1,610 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 193
1,709 SR
1,660 Elo+
Grover
Grover
Diamond IV
Deneumostier
Grover
Diamond IV
Level 39
Champion Stats
17W - 11L
1,841 SR
Queue Stats
157W - 139L
1,674 Elo+
Party 2
Tyra
Tyra
Diamond IV
Débo
Tyra
Diamond IV
Level 31
Champion Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,697 Elo+
Party 1
Koga
Koga
Platinum II
NerdsAGeek 
Koga
Platinum II
Level 41
Champion Stats
6W - 4L
1,824 SR
Queue Stats
25W - 20L
1,713 Elo+
Party 1
Raum
Raum
Diamond II
Scihon
Raum
Diamond II
Level 310
Champion Stats
9W - 5L
1,792 SR
Queue Stats
569W - 524L
1,675 Elo+
Party 2
Barik
Barik
Platinum V
greggaming20
Barik
Platinum V
Level 544
Champion Stats
42W - 60L
1,588 SR
Queue Stats
326W - 338L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
6 / 3 / 26
4,475
344
61,234
42,005
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Inara
MoTTTas
Inara
45
3 / 6 / 10
3,468
267
59,537
93,199
9,840
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Fernando
Seroku
Fernando
55
2 / 3 / 16
3,564
274
58,346
105,630
100,986
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Saati
ZhinFox
Saati
58
13 / 8 / 12
3,803
293
119,335
59,169
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Zhin
51
10 / 4 / 11
3,414
263
122,282
55,076
0
Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
TorvaldLian
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
26
1 / 1 / 16
3,183
245
64,812
47,250
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 60% Health.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Tyra
Débo
Tyra
25
2 / 7 / 12
2,757
212
78,598
63,763
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Quick Release

Quick Release

Nade Launcher

Generate 2 Ammo after using Nade Launcher.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

39
16 / 11 / 4
3,100
238
90,287
58,466
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Raum
Scihon
Raum
55
3 / 8 / 8
3,212
247
76,238
176,957
2,100
Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 30.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

60
2 / 7 / 7
3,139
241
45,144
74,298
75,082
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 30s
Objective Time
7m 43s
109
Kill Participation
71
34
Kills
24
24
Deaths
34
75
Assists
47
Player
Kills
Deaths
Assists
KDA
W
6
3
26
6.33
L
Grover
1
1
16
9
L
Tyra
Débo
Tyra
2
7
12
1.14
W
Inara
MoTTTas
Inara
3
6
10
1.33
L
16
11
4
1.64
L
Raum
Scihon
Raum
3
8
8
0.88
W
Fernando
Seroku
Fernando
2
3
16
3.33
W
Saati
ZhinFox
Saati
13
8
12
2.38
W
Zhin
10
4
11
3.88
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

420,734
Damage
355,079
355,079
Taken
420,734
110,826
Shielding
77,182
263,995
Healing
225,304
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
61,234
51,252
204,093
34,567
42,005
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Grover
64,812
54,663
124,549
42,532
47,250
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tyra
Débo
Tyra
78,598
46,887
0
2,583
63,763
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
Inara
MoTTTas
Inara
59,537
51,045
0
6,432
93,199
9,840

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
90,287
81,737
0
11,354
58,466
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Raum
Scihon
Raum
76,238
42,043
0
37,663
176,957
2,100
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
Seroku
Fernando
58,346
26,559
0
10,714
105,630
100,986
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
Saati
ZhinFox
Saati
119,335
90,223
0
0
59,169
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Zhin
122,282
109,301
1,454
6,735
55,076
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
45,144
45,144
0
6,623
74,298
75,082

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role