Player Matchup

Talus
Talus
LORDofLIGHT44
Talus
Level 42
Champion Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,526 Elo+
Solo
Zaqfala
Unknown
Level 71
Champion Stats
4W - 6L
1,358 SR
Queue Stats
210W - 210L
1,458 Elo+
Solo
Vora
Vora
Zëkê
Vora
Level 206
Champion Stats
4W - 4L
1,541 SR
Queue Stats
132W - 128L
1,514 Elo+
Solo
Fernando
Fernando
hrulicio
Fernando
Level 192
Champion Stats
25W - 13L
1,718 SR
Queue Stats
169W - 155L
1,525 Elo+
Solo
Grover
Grover
newgets
Grover
Level 76
Champion Stats
7W - 9L
1,579 SR
Queue Stats
196W - 178L
1,600 Elo+
Solo
Team Averages
Level 117
1,539 SR
1,525 Elo+

VS

Team Averages
Level 84
1,567 SR
1,564 Elo+
Fernando
Fernando
Mister-anton94
Fernando
Level 106
Champion Stats
20W - 7L
1,447 SR
Queue Stats
280W - 260L
1,521 Elo+
Solo
Lillith
Lillith
Shiwosu
Lillith
Level 133
Champion Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,553 Elo+
Party 1
Dredge
Dredge
SupahMaYn
Dredge
Level 53
Champion Stats
10W - 6L
1,766 SR
Queue Stats
13W - 19L
1,531 Elo+
Solo
Lian
Lian
TheNewStay
Lian
Level 54
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,631 Elo+
Party 1
Koga
Koga
luckyme2123
Koga
Level 74
Champion Stats
159W - 143L
1,621 SR
Queue Stats
388W - 400L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
6 / 13 / 10
2,780
164
64,863
54,681
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 4s.

Level 4

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Zaqfala
Unknown
35
10 / 15 / 7
4,610
271
62,155
55,779
0

Level 3

Level 3

Level 4

Level 2

Level 3

Level 1

Vora
Zëkê
Vora
59
11 / 17 / 8
3,172
187
85,064
52,924
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
hrulicio
Fernando
55
6 / 11 / 9
3,908
230
55,023
121,705
186,003
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
newgets
Grover
22
8 / 13 / 17
3,752
221
49,961
84,943
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
47
12 / 7 / 21
5,054
297
66,666
109,272
143,267
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Lillith
Shiwosu
Lillith
52
3 / 4 / 37
4,336
255
51,937
51,716
0
Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.

Level 1

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 2s.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Dredge
SupahMaYn
Dredge
34
16 / 10 / 16
4,181
246
79,260
59,502
5,790
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

23
12 / 9 / 25
4,018
236
67,039
47,459
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

14
26 / 11 / 15
6,504
383
105,130
49,117
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Gale Storm

Gale Storm

Skewer

Generate 25% Energy after earning a Killing Blow with Skewer.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 20s
Objective Time
11m 58s
92
Kill Participation
183
41
Kills
69
69
Deaths
41
51
Assists
114
Player
Kills
Deaths
Assists
KDA
L
6
13
10
0.85
W
Fernando
12
7
21
3.21
W
Lillith
Shiwosu
Lillith
3
4
37
5.38
W
Dredge
SupahMaYn
Dredge
16
10
16
2.4
W
12
9
25
2.72
L
Zaqfala
Unknown
10
15
7
0.9
L
Vora
Zëkê
Vora
11
17
8
0.88
L
Fernando
hrulicio
Fernando
6
11
9
0.95
W
26
11
15
3.05
L
Grover
newgets
Grover
8
13
17
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

317,066
Damage
370,032
370,032
Taken
317,066
186,003
Shielding
149,057
187,340
Healing
150,710
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
64,863
60,941
0
8,862
54,681
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
66,666
33,112
0
3,676
109,272
143,267
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lillith
Shiwosu
Lillith
51,937
31,407
124,789
1,536
51,716
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Dredge
SupahMaYn
Dredge
79,260
66,188
0
6,552
59,502
5,790
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
67,039
63,839
0
7,618
47,459
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Zaqfala
Unknown
62,155
32,026
0
7,886
55,779
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vora
Zëkê
Vora
85,064
45,699
0
7,270
52,924
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
hrulicio
Fernando
55,023
35,971
0
14,270
121,705
186,003
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
105,130
92,029
0
6,539
49,117
0

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Grover
newgets
Grover
49,961
41,461
94,107
54,945
84,943
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role