Player Matchup

Bomb King
Bomb King
Gadzillo-1
Bomb King
Level 37
Champion Stats
4W - 7L
1,500 SR
Queue Stats
29W - 22L
1,619 Elo+
Solo
Vora
Vora
Hwelaop
Vora
Level 63
Champion Stats
56W - 46L
1,599 SR
Queue Stats
98W - 80L
1,557 Elo+
Solo
Fernando
Fernando
Marston100
Fernando
Level 180
Champion Stats
10W - 7L
1,639 SR
Queue Stats
99W - 99L
1,517 Elo+
Solo
Grover
Grover
btwOnlyy
Grover
Level 46
Champion Stats
3W - 3L
1,463 SR
Queue Stats
43W - 48L
1,483 Elo+
Solo
Tyra
Tyra
Хайня
Tyra
Level 36
Champion Stats
16W - 10L
1,664 SR
Queue Stats
77W - 81L
1,520 Elo+
Solo
Team Averages
Level 72
1,573 SR
1,539 Elo+

VS

Team Averages
Level 100
1,587 SR
1,538 Elo+
Maeve
Maeve
AestheticDarknes
Maeve
Level 115
Champion Stats
0W - 2L
1,481 SR
Queue Stats
118W - 109L
1,491 Elo+
Solo
Rei
Rei
SGR_Hyuaga74
Rei
Level 115
Champion Stats
9W - 8L
1,640 SR
Queue Stats
147W - 146L
1,566 Elo+
Party 2
Zhin
Zhin
SGR_Nokschmen
Zhin
Level 146
Champion Stats
18W - 18L
1,669 SR
Queue Stats
159W - 150L
1,592 Elo+
Party 2
Ruckus
Ruckus
Waxizashi
Ruckus
Level 37
Champion Stats
4W - 4L
1,480 SR
Queue Stats
170W - 174L
1,526 Elo+
Party 1
Ying
Ying
tenerbis
Ying
Level 86
Champion Stats
3W - 4L
1,663 SR
Queue Stats
266W - 274L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Gadzillo-1
Bomb King
24
5 / 12 / 14
3,479
232
43,508
55,439
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Vora
Hwelaop
Vora
21
30 / 7 / 17
5,035
336
108,914
61,743
1,430
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
Marston100
Fernando
59
12 / 6 / 24
5,043
336
93,585
120,637
167,541
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Grover
btwOnlyy
Grover
35
12 / 6 / 41
7,484
499
40,425
68,212
9,040
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Heavenly Agility

Heavenly Agility

Vine

Gain a 400 Shield for 3s after using Vine.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

20
10 / 10 / 14
3,840
256
93,671
48,420
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
6 / 14 / 11
3,302
220
62,561
58,688
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

45
3 / 12 / 21
3,109
207
39,076
54,580
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

42
13 / 11 / 7
3,425
228
113,703
68,385
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 2.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Ruckus
Waxizashi
Ruckus
30
7 / 17 / 13
3,594
240
61,943
136,677
69,726
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Ying
55
12 / 15 / 14
3,539
236
77,168
61,773
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 57s
Objective Time
5m 27s
179
Kill Participation
107
69
Kills
41
41
Deaths
69
110
Assists
66
Player
Kills
Deaths
Assists
KDA
L
6
14
11
0.82
W
Bomb King
Gadzillo-1
Bomb King
5
12
14
1
W
Vora
Hwelaop
Vora
30
7
17
5.5
W
Fernando
Marston100
Fernando
12
6
24
4
L
3
12
21
1.13
L
13
11
7
1.5
L
Ruckus
Waxizashi
Ruckus
7
17
13
0.79
W
Grover
btwOnlyy
Grover
12
6
41
5.42
L
Ying
12
15
14
1.27
W
10
10
14
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

380,103
Damage
354,451
354,451
Taken
380,103
178,011
Shielding
69,726
220,762
Healing
175,845
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
62,561
60,196
0
11,391
58,688
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Bomb King
Gadzillo-1
Bomb King
43,508
32,857
972
5,259
55,439
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Vora
Hwelaop
Vora
108,914
75,232
0
14,515
61,743
1,430
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
Fernando
Marston100
Fernando
93,585
41,765
0
4,461
120,637
167,541
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
39,076
34,804
82,758
23,134
54,580
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
113,703
84,487
0
5,710
68,385
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ruckus
Waxizashi
Ruckus
61,943
45,723
0
1,061
136,677
69,726
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Grover
btwOnlyy
Grover
40,425
34,575
142,594
50,930
68,212
9,040

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

L
Ying
77,168
58,194
38,942
12,849
61,773
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
93,671
55,877
0
2,031
48,420
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role