Player Matchup

Dredge
Dredge
Disconnection
Dredge
Level 371
Champion Stats
12W - 9L
1,525 SR
Queue Stats
42W - 37L
1,579 Elo+
Solo
Zhin
Zhin
JerkyIce
Zhin
Level 316
Champion Stats
169W - 126L
1,764 SR
Queue Stats
194W - 154L
1,702 Elo+
Solo
Fernando
Fernando
leonardo24
Fernando
Level 171
Champion Stats
8W - 6L
1,515 SR
Queue Stats
93W - 48L
1,705 Elo+
Solo
Ying
Ying
lubunbun
Ying
Level 17
Champion Stats
3W - 2L
1,557 SR
Queue Stats
9W - 8L
1,668 Elo+
Solo
Tyra
Tyra
mangosteen00
Tyra
Level 989
Champion Stats
24W - 13L
1,655 SR
Queue Stats
1,018W - 718L
1,627 Elo+
Solo
Team Averages
Level 373
1,603 SR
1,656 Elo+

VS

Team Averages
Level 274
1,511 SR
1,593 Elo+
Seris
Seris
EvOoOS
Seris
Level 13
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,680 Elo+
Party 1
Io
Io
MafaingStarboy
Io
Level 13
Champion Stats
1W - 1L
1,617 SR
Queue Stats
2W - 1L
1,680 Elo+
Party 1
Ruckus
Ruckus
Mrzeek
Ruckus
Level 19
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,680 Elo+
Party 1
Spectatre
Unknown
Level 325
Champion Stats
3W - 7L
1,412 SR
Queue Stats
134W - 143L
1,509 Elo+
Solo
Saati
Saati
kotatsu307
Saati
Level 999
Champion Stats
2W - 7L
1,526 SR
Queue Stats
20W - 46L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
8 / 2 / 8
2,727
455
40,562
12,611
450
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 400 after exiting a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 2s after exiting a Shortcut.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Zhin
44
5 / 1 / 10
2,769
462
48,695
17,640
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Fernando
leonardo24
Fernando
55
8 / 2 / 6
3,178
530
29,968
45,591
39,725
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ying
13
5 / 3 / 15
3,324
554
16,195
18,388
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
11 / 6 / 12
3,251
542
60,266
26,355
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
EvOoOS
Seris
13
0 / 9 / 3
2,445
408
6,932
33,893
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

6
2 / 8 / 6
2,685
448
16,378
35,674
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Ruckus
Mrzeek
Ruckus
17
4 / 6 / 7
3,198
533
38,552
72,744
42,996
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Spectatre
Unknown
60
4 / 7 / 1
2,585
431
24,444
30,904
0

Level 4

Level 3

Level 2

Level 4

Level 2

Level 1

Saati
58
4 / 7 / 3
2,785
464
34,279
22,471
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 9% for 2.5s after Ricochet is deployed.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 54s
Objective Time
47s
88
Kill Participation
34
37
Kills
14
14
Deaths
37
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
L
Seris
EvOoOS
Seris
0
9
3
0.17
W
Zhin
5
1
10
10
L
2
8
6
0.63
L
Ruckus
Mrzeek
Ruckus
4
6
7
1.25
L
Spectatre
Unknown
4
7
1
0.64
L
Saati
4
7
3
0.79
W
Fernando
leonardo24
Fernando
8
2
6
5.5
W
Ying
5
3
15
4.17
W
11
6
12
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

195,686
Damage
120,585
120,585
Taken
195,686
40,175
Shielding
42,996
80,095
Healing
93,409
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
40,562
27,414
779
6,844
12,611
450
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
Seris
EvOoOS
Seris
6,932
5,822
34,461
7,972
33,893
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Zhin
48,695
36,084
0
12,026
17,640
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
16,378
16,078
33,485
10,804
35,674
0

Level 1

Level 1

L
Ruckus
Mrzeek
Ruckus
38,552
32,042
0
179
72,744
42,996
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Spectatre
Unknown
24,444
13,592
0
5,035
30,904
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Saati
34,279
11,445
0
1,473
22,471
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
leonardo24
Fernando
29,968
12,427
0
12,401
45,591
39,725
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
16,195
6,669
34,247
11,659
18,388
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
60,266
37,644
0
2,139
26,355
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Damage Done by Role

Damage Taken by Role