Player Matchup

Lian
Lian
IRavennI
Lian
Level 204
Champion Stats
44W - 71L
1,500 SR
Queue Stats
786W - 756L
1,684 Elo+
Solo
Fernando
Fernando
JüstAnübis
Fernando
Level 999
Champion Stats
14W - 8L
1,691 SR
Queue Stats
399W - 272L
1,661 Elo+
Solo
Grohk
Grohk
KitsuneLiza
Grohk
Level 143
Champion Stats
1W - 0L
1,500 SR
Queue Stats
45W - 23L
1,715 Elo+
Solo
Vatu
Vatu
xSiMx
Vatu
Level 999
Champion Stats
99W - 58L
1,780 SR
Queue Stats
2,223W - 1,580L
1,673 Elo+
Solo
Jenos
Jenos
Śzczur
Jenos
Level 773
Champion Stats
31W - 47L
1,537 SR
Queue Stats
1,690W - 1,590L
1,732 Elo+
Solo
Team Averages
Level 624
1,601 SR
1,693 Elo+

VS

Team Averages
Level 762
1,568 SR
1,685 Elo+
Fernando
Fernando
Cry0tAn
Fernando
Level 999
Champion Stats
8W - 17L
1,471 SR
Queue Stats
1,795W - 1,442L
1,700 Elo+
Solo
Betty la Bomba
Betty la Bomba
PomP0
Betty la Bomba
Level 971
Champion Stats
46W - 45L
1,594 SR
Queue Stats
1,624W - 1,715L
1,651 Elo+
Solo
Ying
Ying
Rìna
Ying
Level 744
Champion Stats
1W - 4L
1,470 SR
Queue Stats
262W - 185L
1,769 Elo+
Solo
Maeve
Maeve
YaFFui
Maeve
Level 99
Champion Stats
4W - 2L
1,707 SR
Queue Stats
136W - 91L
1,677 Elo+
Solo
Lian
Lian
taibaa
Lian
Level 999
Champion Stats
103W - 97L
1,597 SR
Queue Stats
1,326W - 1,279L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
20
10 / 10 / 6
3,102
239
61,483
47,869
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Fernando
JüstAnübis
Fernando
59
8 / 4 / 9
3,715
286
58,186
103,154
124,500
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

53
3 / 5 / 21
3,867
297
41,057
70,417
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Vatu
xSiMx
Vatu
59
13 / 10 / 9
3,374
260
62,481
49,909
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Jenos
Śzczur
Jenos
59
3 / 3 / 24
3,649
281
52,048
63,600
0
Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 40%.

Level 4

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Cry0tAn
Fernando
58
2 / 7 / 9
2,752
212
79,353
105,989
137,067
Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Betty la Bomba
PomP0
Betty la Bomba
58
10 / 10 / 9
2,729
210
107,429
46,287
0
Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 250.

Level 5

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 80%.

Level 2

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 80%.

Level 2

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Level 1

Ying
Rìna
Ying
50
0 / 6 / 16
2,708
208
13,286
30,415
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Maeve
YaFFui
Maeve
41
10 / 7 / 5
2,301
177
51,747
42,492
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Lian
taibaa
Lian
60
10 / 7 / 11
2,835
218
83,134
50,072
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 29s
Objective Time
2m 28s
106
Kill Participation
82
37
Kills
32
32
Deaths
37
69
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fernando
Cry0tAn
Fernando
2
7
9
0.93
W
Lian
10
10
6
1.3
W
Fernando
JüstAnübis
Fernando
8
4
9
3.13
W
3
5
21
2.7
L
Betty la Bomba
PomP0
Betty la Bomba
10
10
9
1.45
L
Ying
Rìna
Ying
0
6
16
1.33
L
Maeve
YaFFui
Maeve
10
7
5
1.79
L
Lian
taibaa
Lian
10
7
11
2.21
W
Vatu
xSiMx
Vatu
13
10
9
1.75
W
Jenos
Śzczur
Jenos
3
3
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

275,255
Damage
334,949
334,949
Taken
275,255
124,500
Shielding
137,067
240,266
Healing
163,487
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Cry0tAn
Fernando
79,353
46,088
0
4,871
105,989
137,067
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lian
61,483
59,983
0
1,577
47,869
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Fernando
JüstAnübis
Fernando
58,186
36,923
0
2,401
103,154
124,500
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
41,057
23,168
88,759
43,082
70,417
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Betty la Bomba
PomP0
Betty la Bomba
107,429
70,633
0
499
46,287
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
Rìna
Ying
13,286
13,286
133,037
16,176
30,415
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Maeve
YaFFui
Maeve
51,747
45,705
0
6,346
42,492
0

Level 2

L
Lian
taibaa
Lian
83,134
80,816
0
2,558
50,072
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Vatu
xSiMx
Vatu
62,481
42,037
0
12,532
49,909
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
Śzczur
Jenos
52,048
50,111
59,943
31,972
63,600
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role