Player Matchup

Lian
Lian
Gold III
KaaPerceval
Lian
Gold III
Level 999
Champion Stats
25W - 20L
1,584 SR
Queue Stats
571W - 535L
1,506 Elo+
Party 1
Ying
Ying
Qualifying
Mother0fGods
Ying
Qualifying
Level 999
Champion Stats
31W - 24L
1,679 SR
Queue Stats
387W - 367L
1,634 Elo+
Party 3
Caspian
Caspian
Qualifying
SeksuaIka
Caspian
Qualifying
Level 999
Champion Stats
5W - 4L
1,760 SR
Queue Stats
577W - 552L
1,621 Elo+
Party 3
Atlas
Atlas
Gold IV
Ultimate-Rcz34
Atlas
Gold IV
Level 73
Champion Stats
1W - 5L
1,704 SR
Queue Stats
19W - 22L
1,497 Elo+
Solo
Inara
Inara
Gold V
xljux
Inara
Gold V
Level 999
Champion Stats
106W - 79L
1,636 SR
Queue Stats
480W - 466L
1,492 Elo+
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 814
1,673 SR
1,550 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 437
1,565 SR
1,482 Elo+
Androxus
Androxus
Platinum I
KevinAshton
Androxus
Platinum I
Level 999
Champion Stats
17W - 15L
1,696 SR
Queue Stats
312W - 282L
1,603 Elo+
Solo
Tiberius
Tiberius
Silver II
LoLlIpO228
Tiberius
Silver II
Level 87
Champion Stats
3W - 6L
1,389 SR
Queue Stats
7W - 13L
1,303 Elo+
Solo
Rei
Rei
Platinum IV
M135Expert
Rei
Platinum IV
Level 725
Champion Stats
492W - 394L
1,708 SR
Queue Stats
1,569W - 1,500L
1,539 Elo+
Solo
Yagorath
Yagorath
Gold III
MihauUlq4
Yagorath
Gold III
Level 207
Champion Stats
8W - 3L
1,626 SR
Queue Stats
70W - 65L
1,506 Elo+
Party 2
Barik
Barik
Gold IV
blanchethepet
Barik
Gold IV
Level 168
Champion Stats
4W - 8L
1,405 SR
Queue Stats
62W - 69L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 7 / 5
1,597
228
54,208
29,546
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

59
0 / 3 / 8
1,668
238
9,119
20,083
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Caspian
SeksuaIka
Caspian
59
6 / 5 / 3
1,801
257
36,061
26,633
0
In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 9 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 3

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.

Level 4

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.

Level 2

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

45
1 / 7 / 2
1,339
191
20,705
59,044
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Inara
xljux
Inara
59
1 / 5 / 5
1,619
231
36,926
71,261
10,900
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
KhanDredge
Team 1 Score

0

VS

Team 2 Score

4

Bans
SkyeFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
KevinAshton
Androxus
57
14 / 3 / 6
2,626
375
54,724
25,593
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Tiberius
LoLlIpO228
Tiberius
42
5 / 2 / 8
2,287
327
51,336
21,809
0
Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 16%.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

56
4 / 1 / 11
2,651
379
37,627
16,657
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Yagorath
MihauUlq4
Yagorath
56
3 / 3 / 12
2,288
327
29,394
54,271
0
Collateral Damage

Collateral Damage

Form Swap

Gain 10% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 1

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 3s.

Level 5

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 0.8s after swapping into Planted Form.

Level 2

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

45
1 / 1 / 13
2,575
368
33,486
35,820
35,220
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 20s
Objective Time
8m 3s
33
Kill Participation
77
10
Kills
27
27
Deaths
10
23
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
Androxus
KevinAshton
Androxus
14
3
6
5.67
W
Tiberius
LoLlIpO228
Tiberius
5
2
8
4.5
W
4
1
11
9.5
W
Yagorath
MihauUlq4
Yagorath
3
3
12
3
L
0
3
8
1.33
L
Caspian
SeksuaIka
Caspian
6
5
3
1.5
L
1
7
2
0.29
W
1
1
13
7.5
L
Inara
xljux
Inara
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,019
Damage
206,567
206,567
Taken
154,150
10,900
Shielding
35,220
106,840
Healing
109,966
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
54,208
52,608
0
2,146
29,546
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Androxus
KevinAshton
Androxus
54,724
36,451
0
2,960
25,593
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Tiberius
LoLlIpO228
Tiberius
51,336
33,507
0
8,348
21,809
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
37,627
25,524
68,906
14,282
16,657
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Yagorath
MihauUlq4
Yagorath
29,394
18,289
0
11,755
54,271
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
9,119
6,250
72,777
11,176
20,083
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Caspian
SeksuaIka
Caspian
36,061
18,710
0
1,925
26,633
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
20,705
20,705
0
4,967
59,044
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
33,486
33,486
0
3,715
35,820
35,220
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
xljux
Inara
36,926
31,161
0
13,849
71,261
10,900
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role