Player Matchup

Terminus
Terminus
Gold I
Lamogne
Terminus
Gold I
Level 112
Champion Stats
10W - 8L
1,690 SR
Queue Stats
52W - 63L
1,503 Elo+
Party 2
Atlas
Atlas
Gold III
LeChogoune
Atlas
Gold III
Level 105
Champion Stats
4W - 3L
1,744 SR
Queue Stats
78W - 74L
1,542 Elo+
Party 2
Rei
Rei
Gold V
Rounxnaldo
Rei
Gold V
Level 88
Champion Stats
5W - 4L
1,604 SR
Queue Stats
27W - 34L
1,473 Elo+
Party 2
Koga
Koga
Gold II
ZeroToIerance__
Koga
Gold II
Level 138
Champion Stats
25W - 9L
1,784 SR
Queue Stats
63W - 51L
1,603 Elo+
Solo
VII
VII
Platinum IV
lancethebest1
VII
Platinum IV
Level 314
Champion Stats
17W - 15L
1,522 SR
Queue Stats
515W - 490L
1,573 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 151
1,669 SR
1,539 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 217
1,586 SR
1,501 Elo+
Willo
Willo
Gold I
DSFDSF565
Willo
Gold I
Level 351
Champion Stats
25W - 14L
1,747 SR
Queue Stats
830W - 805L
1,539 Elo+
Solo
Inara
Inara
Gold V
HelluinPaladin
Inara
Gold V
Level 102
Champion Stats
16W - 9L
1,694 SR
Queue Stats
48W - 48L
1,496 Elo+
Party 1
Khan
Khan
Silver I
RogiPaladins
Khan
Silver I
Level 326
Champion Stats
8W - 7L
1,640 SR
Queue Stats
80W - 85L
1,490 Elo+
Party 1
Seris
Seris
Gold IV
SimoneKing11
Seris
Gold IV
Level 145
Champion Stats
7W - 8L
1,529 SR
Queue Stats
59W - 57L
1,489 Elo+
Solo
Zhin
Zhin
Gold III
rafademollet8
Zhin
Gold III
Level 163
Champion Stats
2W - 5L
1,319 SR
Queue Stats
176W - 158L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Lamogne
Terminus
32
7 / 3 / 15
2,998
333
50,566
47,319
0
Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Atlas
36
10 / 2 / 18
3,155
351
46,944
51,080
0
Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

39
4 / 5 / 20
2,985
332
17,009
28,821
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

45
13 / 2 / 13
2,834
315
80,610
26,168
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 100% while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

54
19 / 1 / 16
3,123
347
82,343
11,327
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 2s after getting a Killing Blow while in Burst Mode.

Level 2

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
LianFernando
Team 1 Score

4

VS

Team 2 Score

0

Bans
VoraBarik
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
DSFDSF565
Willo
59
6 / 12 / 6
2,419
269
66,812
35,513
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

46
5 / 9 / 5
2,458
273
35,060
91,813
31,436
Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Plateau

Plateau

Impasse

Gain a 375-Health Shield for 3s after activating Impasse.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

59
4 / 11 / 5
2,174
242
30,977
72,201
29,649
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

43
0 / 10 / 7
1,672
186
8,123
40,380
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

57
0 / 11 / 3
918
102
23,743
37,565
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 5% for 2s after using Whirl.

Level 1

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 50s
Objective Time
4m 23s
135
Kill Participation
41
53
Kills
15
13
Deaths
53
82
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Willo
DSFDSF565
Willo
6
12
6
0.75
L
5
9
5
0.83
W
Terminus
Lamogne
Terminus
7
3
15
4.83
W
Atlas
10
2
18
9.5
L
4
11
5
0.59
W
4
5
20
2.8
L
0
10
7
0.35
W
13
2
13
9.75
W
19
1
16
27
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

277,472
Damage
164,715
164,715
Taken
277,472
0
Shielding
61,085
105,384
Healing
107,957
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Willo
DSFDSF565
Willo
66,812
34,199
0
0
35,513
0

Level 2

L
35,060
27,133
0
12,978
91,813
31,436
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Terminus
Lamogne
Terminus
50,566
35,877
0
8,187
47,319
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Atlas
46,944
46,944
0
2,289
51,080
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
30,977
25,866
6,523
10,279
72,201
29,649
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
17,009
16,119
74,161
17,040
28,821
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
8,123
6,943
58,201
16,207
40,380
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
80,610
72,455
0
1,013
26,168
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
82,343
81,843
0
2,694
11,327
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
23,743
12,977
0
3,769
37,565
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role