Player Matchup

Imani
Imani
Qualifying
ADRIANCRAFT2008
Imani
Qualifying
Level 36
Champion Stats
0W - 2L
1,733 SR
Queue Stats
9W - 14L
1,144 Elo+
Party 2
Willo
Willo
Gold III
GeneralCba
Willo
Gold III
Level 575
Champion Stats
10W - 10L
1,624 SR
Queue Stats
308W - 289L
1,531 Elo+
Party 3
Seris
Seris
Gold II
Mad_King_Chenzo
Seris
Gold II
Level 134
Champion Stats
19W - 21L
1,610 SR
Queue Stats
71W - 72L
1,557 Elo+
Party 3
Inara
Inara
Qualifying
szmelu28
Inara
Qualifying
Level 170
Champion Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
VII
VII
Bronze I
zGoters
VII
Bronze I
Level 37
Champion Stats
0W - 2L
1,456 SR
Queue Stats
30W - 33L
1,269 Elo+
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 190
1,585 SR
1,400 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 369
1,563 SR
1,477 Elo+
Vora
Vora
Gold I
Shortyyy42
Vora
Gold I
Level 999
Champion Stats
52W - 64L
1,550 SR
Queue Stats
1,390W - 1,322L
1,482 Elo+
Solo
Barik
Barik
Gold V
alimahiden
Barik
Gold V
Level 136
Champion Stats
6W - 12L
1,344 SR
Queue Stats
220W - 202L
1,462 Elo+
Party 1
Tiberius
Tiberius
Gold V
strange_tin919
Tiberius
Gold V
Level 372
Champion Stats
11W - 7L
1,655 SR
Queue Stats
231W - 205L
1,470 Elo+
Party 1
Raum
Raum
Silver I
syedmaliafzal
Raum
Silver I
Level 161
Champion Stats
12W - 18L
1,638 SR
Queue Stats
103W - 99L
1,448 Elo+
Solo
Ying
Ying
Gold II
tktsk
Ying
Gold II
Level 179
Champion Stats
148W - 122L
1,629 SR
Queue Stats
526W - 487L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
9 / 14 / 7
3,364
198
91,208
56,046
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Willo
59
12 / 11 / 11
3,959
233
124,265
55,274
0
Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

33
1 / 6 / 16
3,342
197
26,678
35,788
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Inara
szmelu28
Inara
52
4 / 13 / 10
3,477
205
56,399
158,698
9,781
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

VII
47
7 / 16 / 6
2,936
173
55,961
47,954
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 20 Ammo after activating Explosive Dodge.

Level 4

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

Bans
TorvaldFernando
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
24 / 7 / 14
4,395
259
108,078
65,751
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Barik
50
6 / 7 / 24
6,435
379
70,939
83,159
117,787
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Tiberius
60
22 / 6 / 10
5,580
328
125,053
48,409
0
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Honed Senses

Honed Senses

Combat Trance

Generate 2.4% Ultimate charge every 1s while Combat Trance is active.

Level 4

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

45
5 / 9 / 15
2,049
121
37,816
122,533
10,500
Apocalypse

Apocalypse

Juggernaut

Heal for 750 for each champion hit by Juggernaut.

Level 5

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 1.2s.

Level 2

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Ying
tktsk
Ying
34
3 / 4 / 31
4,129
243
11,874
34,659
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 23s
Objective Time
12m 1s
83
Kill Participation
154
33
Kills
60
60
Deaths
33
50
Assists
94
Player
Kills
Deaths
Assists
KDA
L
9
14
7
0.89
L
Willo
12
11
11
1.59
L
1
6
16
1.5
W
24
7
14
4.43
W
Barik
6
7
24
2.57
W
Tiberius
22
6
10
4.5
W
5
9
15
1.39
L
Inara
szmelu28
Inara
4
13
10
0.69
W
Ying
tktsk
Ying
3
4
31
4.63
L
VII
7
16
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

354,511
Damage
353,760
353,760
Taken
354,511
9,781
Shielding
128,287
168,858
Healing
198,681
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
91,208
65,262
660
5,875
56,046
0

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Willo
124,265
107,302
0
945
55,274
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
26,678
22,660
126,536
22,420
35,788
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
108,078
73,746
0
12,712
65,751
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
70,939
70,939
0
16,299
83,159
117,787
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 2

Level 2

W
Tiberius
125,053
85,118
0
11,591
48,409
0

Level 2

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
37,816
28,792
0
14,365
122,533
10,500
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Inara
szmelu28
Inara
56,399
41,335
0
7,408
158,698
9,781
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Ying
tktsk
Ying
11,874
11,874
118,900
24,814
34,659
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
VII
55,961
53,661
0
5,014
47,954
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role